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Drill-through Server detail

Always Rainy - Vanilla 2X | Monthly | US

Online NA · us5 91.229.114.151:28015 checked 1h ago

Drill-through
FilterServeris Always Rainy - Vanilla 2X | Monthly | US
Attributes
2x monthly wipes vanillamoddedoxide
Last refreshed
Players now 0/ 50
7-day average 0 peak 3
Rank #5,282 top 24% · #898 in NA
Last wipe 27d ago monthly schedule
Next wipe 8d 0h Thu 5 Nov, 19:00 UTC FW
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeak
0123419:0004:0013:0023:0008:0017:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
02040608019:0004:0013:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 24% of all ranked servers, top 48% in NA. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 0h. The force wipe · high confidence

wipe-day peak11players, last three wipes

Coming wipes

InWhen, UTCKind
8d 0hThu 5 Nov, 19:00 UTCFW force wipe
36d 0hThu 3 Dec, 19:00 UTCFW force wipe

The first 48 hours of its last wipes

05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 11, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:49 UTC FW27d ago 11 – running 11

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Atlas - US 2X Monthly | Vanilla+ | No BP Wipes NA · groups of 16+ · 2x · monthly · 361 on average 168 / 200
US Limitless 2x Monthly Main | No BP Wipes | x2 NA · groups of 12+ · 2x · monthly · 143 on average 85 / 200
[US] Spoonkid Rust - 2x Monthly | 8 MAX | No BP Wipes NA · groups of 8+ · 2x · monthly · 9 on average 6 / 67
US Limitless 2x Monthly No Offlines|No BP Wipes|Noob Friendly NA · groups of 12+ · 2x · monthly · 9 on average 2 / 200
Exile.gg | US 2x Monthly | 12 Max NA · groups of 12+ · 2x · monthly · 6 on average 0 / 100
US RENEGADE 2x Monthly Main | 50% Upkeep | No BP Wipe | NA · groups of 50+ · 2x · monthly · 5 on average 2 / 150

Quick answers

from the figures on this page

Wipe cycle

On what cycle does Always Rainy - Vanilla 2X | Monthly | US wipe?

With the force wipe, once a month, Always Rainy - Vanilla 2X | Monthly | US wipes. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server wipes then. The current world dates from 27 days. Its tags state a wipe schedule of one month.

Wipe day on Always Rainy - Vanilla 2X | Monthly | US: what should you expect?

Across recent wipes the busiest point averaged 11 players. Peak population for the latest wipe came 0 hours after it began.

Server

Which location hosts Always Rainy - Vanilla 2X | Monthly | US?

Its NA tag puts Always Rainy - Vanilla 2X | Monthly | US in North America, and us5 is its region code. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. You will find it at 91.229.114.151:28015.

Which Rust version is Always Rainy - Vanilla 2X | Monthly | US on?

On Linux, Always Rainy - Vanilla 2X | Monthly | US runs Rust network protocol 2635 and build 168909. The protocol has to match before you can join; Steam updates it automatically.

How reliable is Always Rainy - Vanilla 2X | Monthly | US, and is it online now?

Always Rainy - Vanilla 2X | Monthly | US reports online at the current check. Its reported uptime indicates a restart roughly 5 days 21 hours ago. Uptime over the last full days (7) was 100%, or 168 of 168 hours. 13 September 2026 is when Rust Server Analytics first recorded it.

Does Always Rainy - Vanilla 2X | Monthly | US perform well?

Server fps averaged 59 over the last 48 hours, with a floor of 34. At its highest the entity count was 127,938, including buildings, deployables and all else. Peak memory was 5,888 MB. A climbing entity count and low fps are the lag players perceive.

Lists and tags

What do Always Rainy - Vanilla 2X | Monthly | US's tags stand for?

Tags from Always Rainy - Vanilla 2X | Monthly | US, as read by the game's server browser, are: gmrust (Game mode): Survival in the standard Rust format; mp50 (Max players): Capacity of 50 slots; ts8 (Group limit): Team cap of 8, the stock game setting; v2635 (Protocol): Joining needs your game on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $rus5 (Region code): Region code: us5; ^m (Monthly): A monthly cycle, with Facepunch's force wipe as the reset; ^v (Vanilla): Stock Facepunch settings, with no rate changes, kits or extra rules; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded listing, where plugins or settings change the game; NA (North America): Its browser listing sits in North America; sc1 (Custom tag): Outside the standard tag set, added by the owner or a plugin. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Where does Always Rainy - Vanilla 2X | Monthly | US appear across Rust Server Analytics's lists and filters?

These Rust Server Analytics lists include Always Rainy - Vanilla 2X | Monthly | US: Rust servers with a 2x gather rate, Modded Rust servers: live data and North America Rust servers. These filters bring it up on the server list: Region: North America; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 2x.

Player numbers

Where does Always Rainy - Vanilla 2X | Monthly | US sit among Rust servers?

Ranked on seven-day player hours, Always Rainy - Vanilla 2X | Monthly | US is #5,282 overall and #898 in North America, within the top 24% of ranked servers.

How many players does Always Rainy - Vanilla 2X | Monthly | US carry?

Of 50 slots, 0 are filled on Always Rainy - Vanilla 2X | Monthly | US at this refresh. The seven-day mean is 0 players, against a peak of 3. Across the last 48 hours, 00:00 UTC shows the highest average: 2 players.

Map and rules

What are the settings on Always Rainy - Vanilla 2X | Monthly | US, and its rules?

Gather at 2x on Always Rainy - Vanilla 2X | Monthly | US, according to the server name. The game's default 8-player group limit is in force. survival is the game mode, the standard game: gather, build, raid. Raiding and PvP combat are available. The Modded category lists it; plugins or settings change the game. The plugin framework is Oxide. The server's own label is vanilla: stock Facepunch settings, with no rate changes, kits or extra rules. The server runs with VAC, Valve's anti-cheat, enabled.

What is the map for Always Rainy - Vanilla 2X | Monthly | US?

A procedural map of size 4,500 with seed 1286731996, generated by the game, runs on Always Rainy - Vanilla 2X | Monthly | US. Because size and seed determine the map, it can be viewed on RustMaps via this page.

Connection

How do you connect to Always Rainy - Vanilla 2X | Monthly | US?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 91.229.114.151:28015.

Server tags

what each one means

Published as mp50,ptrak,$rus5,v2635,^m,^v,NA,gmrust,cs168909,sc1,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust format.
mp50
Max players Capacity of 50 slots.
ts8
Group limit Team cap of 8, the stock game setting.
v2635
Protocol Joining needs your game on protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$rus5
Region code Region code: us5.

Wipe schedule

^m
Monthly A monthly cycle, with Facepunch's force wipe as the reset.

Difficulty

^v
Vanilla Stock Facepunch settings, with no rate changes, kits or extra rules.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Modded listing, where plugins or settings change the game.

Region

NA
North America Its browser listing sits in North America.

Other

sc1
Custom tag Outside the standard tag set, added by the owner or a plugin.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.