DevServer
Offline 91.123.151.181:28015 checked 38d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
from the wipes we sawNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 530 on average | 257 / 300 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 329 on average | 15 / 250 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 327 on average | 30 / 250 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 121 / 200 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 279 on average | 44 / 200 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 264 on average | 48 / 100 |
Quick answers
from the figures on this pageWipe data
The wipe schedule for DevServer: what is it?
Too few wipes on record for DevServer to show its rhythm. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. The current world dates from 38 days 21 hours.
Server
What is the hosting location of DevServer?
No region appears in what DevServer publishes. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. 91.123.151.181:28015 is its address.
Which Rust version is DevServer on?
The platform is Windows, with Rust network protocol 2633 and build 164530 running on DevServer. Your game must match the protocol to join, and Steam applies that update.
What uptime does DevServer show, and is it up?
The current status is offline for DevServer, with the last sighting 38 days 12 hours ago. 0% uptime over the last 7 full days, equal to 0 of 168 hours. The first sighting of it by Rust Server Analytics was on 19 September 2026.
Lists and tags
What do DevServer's tags stand for?
The game's server browser reads the tags DevServer publishes: gmrust (Game mode): Rust survival, standard ruleset; mp10 (Max players): 10 slots in total; ts8 (Group limit): Default team size of 8; v2633 (Protocol): Joining needs your game on protocol 2633; cs164530 (Build): Game build: 164530; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): A region code is not set. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.
Where does DevServer appear across Rust Server Analytics's lists and filters?
These Rust Server Analytics lists include DevServer: Community Rust servers, live. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player numbers
Against other Rust servers, how does DevServer compare?
On player hours over seven days, DevServer ranks #15,412, within the top – of ranked servers.
What is the population of DevServer?
No response from DevServer at the latest check, with a last sighting 38 days 12 hours ago.
Settings
How is DevServer configured, and what rules apply?
No gather rate is given in the name of DevServer. No custom group limit: 8 players is the standard. It runs survival, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. In the server browser, it appears under Community. VAC, Valve's anti-cheat, is disabled.
What is the map for DevServer?
The game generates a procedural map for DevServer.
Connection
How can a player join DevServer?
In the Rust console (F1), enter client.connect 91.123.151.181:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.