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Drill-through Server detail

ZR Rust | 2x

Online NA · us5 91.229.114.24:28059 checked 8m ago

Drill-through
FilterServeris ZR Rust | 2x
Attributes
2x weekly wipes vanillamoddedoxide
Last refreshed
Players now 0/ 100
7-day average 0 peak –
Rank #15,348 top 69% · #1525 in NA
Last wipe 59d ago weekly schedule
Next wipe 3d 5h Sun 1 Nov, 03:21 UTC
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeak
0123422:0007:0016:0001:0010:0020:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
02040608022:0007:0016:0001:0010:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers, top 82% in NA. Ranked on player hours over the last seven days.

Wipe schedule

from the wipes we saw

Next wipe Sunday 1 November, 03:21 UTC, in 3d 5h. Weekly: 7 days after its last wipe

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
[US] Stevious 2x Mondays | Vanilla | 10/26 NA · groups of 12+ · 2x · weekly · 99 on average 113 / 200
[US] Rust in Peace - 2x Vanilla Fridays | Shared BPs | Max 8 NA · groups of 8+ · 2x · weekly · 85 on average 9 / 150
[US] Stevious 2x Main | Vanilla | 10/22 NA · groups of 12+ · 2x · weekly · 77 on average 12 / 200
[US] Rust in Peace - 2x Vanilla Wednesdays Solo/Duo/Trio/Quad | NA · groups of 8+ · 2x · weekly · 49 on average 181 / 175
[US] Rust in Peace - 2x Vanilla Mondays | Shared BPs | Max 8 NA · groups of 8+ · 2x · weekly · 29 on average 43 / 150
BP Rust QC 2x PVP | SOLO DUO TRIO QUAD KITS SHOP NA · groups of 8+ · 2x · weekly · 5 on average 1 / 100

Quick answers

from the figures on this page

Wipe data

When does ZR Rust | 2x wipe?

The estimate for ZR Rust | 2x's next wipe comes from weekly: 7 days after its last wipe. Sunday 1 November at 03:21 UTC is when its next wipe is due. The current world dates from 59 days 18 hours. Its tags carry a weekly wipe schedule.

Server

In which region does ZR Rust | 2x sit?

In North America, by its NA tag, sits ZR Rust | 2x; the region code is us5. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. The address of the server is 91.229.114.24:28059.

What Rust build does ZR Rust | 2x run?

Rust network protocol 2632 and build 162434 on Linux is the setup for ZR Rust | 2x. The protocol has to match before you can join; Steam updates it automatically.

What uptime does ZR Rust | 2x show, and is it up?

As of the latest refresh, ZR Rust | 2x is online. The uptime it reports puts the last restart at about 59 days 16 hours ago. Of 168 hours in the last 7 full days, 168 were up: 100%. It entered Rust Server Analytics records on 13 September 2026.

What performance does ZR Rust | 2x show?

The 48-hour average was 60 server fps; the low was 60. Buildings, deployables and all other world objects brought the entity total to 35,604. At its highest, memory use was 2,406 MB. Players experience lag as low fps combined with a rising entity count.

Tags

Which meanings do the tags on ZR Rust | 2x carry?

Tags from ZR Rust | 2x, as read by the game's server browser, are: gmrust (Game mode): Survival in the standard Rust format; mp100 (Max players): Capacity of 100 slots; ts8 (Group limit): Default team size of 8; v2632 (Protocol): Protocol 2632 is required: your game must match to connect; cs162434 (Build): Build number 162434; ptrak (Networking): It uses RakNet, the standard network layer for the game; $rus5 (Region code): us5 is the region code on record; ^w (Weekly): Wipes run on a weekly cycle; ^v (Vanilla): Stock Facepunch settings, with no rate changes, kits or extra rules; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded listing, where plugins or settings change the game; NA (North America): The server browser files it under North America. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Where does ZR Rust | 2x appear across Rust Server Analytics's lists and filters?

The following Rust Server Analytics lists count ZR Rust | 2x among their servers: Rust servers with a 2x gather rate, Modded Rust servers: live data and North America Rust servers. On the server list, the filters that return it are: Region: North America; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Gather rate: 2x.

Player numbers

Where does ZR Rust | 2x sit among Rust servers?

For player hours over the last seven days, ZR Rust | 2x places #15,348 globally and #1,525 in North America, in the top 69% of all ranked servers.

At what level does ZR Rust | 2x run its population?

ZR Rust | 2x holds 0 players of its 100 slots as of the latest update. The population has averaged 0 players over seven days.

Map and rules

What are the settings on ZR Rust | 2x, and its rules?

Gather at 2x on ZR Rust | 2x, according to the server name. The default group cap of 8 players applies. It runs survival, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. The Modded category lists it; plugins or settings change the game. Plugins from Oxide are in use. Vanilla is its own description: stock Facepunch settings, with no rate changes, kits or extra rules. VAC, Valve's anti-cheat, is enabled.

The map on ZR Rust | 2x: which one is it?

ZR Rust | 2x uses a procedural map of size 2,500 with seed 1337, generated by the game. The map is reproducible from its size and seed and can be seen on RustMaps from here. Named map: Custom Map.

How to join

How can a player join ZR Rust | 2x?

In the Rust console (F1), enter client.connect 91.229.114.24:28059. Launch Rust on this page also works, opening Rust through Steam and connecting you. https://discord.com/invite/mDpxXaFrj2 is its website.

Server tags

what each one means

Published as mp100,ptrak,$rus5,v2632,^w,^v,NA,gmrust,cs162434,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust format.
mp100
Max players Capacity of 100 slots.
ts8
Group limit Default team size of 8.
v2632
Protocol Protocol 2632 is required: your game must match to connect.
cs162434
Build Build number 162434.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$rus5
Region code us5 is the region code on record.

Wipe schedule

^w
Weekly Wipes run on a weekly cycle.

Difficulty

^v
Vanilla Stock Facepunch settings, with no rate changes, kits or extra rules.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Modded listing, where plugins or settings change the game.

Region

NA
North America The server browser files it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.