Rust Server Analytics 41,781 players11,700 servers
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Drill-through Server detail

test

Offline 91.108.1.109:28015 checked 4d ago

Drill-through
FilterServeris test
Attributes
Last refreshed
Players now 0/ 75
7-day average 0 peak 1
Rank #13,106 top 59%
Last wipe 27d ago no schedule published
Next wipe – no wipe seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Oct25 Oct26 Oct27 Oct28 Oct29 Oct

Top 59% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from the wipes we saw

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 565 on average 198 / 250
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average 123 / 200
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 291 on average 24 / 250
Rustoria.co - EU Main EU · groups of 16+ · weekly · 289 on average 11 / 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 274 on average 23 / 100
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 251 on average 29 / 225

Quick answers

from the figures on this page

Wipe cycle

The wipe schedule for test: what is it?

The rhythm of test cannot yet be told: too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives and every Rust server wipes. 27 days 5 hours ago the current world was made.

Server details

What is the hosting location of test?

No region is published by test. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. The address of the server is 91.108.1.109:28015.

Which Rust version is test on?

On Linux, test runs Rust network protocol 2635 and build 168909. The protocol has to match before you can join; Steam updates it automatically.

Is test up, and how steady is its uptime?

The current status is offline for test, with the last sighting 4 days 16 hours ago. Uptime over the last full days (4) was 0%, or 0 of 96 hours. It entered Rust Server Analytics records on 24 October 2026.

Lists and tags

Which meanings do the tags on test carry?

The game's server browser reads the tags test publishes: gmrust (Game mode): Rust survival, standard ruleset; mp75 (Max players): 75 slots in total; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): Joining needs your game on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): The region code is blank. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.

Where does test appear across Rust Server Analytics's lists and filters?

The following Rust Server Analytics lists count test among their servers: Community Rust servers, live. It appears on the server list under the following filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population

Against other Rust servers, how does test compare?

Player hours for the last seven days place test at #13,106, in the top 59% of the ranked field.

What is the population of test?

No response from test at the latest check, with a last sighting 4 days 16 hours ago. The seven-day mean is 0 players, against a peak of 1.

Settings

How is test configured, and what rules apply?

Gather rate is not mentioned in the name of test. The game's default 8-player group limit is in force. survival is the game mode, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. The Community category in the server browser lists it. Anti-cheat status: VAC on.

The map on test: which one is it?

A procedural map, generated by the game, runs on test.

Connection

How do you connect to test?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 91.108.1.109:28015.

Server tags

what each one means

Published as mp75,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Rust survival, standard ruleset.
mp75
Max players 75 slots in total.
ts8
Group limit The game default applies: 8 per team at most.
v2635
Protocol Joining needs your game on protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code The region code is blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.