test
Offline 91.186.105.117:28015 checked 23d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 65% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 5 Oct, 11:13 UTC23d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 555 on average | 136 / 250 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 118 / 200 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 291 on average | 13 / 250 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 286 on average | 20 / 250 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 274 on average | 10 / 100 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 250 on average | 18 / 200 |
Quick answers
from the figures on this pageWipe cycle
The wipe schedule for test: what is it?
With too few of its wipes on record, test's rhythm is not yet clear. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives and every Rust server wipes. 23 days 16 hours ago the current world was made.
Wipe day on test: what should you expect?
The average busiest count over recent wipes is 1 players. 0 hours after the latest wipe the crowd peaked.
Server
In which region does test sit?
No region appears in what test publishes. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. 91.186.105.117:28015 is its address.
Which Rust version is test on?
On Windows, test runs Rust network protocol 2634 and build 166652. Joining requires the same protocol on your game; Steam handles the update.
What uptime does test show, and is it up?
Offline at this refresh: test, last seen 23 days 15 hours ago. Uptime over the last full days (7) was 0%, or 0 of 168 hours. The first sighting of it by Rust Server Analytics was on 5 October 2026.
Tags
Which meanings do the tags on test carry?
Tags from test, as read by the game's server browser, are: gmrust (Game mode): Survival in the standard Rust format; mp5 (Max players): Player slots: 5; ts8 (Group limit): Default team size of 8; v2634 (Protocol): Joining needs your game on protocol 2634; cs166652 (Build): Build number 166652; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): A region code is not set. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.
On Rust Server Analytics, which lists and filters feature test?
Among the Rust Server Analytics lists test fits are: Community Rust servers, live. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population
Where does test sit among Rust servers?
The seven-day player-hours rank for test is #14,651, inside the top 65% of all ranked servers.
How many players does test carry?
test is offline at this refresh; the last contact was 23 days 15 hours ago.
Map and rules
What settings and rules does test use?
Gather rate is not mentioned in the name of test. No custom group limit: 8 players is the standard. survival is the game mode, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. The Community category in the server browser lists it. Anti-cheat status: VAC off.
The map on test: which one is it?
A procedural map, generated by the game, runs on test.
Connection
What is the way onto test?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 91.186.105.117:28015.