Zache Local Build Server
Offline 91.125.185.195:28015 checked 10d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
from the wipes we sawNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| [EU] Builders Sanctuary 3.0 Creative | Sandbox | Minigames | | EU · groups of 8+ · 116 on average | 47 / 999 |
| [NA] Builders Sanctuary 3.0 Creative | Sandbox | Minigames | | NA · groups of 8+ · 90 on average | 98 / 999 |
| [AU] Rusticated.com - Creative Sandbox | Build | Never Wipes | OC · groups of 8+ · 52 on average | 73 / 150 |
| Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFA | EU · groups of 30+ · weekly · 37 on average | 5 / 100 |
| AQRUX RUST BUILD | CREATIVE | SANDBOX | EU · groups of 8+ · monthly · 24 on average | 8 / 100 |
| KoalaKopters - Minicopter / Helicopter Training|Arena|Dogfight | groups of 8+ · 23 on average | 12 / 100 |
Quick answers
from the figures on this pageWipe cycle
On what cycle does Zache Local Build Server wipe?
With too few of its wipes on record, Zache Local Build Server's rhythm is not yet clear. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives and every Rust server wipes. 25 days 12 hours ago the current world was made.
Server details
In which region does Zache Local Build Server sit?
No region appears in what Zache Local Build Server publishes. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. The address of the server is 91.125.185.195:28015.
What Rust build does Zache Local Build Server run?
Rust network protocol 2634 and build 167781 on Linux is the setup for Zache Local Build Server. The protocol has to match before you can join; Steam updates it automatically.
What uptime does Zache Local Build Server show, and is it up?
The current status is offline for Zache Local Build Server, with the last sighting 10 days 19 hours ago. 0% uptime over the last 7 full days, equal to 0 of 168 hours. The first sighting of it by Rust Server Analytics was on 17 October 2026.
Tags
What do Zache Local Build Server's tags stand for?
gmrust (Game mode): Survival in the standard Rust format; mp4 (Max players): Player slots: 4; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): Protocol 2634 is required: your game must match to connect; cs167781 (Build): Build number 167781; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): No region code has been set; ^o (Oxide): It runs Oxide (uMod) for plugins; ^z (Modded): The Modded section, because plugins or settings modify play are the tags Zache Local Build Server publishes, and the game's server browser reads them. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.
Where does Zache Local Build Server appear across Rust Server Analytics's lists and filters?
The following Rust Server Analytics lists count Zache Local Build Server among their servers: Modded Rust servers: live data and Rust build and creative servers. On the server list, the filters that return it are: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
Against other Rust servers, how does Zache Local Build Server compare?
The seven-day player-hours rank for Zache Local Build Server is #15,322, inside the top 70% of all ranked servers.
What is the population of Zache Local Build Server?
Zache Local Build Server is offline at this refresh; the last contact was 10 days 19 hours ago.
Settings
What settings and rules does Zache Local Build Server use?
The name of Zache Local Build Server does not state a gather rate. The default group cap of 8 players applies. It runs survival, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. Plugins or settings modify the game, and it is listed as Modded. Plugins from Oxide are in use. Anti-cheat status: VAC on.
Connection
How can a player join Zache Local Build Server?
In the Rust console (F1), enter client.connect 91.125.185.195:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.