Rust Server Analytics 64,778 players11,681 servers
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Drill-through Server detail

test

Offline 91.108.0.49:28015 checked 7d ago

Drill-through
FilterServeris test
Attributes
Last refreshed
Players now 0/ 75
7-day average 0 peak –
Rank #15,396 top 69%
Last wipe 26d ago no schedule published
Next wipe – no wipe seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k20 Oct22 Oct23 Oct25 Oct26 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from the wipes we saw

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 540 on average 651 / 675
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average 393 / 425
Rustoria.co - EU Main EU · groups of 16+ · weekly · 312 on average 42 / 250
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 311 on average 50 / 250
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 272 on average 169 / 200
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 265 on average 97 / 125

Quick answers

from the figures on this page

Wipe cycle

On what cycle does test wipe?

With too few of its wipes on record, test's rhythm is not yet clear. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives and every Rust server wipes. The world now in play was created 26 days 14 hours ago.

Server details

Which location hosts test?

A region is not published by test. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. You will find it at 91.108.0.49:28015.

Which Rust version is test on?

Rust network protocol 2634 and build 167781 on Linux is the setup for test. Your game must match the protocol to join, and Steam applies that update.

How reliable is test, and is it online now?

Offline at this refresh: test, last seen 7 days 2 hours ago. Uptime over the last full days (7) was 6%, or 10 of 168 hours. 20 October 2026 is when Rust Server Analytics first recorded it.

Lists and tags

How should the tags on test be read?

The game's server browser reads the tags test publishes: gmrust (Game mode): Survival in the standard Rust format; mp75 (Max players): 75 slots in total; ts8 (Group limit): Team cap of 8, the stock game setting; v2634 (Protocol): Protocol 2634 is required: your game must match to connect; cs167781 (Build): Build number 167781; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region code has been set. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.

On Rust Server Analytics, which lists and filters feature test?

The following Rust Server Analytics lists count test among their servers: Community Rust servers, live. On the server list, the filters that return it are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population

Where does test sit among Rust servers?

The seven-day player-hours rank for test is #15,396, inside the top 69% of all ranked servers.

At what level does test run its population?

test is offline at this refresh; the last contact was 7 days 2 hours ago. The seven-day mean for this server is 0 players.

Settings

How is test configured, and what rules apply?

Gather rate is not mentioned in the name of test. The default group cap of 8 players applies. survival is the game mode, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. Community is its listing; it is a community server. VAC, Valve's anti-cheat, is enabled.

The map on test: which one is it?

The game generates a procedural map for test.

How to join

How do you connect to test?

In the Rust console (F1), enter client.connect 91.108.0.49:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp75,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp75
Max players 75 slots in total.
ts8
Group limit Team cap of 8, the stock game setting.
v2634
Protocol Protocol 2634 is required: your game must match to connect.
cs167781
Build Build number 167781.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.