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Drill-through Server detail

SourDiesel's Wasteland | LOW POP | WEEKLY

Online NA · us5 91.229.114.221:28035 checked 12m ago

Drill-through
FilterServeris SourDiesel's Wasteland | LOW POP | WEEKLY
Attributes
vanillamoddedcarbon
Last refreshed
Players now 1/ 60
7-day average 0 peak 1
Rank #7,029 top 32% · #1087 in NA
Last wipe 1h ago no schedule published
Next wipe – no rhythm it keeps
Capacity 2% full

Players

average and peak, with its wipes marked
AveragePeak
00.250.50.75123:0008:0016:0001:0009:0020:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
01020304023:0008:0016:0001:0009:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 32% of all ranked servers, top 58% in NA. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap0.7 daysbetween real wipes
on rhythm25%of its recent wipes
wipe-day peak1players, last three wipes
crowd held50%else halves by day 4

The first 48 hours of its last wipes

Thu 22 OctWed 21 OctTue 20 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 13 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 28 Oct, 20:47 UTC1h ago – – running 0
Thu 22 Oct, 14:18 UTC6d ago 1 – – 0
Wed 21 Oct, 16:21 UTC7d ago 1 – 0.9 days 1
Tue 20 Oct, 20:41 UTC8d ago 1 – 0.8 days 1
Tue 20 Oct, 06:37 UTC8d ago 1 – 0.6 days 1
Thu 15 Oct, 14:02 UTC13d ago 1 held half 4.7 days 0
Thu 15 Oct, 00:24 UTC13d ago 2 – 0.6 days 0
Wed 14 Oct, 18:15 UTC14d ago 2 – 0.3 days 0
Wed 14 Oct, 02:17 UTC14d ago 2 – 0.7 days 0
Thu 8 Oct, 14:16 UTC20d ago 1 halved by day 1 5.5 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Friendly Seattle: No KOS | Chill | Noob Friendly NA · groups of 8+ · biweekly · 40 on average 40 / 100
[US] Enardo - Random Farming - Small One Grid | OneGrid NA · groups of 8+ · 28 on average 34 / 50
[NA] Willjum's Solo Only | Thursday Wipes NA · groups of 8+ · weekly · 26 on average 7 / 100
[NA] Willjum's Casual Solo/Duo Monthly NA · groups of 8+ · monthly · 15 on average 14 / 175
Rust Degens - US Vanilla | Fridays NA · groups of 8+ · weekly · 15 on average 15 / 150
Hempville 420 No Kos Low Decay / Limited PvP NA · groups of 8+ · monthly · 7 on average 9 / 90

Quick answers

from the figures on this page

Wipe data

The wipe schedule for SourDiesel's Wasteland | LOW POP | WEEKLY: what is it?

The next wipe on SourDiesel's Wasteland | LOW POP | WEEKLY cannot be predicted, because it wipes at irregular times. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. 1 hours ago the current world was made.

Wipe day on SourDiesel's Wasteland | LOW POP | WEEKLY: what should you expect?

The average busiest count over recent wipes is 1 players. The highest player count on the latest wipe arrived 13 hours in. Recent wipes held the crowd above half that peak until the next wipe in 50% of cases. The fall below half arrived by day 4 when it didn't hold.

Server details

What is the hosting location of SourDiesel's Wasteland | LOW POP | WEEKLY?

In North America, by its NA tag, sits SourDiesel's Wasteland | LOW POP | WEEKLY; the region code is us5. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. 91.229.114.221:28035 is its address.

What Rust build does SourDiesel's Wasteland | LOW POP | WEEKLY run?

Rust network protocol 2635 and build 168909 on Linux is the setup for SourDiesel's Wasteland | LOW POP | WEEKLY. Your game must match the protocol to join, and Steam applies that update.

How reliable is SourDiesel's Wasteland | LOW POP | WEEKLY, and is it online now?

The current status of SourDiesel's Wasteland | LOW POP | WEEKLY is online. About 2 days 9 hours ago is when it last restarted, judged by its reported uptime. 100% uptime over the last 7 full days, equal to 168 of 168 hours. 16 September 2026 is when Rust Server Analytics first recorded it.

Is performance on SourDiesel's Wasteland | LOW POP | WEEKLY stable?

The 48-hour average was 29 server fps; the low was 25. Entity count reached 176,457, covering buildings, deployables and the rest of the world. At its highest, memory use was 5,807 MB. Lag, for players, means low fps alongside a growing entity count.

Tags

How should the tags on SourDiesel's Wasteland | LOW POP | WEEKLY be read?

gmrust (Game mode): Survival in the standard Rust format; mp60 (Max players): 60 slots in total; ts8 (Group limit): Team cap of 8, the stock game setting; v2635 (Protocol): Protocol 2635 is required: your game must match to connect; cs168909 (Build): Build number 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $rus5 (Region code): Its region code is us5; ^v (Vanilla): Nothing altered from Facepunch's release: rates, kits and rules are stock; ^z (Modded): The Modded section, because plugins or settings modify play; ^y (Carbon): It runs Carbon for plugins; NA (North America): North America is the region it appears under in the browser are the tags SourDiesel's Wasteland | LOW POP | WEEKLY publishes, and the game's server browser reads them. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.

On Rust Server Analytics, which lists and filters feature SourDiesel's Wasteland | LOW POP | WEEKLY?

The following Rust Server Analytics lists count SourDiesel's Wasteland | LOW POP | WEEKLY among their servers: Modded Rust servers: live data and North America Rust servers. These filters bring it up on the server list: Region: North America; Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 24 hours.

Population

Against other Rust servers, how does SourDiesel's Wasteland | LOW POP | WEEKLY compare?

SourDiesel's Wasteland | LOW POP | WEEKLY holds #7,029 on seven-day player hours and #1,087 in North America, inside the top 32% of the ranked field.

What is the population of SourDiesel's Wasteland | LOW POP | WEEKLY?

Population at the current refresh: 1 players on SourDiesel's Wasteland | LOW POP | WEEKLY, against 60 slots. Seven-day figures: an average of 0 players and a peak of 1. The 48-hour peak window is 22:00 UTC, at an average of 1 players.

Settings

What are the settings on SourDiesel's Wasteland | LOW POP | WEEKLY, and its rules?

Gather rate is not mentioned in the name of SourDiesel's Wasteland | LOW POP | WEEKLY. The default group cap of 8 players applies. It runs survival, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. Plugins or settings modify the game, and it is listed as Modded. Carbon plugins are run. Its self-description is vanilla: nothing altered from Facepunch's release: rates, kits and rules are stock. Anti-cheat status: VAC on.

The map on SourDiesel's Wasteland | LOW POP | WEEKLY: which one is it?

SourDiesel's Wasteland | LOW POP | WEEKLY uses a procedural map of size 4,000 with seed 1337, generated by the game. The map is reproducible from its size and seed and can be seen on RustMaps from here. Named map: Custom Map.

How to join

What is the way onto SourDiesel's Wasteland | LOW POP | WEEKLY?

In the Rust console (F1), enter client.connect 91.229.114.221:28035. Launch Rust on this page also works, opening Rust through Steam and connecting you. Find it online at https://physgun.com?affiliate=sourdiesel.

Server tags

what each one means

Published as mp60,ptrak,$rus5,v2635,^z,^y,^v,NA,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp60
Max players 60 slots in total.
ts8
Group limit Team cap of 8, the stock game setting.
v2635
Protocol Protocol 2635 is required: your game must match to connect.
cs168909
Build Build number 168909.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$rus5
Region code Its region code is us5.

Difficulty

^v
Vanilla Nothing altered from Facepunch's release: rates, kits and rules are stock.

Mods and access

^z
Modded The Modded section, because plugins or settings modify play.
^y
Carbon It runs Carbon for plugins.

Region

NA
North America North America is the region it appears under in the browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.