Rust Server Analytics 34,137 players11,669 servers
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Drill-through Server detail

test

Offline 91.186.105.117:28015 checked 23d ago

Drill-through
FilterServeris test
Attributes
Last refreshed
Players now 1/ 5
7-day average 0 peak –
Rank #14,651 top 65%
Last wipe 23d ago no schedule published
Next wipe – too few wipes seen yet
Capacity 20% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k5 Oct6 Oct8 Oct9 Oct11 Oct12 Oct

Top 65% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 5 Oct, 11:13 UTC23d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 555 on average 136 / 250
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average 118 / 200
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 291 on average 13 / 250
Rustoria.co - EU Main EU · groups of 16+ · weekly · 286 on average 20 / 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 274 on average 10 / 100
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 250 on average 18 / 200

Quick answers

from the figures on this page

Wipe cycle

The wipe schedule for test: what is it?

With too few of its wipes on record, test's rhythm is not yet clear. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives and every Rust server wipes. 23 days 16 hours ago the current world was made.

Wipe day on test: what should you expect?

The average busiest count over recent wipes is 1 players. 0 hours after the latest wipe the crowd peaked.

Server

In which region does test sit?

No region appears in what test publishes. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. 91.186.105.117:28015 is its address.

Which Rust version is test on?

On Windows, test runs Rust network protocol 2634 and build 166652. Joining requires the same protocol on your game; Steam handles the update.

What uptime does test show, and is it up?

Offline at this refresh: test, last seen 23 days 15 hours ago. Uptime over the last full days (7) was 0%, or 0 of 168 hours. The first sighting of it by Rust Server Analytics was on 5 October 2026.

Tags

Which meanings do the tags on test carry?

Tags from test, as read by the game's server browser, are: gmrust (Game mode): Survival in the standard Rust format; mp5 (Max players): Player slots: 5; ts8 (Group limit): Default team size of 8; v2634 (Protocol): Joining needs your game on protocol 2634; cs166652 (Build): Build number 166652; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): A region code is not set. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.

On Rust Server Analytics, which lists and filters feature test?

Among the Rust Server Analytics lists test fits are: Community Rust servers, live. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population

Where does test sit among Rust servers?

The seven-day player-hours rank for test is #14,651, inside the top 65% of all ranked servers.

How many players does test carry?

test is offline at this refresh; the last contact was 23 days 15 hours ago.

Map and rules

What settings and rules does test use?

Gather rate is not mentioned in the name of test. No custom group limit: 8 players is the standard. survival is the game mode, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. The Community category in the server browser lists it. Anti-cheat status: VAC off.

The map on test: which one is it?

A procedural map, generated by the game, runs on test.

Connection

What is the way onto test?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 91.186.105.117:28015.

Server tags

what each one means

Published as mp5,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp5
Max players Player slots: 5.
ts8
Group limit Default team size of 8.
v2634
Protocol Joining needs your game on protocol 2634.
cs166652
Build Build number 166652.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code A region code is not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.