OFFSHORE 2X | Weekly | Under Development
Offline NA · us5 91.229.114.210:28015 checked 11d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 59% of all ranked servers, top 78% in NA. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Sunday 1 November, 21:16 UTC, in 3d 17h. Its weekly schedule tag · low confidence
Coming wipes
| In | When, UTC | Kind |
|---|---|---|
| 3d 17h | Sun 1 Nov, 21:16 UTC | its own |
| 7d 15h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 10d 17h | Sun 8 Nov, 21:16 UTC | its own |
| 17d 17h | Sun 15 Nov, 21:16 UTC | its own |
| 24d 17h | Sun 22 Nov, 21:16 UTC | its own |
| 31d 17h | Sun 29 Nov, 21:16 UTC | its own |
| 35d 15h | Thu 3 Dec, 19:00 UTC | FW force wipe |
| 38d 17h | Sun 6 Dec, 21:16 UTC | its own |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 4 Oct, 21:16 UTC24d ago | 1 | – | running | 0 |
| Sun 20 Sep, 16:10 UTC38d ago | 1 | halved by day 1 | 14.2 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| [US] Stevious 2x Mondays | Vanilla | 10/26 | NA · groups of 12+ · 2x · weekly · 98 on average | 107 / 200 |
| [US] Rust in Peace - 2x Vanilla Fridays | Shared BPs | Max 8 | NA · groups of 8+ · 2x · weekly · 85 on average | 3 / 150 |
| [US] Stevious 2x Main | Vanilla | 10/22 | NA · groups of 12+ · 2x · weekly · 77 on average | 3 / 200 |
| [US] Rust in Peace - 2x Vanilla Wednesdays Solo/Duo/Trio/Quad | | NA · groups of 8+ · 2x · weekly · 46 on average | 343 / 400 |
| [US] Rust in Peace - 2x Vanilla Mondays | Shared BPs | Max 8 | NA · groups of 8+ · 2x · weekly · 30 on average | 36 / 150 |
| BP Rust QC 2x PVP | SOLO DUO TRIO QUAD KITS SHOP | NA · groups of 8+ · 2x · weekly · 5 on average | 2 / 100 |
Quick answers
from the figures on this pageWipe cycle
When does OFFSHORE 2X | Weekly | Under Development wipe?
Its tag guides the prediction, since OFFSHORE 2X | Weekly | Under Development has too few wipes on record to confirm the schedule. Sunday 1 November at 21:16 UTC is the date the next wipe falls on. 24 days 6 hours ago the current world was made. Its tags carry a weekly wipe schedule.
Wipe day on OFFSHORE 2X | Weekly | Under Development: what should you expect?
The average busiest count over recent wipes is 1 players. 0 hours after the latest wipe the crowd peaked. Recent wipes held the crowd above half that peak until the next wipe in 0% of cases. By day 1 it had fallen below half where the hold failed.
Server
Which location hosts OFFSHORE 2X | Weekly | Under Development?
Its NA tag puts OFFSHORE 2X | Weekly | Under Development in North America, and us5 is its region code. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. You will find it at 91.229.114.210:28015.
Which Rust version is OFFSHORE 2X | Weekly | Under Development on?
On Linux, OFFSHORE 2X | Weekly | Under Development runs Rust network protocol 2634 and build 167781. Your game must match the protocol to join, and Steam applies that update.
Is OFFSHORE 2X | Weekly | Under Development up, and how steady is its uptime?
Offline at this refresh: OFFSHORE 2X | Weekly | Under Development, last seen 11 days 7 hours ago. Uptime over the last full days (7) was 0%, or 0 of 168 hours. The first sighting of it by Rust Server Analytics was on 19 September 2026.
Tags
Which meanings do the tags on OFFSHORE 2X | Weekly | Under Development carry?
Tags from OFFSHORE 2X | Weekly | Under Development, as read by the game's server browser, are: gmrust (Game mode): Rust survival, standard ruleset; mp100 (Max players): Capacity of 100 slots; ts8 (Group limit): Team cap of 8, the stock game setting; v2634 (Protocol): To join, your game version must match protocol 2634; cs167781 (Build): Build number 167781; ptrak (Networking): RakNet is the network layer, the game's standard one; $rus5 (Region code): Its region code is us5; ^w (Weekly): A weekly wipe cycle; ^z (Modded): Modded listing, where plugins or settings change the game; ^y (Carbon): It runs Carbon for plugins; NA (North America): Its browser listing sits in North America. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.
Where does OFFSHORE 2X | Weekly | Under Development appear across Rust Server Analytics's lists and filters?
The following Rust Server Analytics lists count OFFSHORE 2X | Weekly | Under Development among their servers: Rust servers with a 2x gather rate, Modded Rust servers: live data and North America Rust servers. These filters bring it up on the server list: Region: North America; Type: Modded; Server tag: Weekly ^w, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly; Gather rate: 2x.
Player numbers
What position does OFFSHORE 2X | Weekly | Under Development hold in the server rankings?
OFFSHORE 2X | Weekly | Under Development holds #13,011 on seven-day player hours and #1,439 in North America, inside the top 59% of the ranked field.
How many players does OFFSHORE 2X | Weekly | Under Development carry?
OFFSHORE 2X | Weekly | Under Development is offline at this refresh; the last contact was 11 days 7 hours ago.
Settings
What are the settings on OFFSHORE 2X | Weekly | Under Development, and its rules?
Gather at 2x on OFFSHORE 2X | Weekly | Under Development, according to the server name. The default group cap of 8 players applies. survival is the game mode, the standard game: gather, build, raid. Raiding and PvP combat are available. Plugins or settings modify the game, and it is listed as Modded. The plugin framework is Carbon. The server runs with VAC, Valve's anti-cheat, enabled.
The map on OFFSHORE 2X | Weekly | Under Development: which one is it?
OFFSHORE 2X | Weekly | Under Development uses a procedural map of size 3,000 with seed 1337, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page. The map is called Custom Map.
Connection
What is the way onto OFFSHORE 2X | Weekly | Under Development?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 91.229.114.210:28015. Find it online at https://discord.com/invite/offshorenetwork.