Server hosted by Physgun.com
Online NA · us5 91.229.114.24:28055 checked 9m ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers, top 82% in NA. Ranked on player hours over the last seven days.
Wipe schedule
fixed weekdaysNext wipe Tuesday 3 November, 19:08 UTC, in 5d 19h. Every Tuesday at 19:08 UTC · high confidence
Coming wipes
| In | When, UTC | Kind |
|---|---|---|
| 5d 19h | Tue 3 Nov, 19:08 UTC | its own |
| 7d 19h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 12d 19h | Tue 10 Nov, 19:08 UTC | its own |
| 19d 19h | Tue 17 Nov, 19:08 UTC | its own |
| 26d 19h | Tue 24 Nov, 19:08 UTC | its own |
| 33d 19h | Tue 1 Dec, 19:08 UTC | its own |
| 35d 19h | Thu 3 Dec, 19:00 UTC | FW force wipe |
| 40d 19h | Tue 8 Dec, 19:08 UTC | its own |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 27 Oct, 19:08 UTC1d ago | – | – | running | 0 |
| Tue 20 Oct, 19:09 UTC8d ago | 0 | – | 7 days | 0 |
| Tue 13 Oct, 19:09 UTC15d ago | 0 | – | 7 days | 0 |
| Tue 6 Oct, 19:12 UTC22d ago | 0 | – | 7 days | 0 |
| Tue 29 Sep, 19:10 UTC29d ago | 0 | – | 7 days | 0 |
| Tue 22 Sep, 19:09 UTC36d ago | 0 | – | 7 days | 0 |
| Tue 15 Sep, 19:14 UTC43d ago | 0 | – | 7 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| Friendly Seattle: No KOS | Chill | Noob Friendly | NA · groups of 8+ · biweekly · 40 on average | 48 / 100 |
| [US] Enardo - Random Farming - Small One Grid | OneGrid | NA · groups of 8+ · 29 on average | 43 / 50 |
| [NA] Willjum's Solo Only | Thursday Wipes | NA · groups of 8+ · weekly · 26 on average | 12 / 100 |
| [NA] Willjum's Casual Solo/Duo Monthly | NA · groups of 8+ · monthly · 15 on average | 20 / 175 |
| Rust Degens - US Vanilla | Fridays | NA · groups of 8+ · weekly · 15 on average | 6 / 150 |
| Hempville 420 No Kos Low Decay / Limited PvP | NA · groups of 8+ · monthly · 7 on average | 7 / 90 |
Quick answers
from the figures on this pageWipe cycle
The wipe schedule for Server hosted by Physgun.com: what is it?
The wipe rhythm of Server hosted by Physgun.com is every Tuesday at 19:08 UTC. Tuesday 3 November at 19:08 UTC is the date the next wipe falls on. The current world dates from 28 hours.
On Server hosted by Physgun.com, what happens on wipe day?
Across recent wipes the busiest point averaged 0 players. Peak population for the latest wipe came 0 hours after it began.
Server
In which region does Server hosted by Physgun.com sit?
The NA tag on Server hosted by Physgun.com lists it in North America, with us5 as the region code. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. The address of the server is 91.229.114.24:28055.
What Rust build does Server hosted by Physgun.com run?
On Linux, Server hosted by Physgun.com runs Rust network protocol 2635 and build 168909. Joining requires the same protocol on your game; Steam handles the update.
How reliable is Server hosted by Physgun.com, and is it online now?
As of the latest refresh, Server hosted by Physgun.com is online. About 27 hours ago is when it last restarted, judged by its reported uptime. Of 168 hours in the last 7 full days, 168 were up: 100%. 13 September 2026 is when Rust Server Analytics first recorded it.
Is performance on Server hosted by Physgun.com stable?
Over 48 hours the average held at 38 server fps, and the minimum was 30. Buildings, deployables and all other world objects brought the entity total to 73,228. At its highest, memory use was 3,829 MB. Lag, for players, means low fps alongside a growing entity count.
Tags
How should the tags on Server hosted by Physgun.com be read?
Tags from Server hosted by Physgun.com, as read by the game's server browser, are: gmrust (Game mode): Survival in the standard Rust format; mp100 (Max players): 100 slots in total; ts8 (Group limit): Team cap of 8, the stock game setting; v2635 (Protocol): To join, your game version must match protocol 2635; cs168909 (Build): Build number 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $rus5 (Region code): Region code: us5; ^v (Vanilla): Stock Facepunch settings, with no rate changes, kits or extra rules; ^z (Modded): Modded listing, where plugins or settings change the game; ^y (Carbon): The Carbon plugin framework is installed; NA (North America): North America is the region it appears under in the browser. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.
On Rust Server Analytics, which lists and filters feature Server hosted by Physgun.com?
The following Rust Server Analytics lists count Server hosted by Physgun.com among their servers: Modded Rust servers: live data and North America Rust servers. On the server list, the filters that return it are: Region: North America; Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 3 days.
Player numbers
What position does Server hosted by Physgun.com hold in the server rankings?
Server hosted by Physgun.com holds #15,344 on seven-day player hours and #1,522 in North America, inside the top 69% of the ranked field.
What is the population of Server hosted by Physgun.com?
Server hosted by Physgun.com holds 0 players of its 100 slots as of the latest update. The seven-day mean for this server is 0 players.
Settings
What settings and rules does Server hosted by Physgun.com use?
The name of Server hosted by Physgun.com does not state a gather rate. No custom group limit: 8 players is the standard. It runs survival, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. Plugins or settings modify the game, and it is listed as Modded. Carbon plugins are run. Its self-description is vanilla: stock Facepunch settings, with no rate changes, kits or extra rules. The server runs with VAC, Valve's anti-cheat, enabled.
What is the map for Server hosted by Physgun.com?
A procedural map of size 3,500 with seed 5555, generated by the game, runs on Server hosted by Physgun.com. Size and seed fix the map, so a RustMaps view is available from this page.
How to join
How do you connect to Server hosted by Physgun.com?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 91.229.114.24:28055.