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Drill-through Server detail

[US] Atlantis 2X, QOL, Loot+ no PTW

Online NA · us5 91.229.114.11:28015 checked 7m ago

Drill-through
FilterServeris [US] Atlantis 2X, QOL, Loot+ no PTW
Attributes
2x moddedoxide
Last refreshed
Players now 0/ 100
7-day average 0 peak 1
Rank #8,215 top 37% · #1181 in NA
Last wipe 27d ago no schedule published
Next wipe 7d 9h Thu 5 Nov, 19:00 UTC FW
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeak
00.250.50.75110:0019:0004:0013:0023:0008:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
02040608010:0019:0004:0013:0023:0008:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 37% of all ranked servers, top 63% in NA. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 9h. The force wipe · high confidence

wipe-day peak2players, last three wipes

Coming wipes

InWhen, UTCKind
7d 9hThu 5 Nov, 19:00 UTCFW force wipe
35d 9hThu 3 Dec, 19:00 UTCFW force wipe

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 8 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:10 UTC FW27d ago 2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Atlas - US 2X Monthly | Vanilla+ | No BP Wipes NA · groups of 16+ · 2x · monthly · 373 on average 101 / 150
US Limitless 2x Monthly Main | No BP Wipes | x2 NA · groups of 12+ · 2x · monthly · 154 on average 68 / 200
[US] Stevious 2x Mondays | Vanilla | 10/26 NA · groups of 12+ · 2x · weekly · 98 on average 36 / 200
[US] Rust in Peace - 2x Vanilla Fridays | Shared BPs | Max 8 NA · groups of 8+ · 2x · weekly · 85 on average 5 / 150
[US] Stevious 2x Main | Vanilla | 10/22 NA · groups of 12+ · 2x · weekly · 77 on average 4 / 200
[US] Rust in Peace - 2x Vanilla Wednesdays Solo/Duo/Trio/Quad | NA · groups of 8+ · 2x · weekly · 46 on average 86 / 150

Quick answers

from the figures on this page

Wipe cycle

When does [US] Atlantis 2X, QOL, Loot+ no PTW wipe?

The force wipe is the only wipe for [US] Atlantis 2X, QOL, Loot+ no PTW, once a month. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server wipes then. 27 days 15 hours ago the current world was made.

Wipe day on [US] Atlantis 2X, QOL, Loot+ no PTW: what should you expect?

Recent wipes averaged a busiest count of 2 players. Peak population for the latest wipe came 8 hours after it began.

Server

Which location hosts [US] Atlantis 2X, QOL, Loot+ no PTW?

The NA tag on [US] Atlantis 2X, QOL, Loot+ no PTW lists it in North America, with us5 as the region code. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. The address of the server is 91.229.114.11:28015.

Which Rust version is [US] Atlantis 2X, QOL, Loot+ no PTW on?

On Linux, [US] Atlantis 2X, QOL, Loot+ no PTW runs Rust network protocol 2635 and build 168909. The protocol has to match before you can join; Steam updates it automatically.

How reliable is [US] Atlantis 2X, QOL, Loot+ no PTW, and is it online now?

[US] Atlantis 2X, QOL, Loot+ no PTW reports online at the current check. Its reported uptime indicates a restart roughly 23 hours ago. Of 168 hours in the last 7 full days, 167 were up: 99%. The first sighting of it by Rust Server Analytics was on 13 September 2026.

Is performance on [US] Atlantis 2X, QOL, Loot+ no PTW stable?

Server fps averaged 60 over the last 48 hours, with a floor of 53. At its highest the entity count was 68,536, including buildings, deployables and all else. Memory use reached 2,604 MB at peak. A climbing entity count and low fps are the lag players perceive.

Tags

How should the tags on [US] Atlantis 2X, QOL, Loot+ no PTW be read?

gmrust (Game mode): Survival in the standard Rust format; mp100 (Max players): 100 slots in total; ts8 (Group limit): Team cap of 8, the stock game setting; v2635 (Protocol): Joining needs your game on protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): Network layer: RakNet, Rust's default; $rus5 (Region code): Region code: us5; ^o (Oxide): It runs Oxide (uMod) for plugins; ^z (Modded): The Modded section, because plugins or settings modify play; NA (North America): The server browser files it under North America are the tags [US] Atlantis 2X, QOL, Loot+ no PTW publishes, and the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On Rust Server Analytics, which lists and filters feature [US] Atlantis 2X, QOL, Loot+ no PTW?

These Rust Server Analytics lists include [US] Atlantis 2X, QOL, Loot+ no PTW: Rust servers with a 2x gather rate, Modded Rust servers: live data and North America Rust servers. These filters bring it up on the server list: Region: North America; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 2x.

Player numbers

What position does [US] Atlantis 2X, QOL, Loot+ no PTW hold in the server rankings?

Ranked on seven-day player hours, [US] Atlantis 2X, QOL, Loot+ no PTW is #8,215 overall and #1,181 in North America, within the top 37% of ranked servers.

At what level does [US] Atlantis 2X, QOL, Loot+ no PTW run its population?

Population at the current refresh: 0 players on [US] Atlantis 2X, QOL, Loot+ no PTW, against 100 slots. Averaging 0 players across seven days, the server reached a peak of 1. The 48-hour peak window is 23:00 UTC, at an average of 1 players.

Map and rules

How is [US] Atlantis 2X, QOL, Loot+ no PTW configured, and what rules apply?

Gather at 2x on [US] Atlantis 2X, QOL, Loot+ no PTW, according to the server name. The game's default 8-player group limit is in force. It runs survival, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. Plugins or settings modify the game, and it is listed as Modded. The plugin framework is Oxide. VAC, Valve's anti-cheat, is enabled.

The map on [US] Atlantis 2X, QOL, Loot+ no PTW: which one is it?

The game generates a procedural map of size 3,500 with seed 1964585104 for [US] Atlantis 2X, QOL, Loot+ no PTW. Size and seed fix the map, so a RustMaps view is available from this page.

Connection

What is the way onto [US] Atlantis 2X, QOL, Loot+ no PTW?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 91.229.114.11:28015.

Server tags

what each one means

Published as mp100,ptrak,$rus5,v2635,NA,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust format.
mp100
Max players 100 slots in total.
ts8
Group limit Team cap of 8, the stock game setting.
v2635
Protocol Joining needs your game on protocol 2635.
cs168909
Build Game build: 168909.
ptrak
Networking Network layer: RakNet, Rust's default.
$rus5
Region code Region code: us5.

Mods and access

^o
Oxide It runs Oxide (uMod) for plugins.
^z
Modded The Modded section, because plugins or settings modify play.

Region

NA
North America The server browser files it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.