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Drill-through Server detail

RGN 5x PvE [Events|Purge|Zombies|SkillTree]

Online NA · us5 91.229.114.137:28115 checked 10m ago

Drill-through
FilterServeris RGN 5x PvE [Events|Purge|Zombies|SkillTree]
Attributes
5x biweekly wipes moddedoxidepve
Last refreshed
Players now 0/ 100
7-day average 0 peak 3
Rank #4,520 top 20% · #772 in NA
Last wipe 7d ago biweekly schedule
Next wipe 7d 1h Thu 5 Nov, 19:00 UTC FW
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeak
00.511.5218:0003:0012:0022:0007:0016:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
02040608018:0003:0012:0022:0007:0016:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 20% of all ranked servers, top 42% in NA. Ranked on player hours over the last seven days.

Wipe schedule

fixed weekdays

Next wipe Thursday 5 November, 19:00 UTC, in 7d 1h. The force wipe · high confidence

usual gap14 daysbetween real wipes
on rhythm75%of its recent wipes
wipe-day peak3players, last three wipes
crowd held33%else halves by day 5

Coming wipes

InWhen, UTCKind
7d 1hThu 5 Nov, 19:00 UTCFW force wipe
20d 23hThu 19 Nov, 17:09 UTCits own
35d 1hThu 3 Dec, 19:00 UTCFW force wipe

The first 48 hours of its last wipes

Thu 22 OctThu 8 OctFri 2 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 10 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 17:09 UTC7d ago 3 – running 0
Thu 8 Oct, 17:10 UTC21d ago 3 halved by day 7 14 days 0
Fri 2 Oct, 17:33 UTC27d ago 3 held half 6 days 0
Thu 24 Sep, 17:09 UTC35d ago 2 halved by day 3 8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rusty Spoon US PVE 5x [Events|Raid|Quests|Zombies|SkillTree] NA · groups of 8+ · 5x · biweekly · 31 on average 27 / 150
Randum Rust 5x PVE |Raids|SkillTree|Events|Kits|Stats NA · groups of 10+ · 5x · biweekly · 3 on average 0 / 100
BotWorld PVE AI Player70 Live Bots 5X - Wiped - 12d ago NA · groups of 8+ · 5x · biweekly · 2 on average 0 / 200
Zombie Land 3x PVE | Raids | Skills | Events | Custom Maps NA · groups of 14+ · 3x · biweekly · 56 on average 90 / 125
[US] RustValley 10x PVE+ |Legendary Weapons| Raidable Bases| Lo NA · groups of 15+ · 10x · biweekly · 44 on average 33 / 100
[US] Northnet 3x PVE | Events | Raids | Quests | Custom Weapons NA · groups of 12+ · 3x · biweekly · 8 on average 10 / 100

Quick answers

from the figures on this page

Wipe cycle

On what cycle does RGN 5x PvE [Events|Purge|Zombies|SkillTree] wipe?

The wipe rhythm of RGN 5x PvE [Events|Purge|Zombies|SkillTree] is every other Thursday at 17:09 UTC. Its next wipe falls on Thursday 5 November at 19:00 UTC, the force wipe that reaches every Rust server. The world now in play was created 7 days ago. Its tags publish a wipe schedule of every two weeks.

Wipe day on RGN 5x PvE [Events|Purge|Zombies|SkillTree]: what should you expect?

The average busiest count over recent wipes is 3 players. The highest player count on the latest wipe arrived 10 hours in. Recent wipes held the crowd above half that peak until the next wipe in 33% of cases. In the other cases the crowd dropped below half by day 5.

Server

Which location hosts RGN 5x PvE [Events|Purge|Zombies|SkillTree]?

In North America, by its NA tag, sits RGN 5x PvE [Events|Purge|Zombies|SkillTree]; the region code is us5. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. 91.229.114.137:28115 is its address.

Which Rust version is RGN 5x PvE [Events|Purge|Zombies|SkillTree] on?

On Linux, RGN 5x PvE [Events|Purge|Zombies|SkillTree] runs Rust network protocol 2635 and build 168909. Your game must match the protocol to join, and Steam applies that update.

How reliable is RGN 5x PvE [Events|Purge|Zombies|SkillTree], and is it online now?

As of the latest refresh, RGN 5x PvE [Events|Purge|Zombies|SkillTree] is online. The uptime it reports puts the last restart at about 3 hours ago. Uptime over the last full days (7) was 99%, or 167 of 168 hours. 13 September 2026 is when Rust Server Analytics first recorded it.

Is performance on RGN 5x PvE [Events|Purge|Zombies|SkillTree] stable?

Over 48 hours the average held at 60 server fps, and the minimum was 56. Entity count reached 70,120, covering buildings, deployables and the rest of the world. At its highest, memory use was 3,009 MB. Players experience lag as low fps combined with a rising entity count.

Lists and tags

Which meanings do the tags on RGN 5x PvE [Events|Purge|Zombies|SkillTree] carry?

The game's server browser reads the tags RGN 5x PvE [Events|Purge|Zombies|SkillTree] publishes: gmrust (Game mode): Rust survival, standard ruleset; mp100 (Max players): Capacity of 100 slots; ts8 (Group limit): Default team size of 8; v2635 (Protocol): Protocol 2635 is required: your game must match to connect; cs168909 (Build): The game build is 168909; ptrak (Networking): Network layer: RakNet, Rust's default; $rus5 (Region code): us5 is the region code on record; ^b (Biweekly): Every two weeks the server wipes; ^p (PvE): Player combat is off; the world supplies the danger; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded listing, where plugins or settings change the game; NA (North America): North America is the region it appears under in the browser. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.

Where does RGN 5x PvE [Events|Purge|Zombies|SkillTree] appear across Rust Server Analytics's lists and filters?

The following Rust Server Analytics lists count RGN 5x PvE [Events|Purge|Zombies|SkillTree] among their servers: 5x Rust servers, measured live, Modded Rust servers: live data, PvE Rust servers by live population, Rust servers with zombies in the name and North America Rust servers. It appears on the server list under the following filters: Region: North America; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: 5x.

Player numbers

Against other Rust servers, how does RGN 5x PvE [Events|Purge|Zombies|SkillTree] compare?

RGN 5x PvE [Events|Purge|Zombies|SkillTree] holds #4,520 on seven-day player hours and #772 in North America, inside the top 20% of the ranked field.

How many players does RGN 5x PvE [Events|Purge|Zombies|SkillTree] carry?

RGN 5x PvE [Events|Purge|Zombies|SkillTree] holds 0 players of its 100 slots as of the latest update. Seven-day figures: an average of 0 players and a peak of 3. Averaged over 48 hours, activity is highest at 15:00 UTC with 2 players.

Map and rules

What are the settings on RGN 5x PvE [Events|Purge|Zombies|SkillTree], and its rules?

Gather at 5x on RGN 5x PvE [Events|Purge|Zombies|SkillTree], according to the server name. The default group cap of 8 players applies. pve is the game mode, no fighting other players. Plugins or settings modify the game, and it is listed as Modded. Plugins from Oxide are in use. VAC, Valve's anti-cheat, is enabled.

What is the map for RGN 5x PvE [Events|Purge|Zombies|SkillTree]?

A procedural map of size 3,000 with seed 881133502, generated by the game, runs on RGN 5x PvE [Events|Purge|Zombies|SkillTree]. The map is reproducible from its size and seed and can be seen on RustMaps from here. Named map: RustGamingNation Procedural.

Connection

What is the way onto RGN 5x PvE [Events|Purge|Zombies|SkillTree]?

In the Rust console (F1), enter client.connect 91.229.114.137:28115. Launch Rust on this page also works, opening Rust through Steam and connecting you. https://rustgamingnation.com/ is its website.

Server tags

what each one means

Published as mp100,ptrak,$rus5,v2635,^b,NA,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard ruleset.
mp100
Max players Capacity of 100 slots.
ts8
Group limit Default team size of 8.
v2635
Protocol Protocol 2635 is required: your game must match to connect.
cs168909
Build The game build is 168909.
ptrak
Networking Network layer: RakNet, Rust's default.
$rus5
Region code us5 is the region code on record.

Wipe schedule

^b
Biweekly Every two weeks the server wipes.

Gameplay

^p
PvE Player combat is off; the world supplies the danger.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Modded listing, where plugins or settings change the game.

Region

NA
North America North America is the region it appears under in the browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.