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Drill-through Server detail

Rust GC

Online NA · us5 91.229.114.137:28075 checked 38m ago

Drill-through
FilterServeris Rust GC
Attributes
vanillamoddedoxide
Last refreshed
Players now 0/ 100
7-day average 0 peak –
Rank #15,284 top 69% · #1496 in NA
Last wipe 12d ago no schedule published
Next wipe – no rhythm it keeps
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeak
0123402:0011:0021:0005:0014:0023:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
02040608002:0011:0021:0005:0014:0023:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k2 Oct8 Oct13 Oct19 Oct24 Oct30 Oct

Top 69% of all ranked servers, top 80% in NA. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap6.1 daysbetween real wipes
on rhythm33%of its recent wipes
wipe-day peak3players, last three wipes
crowd held0%else halves by day 1

The first 48 hours of its last wipes

Sat 17 OctFri 9 OctFri 9 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 17 Oct, 04:30 UTC12d ago 4 – running 0
Fri 9 Oct, 22:11 UTC20d ago 2 halved by day 1 7.3 days 1
Fri 9 Oct, 00:50 UTC21d ago 3 – 0.9 days 0
Fri 2 Oct, 23:06 UTC27d ago 1 halved by day 1 6.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Friendly Seattle: No KOS | Chill | Noob Friendly NA · groups of 8+ · biweekly · 41 on average 54 / 100
[US] Enardo - Random Farming - Small One Grid | OneGrid NA · groups of 8+ · 30 on average 37 / 50
[NA] Willjum's Solo Only | Thursday Wipes NA · groups of 8+ · weekly · 26 on average 93 / 100
Rust Degens - US Vanilla | Fridays NA · groups of 8+ · weekly · 15 on average 6 / 150
[NA] Willjum's Casual Solo/Duo Monthly NA · groups of 8+ · monthly · 14 on average 18 / 175
Hempville 420 No Kos Low Decay / Limited PvP NA · groups of 8+ · monthly · 7 on average 9 / 90

Quick answers

from the figures on this page

Wipe cycle

When does Rust GC wipe?

With irregular wipe times, Rust GC offers no next wipe to predict. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. The current world dates from 12 days 20 hours.

Wipe day on Rust GC: what should you expect?

Recent wipes averaged a busiest count of 3 players. 1 hours after the latest wipe the crowd peaked. Above half that peak until the next wipe held in 0% of recent wipes. In the other cases the crowd dropped below half by day 1.

Server details

What is the hosting location of Rust GC?

The NA tag on Rust GC lists it in North America, with us5 as the region code. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. You will find it at 91.229.114.137:28075.

Which Rust version is Rust GC on?

On Linux, Rust GC runs Rust network protocol 2634 and build 167781. Joining requires the same protocol on your game; Steam handles the update.

How reliable is Rust GC, and is it online now?

Rust GC reports online at the current check. Its reported uptime indicates a restart roughly 12 days 18 hours ago. Of 168 hours in the last 7 full days, 167 were up: 99%. It entered Rust Server Analytics records on 2 October 2026.

Does Rust GC perform well?

Server fps averaged 60 over the last 48 hours, with a floor of 60. At its highest the entity count was 11,459, including buildings, deployables and all else. Peak memory was 2,104 MB. A climbing entity count and low fps are the lag players perceive.

Tags

Which meanings do the tags on Rust GC carry?

The game's server browser reads the tags Rust GC publishes: gmrust (Game mode): Survival in the standard Rust format; mp100 (Max players): Player slots: 100; ts8 (Group limit): Default team size of 8; v2634 (Protocol): Protocol 2634 is required: your game must match to connect; cs167781 (Build): Game build: 167781; ptrak (Networking): Network layer: RakNet, Rust's default; $rus5 (Region code): Its region code is us5; ^v (Vanilla): Stock Facepunch settings, with no rate changes, kits or extra rules; ^o (Oxide): The Oxide (uMod) plugin framework is installed; ^z (Modded): Plugins or settings change the game, so it sits under Modded; NA (North America): The server browser files it under North America. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.

On Rust Server Analytics, which lists and filters feature Rust GC?

These Rust Server Analytics lists include Rust GC: Modded Rust servers: live data and North America Rust servers. These filters bring it up on the server list: Region: North America; Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Population

Against other Rust servers, how does Rust GC compare?

Rust GC holds #15,284 on seven-day player hours and #1,496 in North America, inside the top 69% of the ranked field.

How many players does Rust GC carry?

Of 100 slots, 0 are filled on Rust GC at this refresh. The population has averaged 0 players over seven days.

Settings

How is Rust GC configured, and what rules apply?

No gather rate is given in the name of Rust GC. The default group cap of 8 players applies. survival is the game mode, the standard game: gather, build, raid. Raiding and PvP combat are available. In the server browser it sits under Modded, where plugins or settings alter the game. Oxide plugins are run. Its self-description is vanilla: stock Facepunch settings, with no rate changes, kits or extra rules. Anti-cheat status: VAC on.

The map on Rust GC: which one is it?

Rust GC uses a procedural map of size 1,250 with seed 1337, generated by the game. The map is reproducible from its size and seed and can be seen on RustMaps from here. The map is called Custom Map.

How to join

How can a player join Rust GC?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 91.229.114.137:28075.

Server tags

what each one means

Published as mp100,ptrak,$rus5,v2634,^v,NA,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust format.
mp100
Max players Player slots: 100.
ts8
Group limit Default team size of 8.
v2634
Protocol Protocol 2634 is required: your game must match to connect.
cs167781
Build Game build: 167781.
ptrak
Networking Network layer: RakNet, Rust's default.
$rus5
Region code Its region code is us5.

Difficulty

^v
Vanilla Stock Facepunch settings, with no rate changes, kits or extra rules.

Mods and access

^o
Oxide The Oxide (uMod) plugin framework is installed.
^z
Modded Plugins or settings change the game, so it sits under Modded.

Region

NA
North America The server browser files it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.