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Drill-through Server detail

Local Test Server

Offline EU 91.113.208.226:28015 checked 1d ago

Drill-through
FilterServeris Local Test Server
Attributes
solo moddedcarbon
Last refreshed
Players now 0/ 10
7-day average 0 peak 1
Rank #8,977 top 40% · #2180 in EU
Last wipe 27d ago no schedule published
Next wipe 7d 16h Thu 5 Nov, 19:00 UTC FW
Capacity 0% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 40% of all ranked servers, top 75% in EU, and #177 of the solo servers (top 80%). Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 16h. The force wipe · high confidence

wipe-day peak1players, last three wipes

Coming wipes

InWhen, UTCKind
7d 16hThu 5 Nov, 19:00 UTCFW force wipe
35d 16hThu 3 Dec, 19:00 UTCFW force wipe

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 22 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:41 UTC FW27d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
SOLO ONLY | FULL WIPE 22.10 | UA | EU | ПАЛЯНИЦЯ | UKR EU · solo · weekly · 15 on average 1 / 100
[GUA] MODDED 2Х | SOLO | EU | MAP WIPE 27.10 EU · solo · weekly · 5 on average 2 / 200
404 RUST SOLO | ВС | ДЛЯ НОВИЧКОВ 25.10 EU · solo · monthly · 5 on average 1 / 400
404 RUST SOLO | СБ | ДЛЯ НОВИЧКОВ 24.10 EU · solo · monthly · 3 on average 0 / 400
404 RUST SOLO | ПН | ДЛЯ НОВИЧКОВ 26.10 EU · solo · monthly · 3 on average 0 / 400
LagCity RP [GER] by PoT EU · solo · 3 on average 1 / 99

Quick answers

from the figures on this page

Wipe data

The wipe schedule for Local Test Server: what is it?

With the force wipe, once a month, Local Test Server wipes. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 27 days 8 hours ago the current world was made.

Wipe day on Local Test Server: what should you expect?

The average busiest count over recent wipes is 1 players. 22 hours after the latest wipe the crowd peaked.

Server

In which region does Local Test Server sit?

In Europe, according to its EU tag, sits Local Test Server. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. The address of the server is 91.113.208.226:28015.

Which Rust version is Local Test Server on?

Rust network protocol 2635 and build 168909 on Windows is the setup for Local Test Server. The protocol has to match before you can join; Steam updates it automatically.

What uptime does Local Test Server show, and is it up?

Offline at this refresh: Local Test Server, last seen 30 hours ago. 18% uptime over the last 7 full days, equal to 30 of 168 hours. 13 September 2026 is when Rust Server Analytics first recorded it.

Lists and tags

Which meanings do the tags on Local Test Server carry?

The game's server browser reads the tags Local Test Server publishes: gmrust (Game mode): Survival in the standard Rust format; mp10 (Max players): Player slots: 10; ts1 (Group limit): Team size is capped at 1; v2635 (Protocol): Joining needs your game on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region code has been set; ^r (Roleplay): Roleplay is the format here; ^z (Modded): Plugins or settings change the game, so it sits under Modded; ^y (Carbon): The Carbon plugin framework is installed; EU (Europe): The server browser files it under Europe. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.

Where does Local Test Server appear across Rust Server Analytics's lists and filters?

The following Rust Server Analytics lists count Local Test Server among their servers: EU Rust servers: live population data, Modded Rust servers: live data, Best Rust roleplay servers and Solo Rust servers. On the server list, the filters that return it are: Region: Europe; Type: Modded; Server tag: Roleplay ^r, Modded ^z and Carbon ^y; Group limit: Solo.

Player numbers

Where does Local Test Server sit among Rust servers?

For player hours over the last seven days, Local Test Server places #8,977 globally and #2,180 in Europe, in the top 40% of all ranked servers. Within the solo segment, its position is #177.

How many players does Local Test Server carry?

The last sighting of Local Test Server was 30 hours ago; it is offline at this refresh. Seven-day figures: an average of 0 players and a peak of 1.

Settings

What settings and rules does Local Test Server use?

The name of Local Test Server does not state a gather rate. It is a solo-only server. It runs roleplay, towns, jobs and roleplay rules. In the server browser it sits under Modded, where plugins or settings alter the game. The plugin framework is Carbon. VAC, Valve's anti-cheat, is enabled.

How to join

How do you connect to Local Test Server?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 91.113.208.226:28015.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,^z,^y,^r,EU,gmrust,cs168909,ts1

Game

gmrust
Game mode Survival in the standard Rust format.
mp10
Max players Player slots: 10.
ts1
Group limit Team size is capped at 1.
v2635
Protocol Joining needs your game on protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code No region code has been set.

Gameplay

^r
Roleplay Roleplay is the format here.

Mods and access

^z
Modded Plugins or settings change the game, so it sits under Modded.
^y
Carbon The Carbon plugin framework is installed.

Region

EU
Europe The server browser files it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.