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Drill-through Server detail

[US/EU] VEKTOR 2x Solo/Duo/Trio/Quads | Mondays | Weekly

Offline NA · us5 91.229.114.137:28043 checked 7d ago

Drill-through
FilterServeris [US/EU] VEKTOR 2x Solo/Duo/Trio/Quads | M…
Attributes
2x quad vanillamoddedcarbon
Last refreshed
Players now 0/ 150
7-day average 1 peak 1
Rank #14,024 top 63% · #1426 in NA
Last wipe 17d ago no schedule published
Next wipe – no rhythm it keeps
Capacity 0% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Sep1 Oct8 Oct15 Oct22 Oct29 Oct

Top 63% of all ranked servers, top 77% in NA, and #584 of the quad servers (top 71%). Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap3.6 daysbetween real wipes
on rhythm75%of its recent wipes
wipe-day peak8players, last three wipes
crowd held75%else halves by day 1

The first 48 hours of its last wipes

Sun 11 OctSun 4 OctThu 1 Oct
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 18 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 11 Oct, 23:25 UTC17d ago 4 – running 0
Sun 4 Oct, 23:10 UTC24d ago 11 halved by day 1 7 days 3
Thu 1 Oct, 20:58 UTC FW27d ago 8 held half 3.1 days 0
Mon 28 Sep, 04:11 UTC31d ago 6 held half 3.7 days 1
Thu 24 Sep, 18:08 UTC34d ago 4 held half 3.4 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Atlas - US 2X Monthly Solo/Duo/Trio/Quad | Vanilla+ | No BP Wip NA · quad · 2x · monthly · 258 on average 157 / 175
US Limitless 2x Monthly Duo/Trio/Quad|No BP Wipes|Noob Friendly NA · quad · 2x · monthly · 157 on average 91 / 200
WARBANDITS.GG 2X |Solo/Duo/Trio/Quad| JUST FULLWIPED NA · quad · 2x · weekly · 150 on average 40 / 200
[US] Spoonkid Rust - 2x Thursdays | Duo/Trio/Quad | Share BP NA · quad · 2x · weekly · 37 on average 5 / 75
US Limitless 2x Monthly Quad No Offlines | No BP Wipes NA · quad · 2x · monthly · 12 on average 6 / 200
Helix 2x Monthly Solo/Duo | No BP wipes | Noob Friendly NA · quad · 2x · monthly · 12 on average 15 / 100

Quick answers

from the figures on this page

Wipe cycle

When does [US/EU] VEKTOR 2x Solo/Duo/Trio/Quads | Mondays | Weekly wipe?

No next wipe can be predicted for [US/EU] VEKTOR 2x Solo/Duo/Trio/Quads | Mondays | Weekly, which wipes at irregular times. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. The world now in play was created 17 days 18 hours ago.

Wipe day on [US/EU] VEKTOR 2x Solo/Duo/Trio/Quads | Mondays | Weekly: what should you expect?

The average busiest count over recent wipes is 8 players. 18 hours after the latest wipe the crowd peaked. Above half that peak until the next wipe held in 75% of recent wipes. In the other cases the crowd dropped below half by day 1.

Server

Which location hosts [US/EU] VEKTOR 2x Solo/Duo/Trio/Quads | Mondays | Weekly?

Its NA tag puts [US/EU] VEKTOR 2x Solo/Duo/Trio/Quads | Mondays | Weekly in North America, and us5 is its region code. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. The address of the server is 91.229.114.137:28043.

What Rust build does [US/EU] VEKTOR 2x Solo/Duo/Trio/Quads | Mondays | Weekly run?

The platform is Linux, with Rust network protocol 2634 and build 167781 running on [US/EU] VEKTOR 2x Solo/Duo/Trio/Quads | Mondays | Weekly. Your game must match the protocol to join, and Steam applies that update.

How reliable is [US/EU] VEKTOR 2x Solo/Duo/Trio/Quads | Mondays | Weekly, and is it online now?

Offline at this refresh: [US/EU] VEKTOR 2x Solo/Duo/Trio/Quads | Mondays | Weekly, last seen 7 days 5 hours ago. Uptime over the last full days (7) was 8%, or 13 of 168 hours. 24 September 2026 is when Rust Server Analytics first recorded it.

Lists and tags

How should the tags on [US/EU] VEKTOR 2x Solo/Duo/Trio/Quads | Mondays | Weekly be read?

Tags from [US/EU] VEKTOR 2x Solo/Duo/Trio/Quads | Mondays | Weekly, as read by the game's server browser, are: gmrust (Game mode): Rust survival, standard ruleset; mp150 (Max players): Capacity of 150 slots; ts4 (Group limit): Teams hold no more than 4; v2634 (Protocol): Protocol 2634 is required: your game must match to connect; cs167781 (Build): The game build is 167781; ptrak (Networking): RakNet is the network layer, the game's standard one; $rus5 (Region code): Region code: us5; ^v (Vanilla): Stock Facepunch settings, with no rate changes, kits or extra rules; ^z (Modded): The Modded section, because plugins or settings modify play; ^y (Carbon): The Carbon plugin framework is installed; NA (North America): North America is the region it appears under in the browser. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.

On Rust Server Analytics, which lists and filters feature [US/EU] VEKTOR 2x Solo/Duo/Trio/Quads | Mondays | Weekly?

The following Rust Server Analytics lists count [US/EU] VEKTOR 2x Solo/Duo/Trio/Quads | Mondays | Weekly among their servers: Rust servers with a 2x gather rate, Modded Rust servers: live data and North America Rust servers. On the server list, the filters that return it are: Region: North America; Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: Quad; Gather rate: 2x.

Player numbers

Where does [US/EU] VEKTOR 2x Solo/Duo/Trio/Quads | Mondays | Weekly sit among Rust servers?

For player hours over the last seven days, [US/EU] VEKTOR 2x Solo/Duo/Trio/Quads | Mondays | Weekly places #14,024 globally and #1,426 in North America, in the top 63% of all ranked servers. Within the quad segment, its position is #584.

At what level does [US/EU] VEKTOR 2x Solo/Duo/Trio/Quads | Mondays | Weekly run its population?

No response from [US/EU] VEKTOR 2x Solo/Duo/Trio/Quads | Mondays | Weekly at the latest check, with a last sighting 7 days 5 hours ago. Averaging 1 players across seven days, the server reached a peak of 1.

Map and rules

How is [US/EU] VEKTOR 2x Solo/Duo/Trio/Quads | Mondays | Weekly configured, and what rules apply?

2x gathering is what [US/EU] VEKTOR 2x Solo/Duo/Trio/Quads | Mondays | Weekly states in its name. Up to 4 players can form a group (quad). survival is the game mode, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. In the server browser it sits under Modded, where plugins or settings alter the game. Carbon plugins are run. Vanilla is its own description: stock Facepunch settings, with no rate changes, kits or extra rules. Anti-cheat status: VAC on.

The map on [US/EU] VEKTOR 2x Solo/Duo/Trio/Quads | Mondays | Weekly: which one is it?

[US/EU] VEKTOR 2x Solo/Duo/Trio/Quads | Mondays | Weekly uses a procedural map of size 3,500 with seed 10047823, generated by the game. Size and seed fix the map, so a RustMaps view is available from this page.

Connection

What is the way onto [US/EU] VEKTOR 2x Solo/Duo/Trio/Quads | Mondays | Weekly?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 91.229.114.137:28043.

Server tags

what each one means

Published as mp150,ptrak,$rus5,v2634,^z,^y,^v,NA,gmrust,cs167781,ts4

Game

gmrust
Game mode Rust survival, standard ruleset.
mp150
Max players Capacity of 150 slots.
ts4
Group limit Teams hold no more than 4.
v2634
Protocol Protocol 2634 is required: your game must match to connect.
cs167781
Build The game build is 167781.
ptrak
Networking RakNet is the network layer, the game's standard one.
$rus5
Region code Region code: us5.

Difficulty

^v
Vanilla Stock Facepunch settings, with no rate changes, kits or extra rules.

Mods and access

^z
Modded The Modded section, because plugins or settings modify play.
^y
Carbon The Carbon plugin framework is installed.

Region

NA
North America North America is the region it appears under in the browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.