Server hosted by Physgun.com
Online NA · us5 91.229.114.137:28071 checked 9m ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 30% of all ranked servers, top 56% in NA. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 27 Oct, 00:39 UTC2d ago | 1 | – | running | 0 |
| Tue 20 Oct, 08:28 UTC9d ago | 1 | halved by day 1 | 6.7 days | 0 |
| Mon 12 Oct, 14:23 UTC17d ago | 1 | halved by day 3 | 7.8 days | 0 |
| Fri 2 Oct, 08:24 UTC27d ago | 1 | halved by day 7 | 10.2 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| Friendly Seattle: No KOS | Chill | Noob Friendly | NA · groups of 8+ · biweekly · 42 on average | 39 / 100 |
| [US] Enardo - Random Farming - Small One Grid | OneGrid | NA · groups of 8+ · 30 on average | 35 / 50 |
| [NA] Willjum's Solo Only | Thursday Wipes | NA · groups of 8+ · weekly · 26 on average | 93 / 100 |
| Rust Degens - US Vanilla | Fridays | NA · groups of 8+ · weekly · 15 on average | 7 / 150 |
| [NA] Willjum's Casual Solo/Duo Monthly | NA · groups of 8+ · monthly · 14 on average | 13 / 175 |
| Hempville 420 No Kos Low Decay / Limited PvP | NA · groups of 8+ · monthly · 7 on average | 6 / 90 |
Quick answers
from the figures on this pageWipe cycle
When does Server hosted by Physgun.com wipe?
No next wipe can be predicted for Server hosted by Physgun.com, which wipes at irregular times. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world now in play was created 2 days 22 hours ago.
Wipe day on Server hosted by Physgun.com: what should you expect?
Recent wipes averaged a busiest count of 1 players. 0 hours after the latest wipe the crowd peaked. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. The fall below half arrived by day 3 when it didn't hold.
Server
In which region does Server hosted by Physgun.com sit?
Its NA tag puts Server hosted by Physgun.com in North America, and us5 is its region code. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. The address of the server is 91.229.114.137:28071.
What Rust build does Server hosted by Physgun.com run?
The platform is Linux, with Rust network protocol 2635 and build 168909 running on Server hosted by Physgun.com. Joining requires the same protocol on your game; Steam handles the update.
How reliable is Server hosted by Physgun.com, and is it online now?
The current status of Server hosted by Physgun.com is online. The uptime it reports puts the last restart at about 7 hours ago. 98% uptime over the last 7 full days, equal to 164 of 168 hours. It entered Rust Server Analytics records on 13 September 2026.
Is performance on Server hosted by Physgun.com stable?
Over 48 hours the average held at 60 server fps, and the minimum was 57. Entity count reached 49,281, covering buildings, deployables and the rest of the world. Peak memory was 2,248 MB. Players experience lag as low fps combined with a rising entity count.
Lists and tags
How should the tags on Server hosted by Physgun.com be read?
gmrust (Game mode): Survival in the standard Rust format; mp100 (Max players): Player slots: 100; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): Protocol 2635 is required: your game must match to connect; cs168909 (Build): Game build: 168909; ptrak (Networking): Network layer: RakNet, Rust's default; $rus5 (Region code): us5 is the region code on record; ^v (Vanilla): Facepunch's game unchanged: no altered rates, kits or rules; ^o (Oxide): The Oxide (uMod) plugin framework is installed; ^z (Modded): Modded listing, where plugins or settings change the game; NA (North America): The server browser files it under North America are the tags Server hosted by Physgun.com publishes, and the game's server browser reads them. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.
Where does Server hosted by Physgun.com appear across Rust Server Analytics's lists and filters?
These Rust Server Analytics lists include Server hosted by Physgun.com: Modded Rust servers: live data and North America Rust servers. It appears on the server list under the following filters: Region: North America; Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
Player numbers
Against other Rust servers, how does Server hosted by Physgun.com compare?
For player hours over the last seven days, Server hosted by Physgun.com places #6,621 globally and #1,048 in North America, in the top 30% of all ranked servers.
At what level does Server hosted by Physgun.com run its population?
Of 100 slots, 0 are filled on Server hosted by Physgun.com at this refresh. The seven-day mean is 0 players, against a peak of 1. Across the last 48 hours, 03:00 UTC shows the highest average: 1 players.
Map and rules
How is Server hosted by Physgun.com configured, and what rules apply?
Gather rate is not mentioned in the name of Server hosted by Physgun.com. The default group cap of 8 players applies. It runs survival, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. Plugins or settings modify the game, and it is listed as Modded. Plugins from Oxide are in use. Its self-description is vanilla: facepunch's game unchanged: no altered rates, kits or rules. Anti-cheat status: VAC on.
What is the map for Server hosted by Physgun.com?
Server hosted by Physgun.com uses a procedural map of size 3,000 with seed 1014, generated by the game. Size and seed fix the map, so a RustMaps view is available from this page.
Connection
What is the way onto Server hosted by Physgun.com?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 91.229.114.137:28071.