Rust Server Analytics 34,993 players11,617 servers
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Drill-through Server detail

nameserver

Offline 91.219.139.197:28015 checked 41d ago

Drill-through
FilterServeris nameserver
Attributes
Last refreshed
Players now 1/ 15
7-day average 0 peak –
Rank #13,954 no region published
Last wipe 41d ago no schedule published
Next wipe – no wipe seen yet
Capacity 7% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep24 Sep

Wipe schedule

from the wipes we saw

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 537 on average 194 / 250
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average 176 / 200
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 291 on average 15 / 250
Rustoria.co - EU Main EU · groups of 16+ · weekly · 281 on average 15 / 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 275 on average 16 / 100
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 248 on average 98 / 200

Quick answers

from the figures on this page

Wipe cycle

When does nameserver wipe?

With too few of its wipes on record, nameserver's rhythm is not yet clear. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives and every Rust server wipes. The world now in play was created 41 days 17 hours ago.

Server

In which region does nameserver sit?

No region appears in what nameserver publishes. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. You will find it at 91.219.139.197:28015.

Which Rust version is nameserver on?

The platform is Windows, with Rust network protocol 2633 and build 164530 running on nameserver. Joining requires the same protocol on your game; Steam handles the update.

Is nameserver up, and how steady is its uptime?

Last seen 41 days 16 hours ago, nameserver now reports offline. Of 168 hours in the last 7 full days, 0 were up: 0%. It entered Rust Server Analytics records on 17 September 2026.

Tags

How should the tags on nameserver be read?

gmrust (Game mode): Survival in the standard Rust format; mp15 (Max players): Player slots: 15; ts8 (Group limit): Team cap of 8, the stock game setting; v2633 (Protocol): Joining needs your game on protocol 2633; cs164530 (Build): The game build is 164530; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): A region code is not set are the tags nameserver publishes, and the game's server browser reads them. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.

Where does nameserver appear across Rust Server Analytics's lists and filters?

These Rust Server Analytics lists include nameserver: Community Rust servers, live. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population

What position does nameserver hold in the server rankings?

The seven-day player-hours rank for nameserver is #13,954, inside the top – of all ranked servers.

At what level does nameserver run its population?

The last sighting of nameserver was 41 days 16 hours ago; it is offline at this refresh.

Map and rules

How is nameserver configured, and what rules apply?

No gather rate is given in the name of nameserver. The default group cap of 8 players applies. survival is the game mode, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. Community is its listing; it is a community server. The server runs with VAC, Valve's anti-cheat, enabled.

The map on nameserver: which one is it?

A procedural map, generated by the game, runs on nameserver.

Connection

How do you connect to nameserver?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 91.219.139.197:28015.

Server tags

what each one means

Published as mp15,ptrak,$r?,v2633,gmrust,cs164530,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp15
Max players Player slots: 15.
ts8
Group limit Team cap of 8, the stock game setting.
v2633
Protocol Joining needs your game on protocol 2633.
cs164530
Build The game build is 164530.
ptrak
Networking Network layer: RakNet, Rust's default.
$r?
Region code A region code is not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.