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Drill-through Server detail

Development Server

Offline 90.47.20.251:28015 checked 11d ago

Drill-through
FilterServeris Development Server
Attributes
Last refreshed
Players now 1/ 50
7-day average 0 peak –
Rank #12,968 top 59%
Last wipe 18d ago no schedule published
Next wipe – too few wipes seen yet
Capacity 2% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k3 Oct7 Oct11 Oct16 Oct20 Oct24 Oct

Top 59% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 9 Oct, 21:42 UTC18d ago 1 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 553 on average 529 / 575
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average 349 / 400
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 297 on average 42 / 250
Rustoria.co - EU Main EU · groups of 16+ · weekly · 296 on average 39 / 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 272 on average 114 / 150
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 253 on average 125 / 200

Quick answers

from the figures on this page

Wipe data

The wipe schedule for Development Server: what is it?

The rhythm of Development Server cannot yet be told: too few of its wipes are on record. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world now in play was created 18 days 23 hours ago.

On Development Server, what happens on wipe day?

The average busiest count over recent wipes is 1 players. The highest player count on the latest wipe arrived 0 hours in.

Server

What is the hosting location of Development Server?

A region is not published by Development Server. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. You will find it at 90.47.20.251:28015.

Which Rust version is Development Server on?

The platform is Windows, with Rust network protocol 2634 and build 167398 running on Development Server. Your game must match the protocol to join, and Steam applies that update.

What uptime does Development Server show, and is it up?

The current status is offline for Development Server, with the last sighting 11 days 4 hours ago. Uptime over the last full days (7) was 0%, or 0 of 168 hours. It entered Rust Server Analytics records on 3 October 2026.

Lists and tags

How should the tags on Development Server be read?

gmrust (Game mode): Rust survival, standard ruleset; mp50 (Max players): Player slots: 50; ts8 (Group limit): Default team size of 8; v2634 (Protocol): To join, your game version must match protocol 2634; cs167398 (Build): Build number 167398; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): The region code is blank are the tags Development Server publishes, and the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On Rust Server Analytics, which lists and filters feature Development Server?

The following Rust Server Analytics lists count Development Server among their servers: Community Rust servers, live. It appears on the server list under the following filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population

Where does Development Server sit among Rust servers?

Player hours for the last seven days place Development Server at #12,968, in the top 59% of the ranked field.

What is the population of Development Server?

The last sighting of Development Server was 11 days 4 hours ago; it is offline at this refresh.

Map and rules

What are the settings on Development Server, and its rules?

Gather rate is not mentioned in the name of Development Server. No custom group limit: 8 players is the standard. It runs survival, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. The Community category in the server browser lists it. The server runs with VAC, Valve's anti-cheat, enabled.

What is the map for Development Server?

The game generates a procedural map for Development Server.

How to join

How do you connect to Development Server?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 90.47.20.251:28015.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs167398,ts8

Game

gmrust
Game mode Rust survival, standard ruleset.
mp50
Max players Player slots: 50.
ts8
Group limit Default team size of 8.
v2634
Protocol To join, your game version must match protocol 2634.
cs167398
Build Build number 167398.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code The region code is blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.