test
Offline 91.108.0.111:28015 checked 8d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
from the wipes we sawNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 511 on average | 580 / 700 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 340 on average | 34 / 250 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 337 on average | 69 / 250 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 316 on average | 304 / 400 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 280 on average | 123 / 200 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 261 on average | 127 / 225 |
Quick answers
from the figures on this pageWipe cycle
When does test wipe?
With too few of its wipes on record, test's rhythm is not yet clear. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives and every Rust server wipes. The world now in play was created 26 days 1 hours ago.
Server
Which location hosts test?
No region appears in what test publishes. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. You will find it at 91.108.0.111:28015.
Which Rust version is test on?
Rust network protocol 2634 and build 167781 on Linux is the setup for test. Joining requires the same protocol on your game; Steam handles the update.
What uptime does test show, and is it up?
Last seen 8 days 20 hours ago, test now reports offline. Uptime over the last full days (7) was 0%, or 0 of 168 hours. It entered Rust Server Analytics records on 19 October 2026.
Lists and tags
Which meanings do the tags on test carry?
Tags from test, as read by the game's server browser, are: gmrust (Game mode): Rust survival, standard ruleset; mp75 (Max players): Capacity of 75 slots; ts8 (Group limit): Team cap of 8, the stock game setting; v2634 (Protocol): To join, your game version must match protocol 2634; cs167781 (Build): Game build: 167781; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region code has been set. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.
On Rust Server Analytics, which lists and filters feature test?
These Rust Server Analytics lists include test: Community Rust servers, live. It appears on the server list under the following filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population
Against other Rust servers, how does test compare?
On player hours over seven days, test ranks #15,285, within the top 69% of ranked servers.
How many players does test carry?
The last sighting of test was 8 days 20 hours ago; it is offline at this refresh.
Map and rules
What settings and rules does test use?
Gather rate is not mentioned in the name of test. No custom group limit: 8 players is the standard. survival is the game mode, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. In the server browser, it appears under Community. VAC, Valve's anti-cheat, is enabled.
What is the map for test?
test uses a procedural map, which the game generates.
How to join
What is the way onto test?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 91.108.0.111:28015.