Rust Server Analytics 59,874 players11,727 servers
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Drill-through Server detail

RUST Server

Online 91.189.178.186:28215 checked 11m ago

Drill-through
FilterServeris RUST Server
Attributes
Last refreshed
Players now 0/ 100
7-day average 0 peak –
Rank #15,323 top 69%
Last wipe 12d ago no schedule published
Next wipe – too few wipes seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeak
0123412:0021:0006:0014:0000:0009:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
01020304012:0021:0006:0014:0000:0009:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 16 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep23 Sep19 Oct22 Oct26 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 16 Oct, 18:02 UTC12d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 516 on average 441 / 475
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average 348 / 375
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 291 on average 42 / 250
Rustoria.co - EU Main EU · groups of 16+ · weekly · 276 on average 33 / 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 275 on average 46 / 100
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 243 on average 147 / 200

Quick answers

from the figures on this page

Wipe data

On what cycle does RUST Server wipe?

With too few of its wipes on record, RUST Server's rhythm is not yet clear. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives and every Rust server wipes. The current world dates from 12 days 16 hours.

Wipe day on RUST Server: what should you expect?

The average busiest count over recent wipes is 0 players. Peak population for the latest wipe came 0 hours after it began.

Server

Which location hosts RUST Server?

No region is published by RUST Server. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. 91.189.178.186:28215 is its address.

Which Rust version is RUST Server on?

Rust network protocol 2634 and build 167781 on Windows is the setup for RUST Server. The protocol has to match before you can join; Steam updates it automatically.

How reliable is RUST Server, and is it online now?

The current status of RUST Server is online. About 12 days 15 hours ago is when it last restarted, judged by its reported uptime. Uptime over the last full days (7) was 99%, or 167 of 168 hours. It entered Rust Server Analytics records on 13 September 2026.

What performance does RUST Server show?

Server fps averaged 30 over the last 48 hours, with a floor of 29. Entity count reached 121,755, covering buildings, deployables and the rest of the world. Peak memory was 5,107 MB. Players experience lag as low fps combined with a rising entity count.

Tags

How should the tags on RUST Server be read?

gmrust (Game mode): Rust survival, standard ruleset; mp100 (Max players): Player slots: 100; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): Joining needs your game on protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): No region code has been set are the tags RUST Server publishes, and the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Where does RUST Server appear across Rust Server Analytics's lists and filters?

Among the Rust Server Analytics lists RUST Server fits are: Community Rust servers, live. On the server list, the filters that return it are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Population

What position does RUST Server hold in the server rankings?

Player hours for the last seven days place RUST Server at #15,323, in the top 69% of the ranked field.

At what level does RUST Server run its population?

RUST Server holds 0 players of its 100 slots as of the latest update. Averaged across seven days, the population is 0 players.

Settings

What settings and rules does RUST Server use?

Gather rate is not mentioned in the name of RUST Server. No custom group limit: 8 players is the standard. survival is the game mode, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. In the server browser, it appears under Community. The server runs with VAC, Valve's anti-cheat, enabled.

The map on RUST Server: which one is it?

The game generates a procedural map of size 4,500 with seed 123456 for RUST Server. The map is reproducible from its size and seed and can be seen on RustMaps from here.

Connection

How can a player join RUST Server?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 91.189.178.186:28215.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Rust survival, standard ruleset.
mp100
Max players Player slots: 100.
ts8
Group limit The game default applies: 8 per team at most.
v2634
Protocol Joining needs your game on protocol 2634.
cs167781
Build The game build is 167781.
ptrak
Networking Network layer: RakNet, Rust's default.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.