Rust Server Analytics 47,233 players11,652 servers
All servers
Drill-through Server detail

INTFO no canyon bridge clean test

Offline 91.240.74.124:29715 checked 40d ago

Drill-through
FilterServeris INTFO no canyon bridge clean test
Attributes
Last refreshed
Players now 0/ 1
7-day average 0 peak –
Rank #15,428 no region published
Last wipe 40d ago no schedule published
Next wipe – too few wipes seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep24 Sep25 Sep

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 18 Sep, 10:52 UTC40d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 522 on average 341 / 375
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average 281 / 325
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 291 on average 32 / 250
Rustoria.co - EU Main EU · groups of 16+ · weekly · 276 on average 21 / 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 275 on average 40 / 100
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 246 on average 122 / 200

Quick answers

from the figures on this page

Wipe cycle

The wipe schedule for INTFO no canyon bridge clean test: what is it?

The rhythm of INTFO no canyon bridge clean test cannot yet be told: too few of its wipes are on record. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world now in play was created 40 days 22 hours ago.

Wipe day on INTFO no canyon bridge clean test: what should you expect?

Across recent wipes the busiest point averaged 0 players. 0 hours after the latest wipe the crowd peaked.

Server details

In which region does INTFO no canyon bridge clean test sit?

No region appears in what INTFO no canyon bridge clean test publishes. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. You will find it at 91.240.74.124:29715.

What Rust build does INTFO no canyon bridge clean test run?

Rust network protocol 2633 and build 163794 on Linux is the setup for INTFO no canyon bridge clean test. The protocol has to match before you can join; Steam updates it automatically.

Is INTFO no canyon bridge clean test up, and how steady is its uptime?

Last seen 40 days 22 hours ago, INTFO no canyon bridge clean test now reports offline. Uptime over the last full days (7) was 0%, or 0 of 168 hours. It entered Rust Server Analytics records on 17 September 2026.

Tags

How should the tags on INTFO no canyon bridge clean test be read?

gmrust (Game mode): Rust survival, standard ruleset; mp1 (Max players): Player slots: 1; ts8 (Group limit): Default team size of 8; v2633 (Protocol): To join, your game version must match protocol 2633; cs163794 (Build): The game build is 163794; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): No region code has been set are the tags INTFO no canyon bridge clean test publishes, and the game's server browser reads them. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.

On Rust Server Analytics, which lists and filters feature INTFO no canyon bridge clean test?

The following Rust Server Analytics lists count INTFO no canyon bridge clean test among their servers: Community Rust servers, live. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population

What position does INTFO no canyon bridge clean test hold in the server rankings?

The seven-day player-hours rank for INTFO no canyon bridge clean test is #15,428, inside the top – of all ranked servers.

How many players does INTFO no canyon bridge clean test carry?

The last sighting of INTFO no canyon bridge clean test was 40 days 22 hours ago; it is offline at this refresh.

Settings

How is INTFO no canyon bridge clean test configured, and what rules apply?

No gather rate is given in the name of INTFO no canyon bridge clean test. The game's default 8-player group limit is in force. It runs survival, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. In the server browser, it appears under Community. Anti-cheat status: VAC on.

Connection

What is the way onto INTFO no canyon bridge clean test?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 91.240.74.124:29715.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2633,gmrust,cs163794,ts8

Game

gmrust
Game mode Rust survival, standard ruleset.
mp1
Max players Player slots: 1.
ts8
Group limit Default team size of 8.
v2633
Protocol To join, your game version must match protocol 2633.
cs163794
Build The game build is 163794.
ptrak
Networking Network layer: RakNet, Rust's default.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.