Mauri's Test Server
Online 91.229.114.2:28031 checked 58m ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 57% of all ranked servers. Ranked on player hours over the last seven days.
World resets
a new world every few hours; none of these counts as a wipe| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 27 Oct, 02:50 UTC1d ago | – | – | – | 0 |
| Sat 24 Oct, 05:41 UTC4d ago | – | – | – | 0 |
| Sat 24 Oct, 04:29 UTC4d ago | – | – | – | 0 |
| Sat 24 Oct, 01:07 UTC4d ago | – | – | – | 0 |
| Fri 23 Oct, 23:53 UTC4d ago | – | – | – | 0 |
| Fri 23 Oct, 00:17 UTC5d ago | – | – | – | 0 |
| Thu 22 Oct, 22:18 UTC5d ago | – | – | – | 0 |
| Wed 14 Oct, 22:41 UTC13d ago | 0 | – | 8 days | 0 |
| Sat 3 Oct, 16:39 UTC25d ago | 2 | halved by day 2 | 11.3 days | 0 |
| Thu 1 Oct, 02:43 UTC27d ago | 1 | halved by day 1 | 2.6 days | 0 |
| Tue 29 Sep, 00:08 UTC29d ago | 1 | halved by day 1 | 2.1 days | 0 |
| Mon 28 Sep, 03:37 UTC30d ago | 1 | – | 0.9 days | 0 |
| Sat 26 Sep, 10:26 UTC32d ago | 1 | – | 1.7 days | 0 |
| Wed 23 Sep, 02:05 UTC35d ago | 1 | halved by day 1 | 3.3 days | 0 |
| Tue 22 Sep, 03:06 UTC36d ago | 1 | – | 1 days | 0 |
| Sun 20 Sep, 00:01 UTC38d ago | 1 | halved by day 1 | 2.1 days | 0 |
| Sat 19 Sep, 04:43 UTC39d ago | 1 | – | 0.8 days | 0 |
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| РОССИЙСКИЙ ДЛЯ НОВИЧКОВ | WIPE 28.10 | EU · groups of 8+ · weekly · 137 on average | 122 / 300 |
| EU Hub 01 | EU · groups of 1000+ · 24 on average | 11 / 3300 |
| RaidLab | groups of 8+ · 17 on average | 200 / 50 |
| 404 RUST /ДЛЯ НОВИЧКОВ /МОСКОВСКИЙ 19.10 | EU · groups of 8+ · monthly · 2 on average | 4 / 300 |
| [IR][1X] Mz RUST | No KIT | SkinBox | Vanilla+ | groups of 8+ · 1x · 2 on average | 0 / 50 |
| A Shockbyte Rust Server | groups of 8+ · 2 on average | 1 / 40 |
Quick answers
from the figures on this pageWipe data
The wipe schedule for Mauri's Test Server: what is it?
Every few hours brings a fresh world on Mauri's Test Server, so there is no wipe schedule, and a reset does not qualify as a wipe.
Server
Which location hosts Mauri's Test Server?
No region is published by Mauri's Test Server. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. The address of the server is 91.229.114.2:28031.
What Rust build does Mauri's Test Server run?
On Linux, Mauri's Test Server runs Rust network protocol 2635 and build 168909. Your game must match the protocol to join, and Steam applies that update.
What uptime does Mauri's Test Server show, and is it up?
As of the latest refresh, Mauri's Test Server is online. Its reported uptime indicates a restart roughly 37 hours ago. Of 168 hours in the last 7 full days, 168 were up: 100%. It entered Rust Server Analytics records on 17 September 2026.
What performance does Mauri's Test Server show?
Server fps averaged 60 over the last 48 hours, with a floor of 60. Buildings, deployables and all other world objects brought the entity total to 28,189. Peak memory was 1,840 MB. A climbing entity count and low fps are the lag players perceive.
Tags
How should the tags on Mauri's Test Server be read?
gmrust (Game mode): Rust survival, standard ruleset; mp100 (Max players): Capacity of 100 slots; ts8 (Group limit): Team cap of 8, the stock game setting; v2635 (Protocol): Joining needs your game on protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): A region code is not set; ^o (Oxide): It runs Oxide (uMod) for plugins; ^z (Modded): The Modded section, because plugins or settings modify play are the tags Mauri's Test Server publishes, and the game's server browser reads them. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.
On Rust Server Analytics, which lists and filters feature Mauri's Test Server?
Among the Rust Server Analytics lists Mauri's Test Server fits are: Modded Rust servers: live data. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
Population
Against other Rust servers, how does Mauri's Test Server compare?
The seven-day player-hours rank for Mauri's Test Server is #12,726, inside the top 57% of all ranked servers.
How many players does Mauri's Test Server carry?
Population at the current refresh: 0 players on Mauri's Test Server, against 100 slots. Averaging 0 players across seven days, the server reached a peak of 1. The 48-hour peak window is 03:00 UTC, at an average of 0 players.
Settings
What are the settings on Mauri's Test Server, and its rules?
No gather rate is given in the name of Mauri's Test Server. The game's default 8-player group limit is in force. survival is the game mode, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. The Modded category lists it; plugins or settings change the game. The plugin framework is Oxide. VAC, Valve's anti-cheat, is enabled.
The map on Mauri's Test Server: which one is it?
The game generates a procedural map of size 4,000 for Mauri's Test Server. The map is called Custom Map.
How to join
What is the way onto Mauri's Test Server?
In the Rust console (F1), enter client.connect 91.229.114.2:28031. Launch Rust on this page also works, opening Rust through Steam and connecting you. https://thelastofrust.com is its website.