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Drill-through Server detail

Rust Ami

Offline 90.35.92.15:28015 checked 12h ago

Drill-through
FilterServeris Rust Ami
Attributes
Last refreshed
Players now 0/ 15
7-day average 0 peak –
Rank #15,414 top 69%
Last wipe 15d ago no schedule published
Next wipe – too few wipes seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeak
0123401:0008:0015:0022:0005:0012:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
010020030040001:0008:0015:0022:0005:0012:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap25.9 daysbetween real wipes
wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

Mon 12 OctWed 16 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 12 Oct, 17:16 UTC15d ago 0 – running 0
Wed 16 Sep, 18:35 UTC41d ago 0 – 25.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 524 on average 360 / 425
Rustoria.co - EU Main EU · groups of 16+ · weekly · 334 on average 24 / 250
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 331 on average 42 / 250
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average 163 / 200
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 279 on average 66 / 200
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 263 on average 65 / 100

Quick answers

from the figures on this page

Wipe data

When does Rust Ami wipe?

With too few of its wipes on record, Rust Ami's rhythm is not yet clear. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world now in play was created 15 days 7 hours ago.

Wipe day on Rust Ami: what should you expect?

Recent wipes averaged a busiest count of 0 players. 0 hours after the latest wipe the crowd peaked.

Server

Which location hosts Rust Ami?

No region is published by Rust Ami. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. You will find it at 90.35.92.15:28015.

What Rust build does Rust Ami run?

The platform is Linux, with Rust network protocol 2635 and build 168909 running on Rust Ami. Joining requires the same protocol on your game; Steam handles the update.

What uptime does Rust Ami show, and is it up?

The current status is offline for Rust Ami, with the last sighting 12 hours ago. About 18 hours ago is when it last restarted, judged by its reported uptime. Of 168 hours in the last 7 full days, 157 were up: 93%. 13 September 2026 is when Rust Server Analytics first recorded it.

What performance does Rust Ami show?

Over 48 hours the average held at 228 server fps, and the minimum was 207. Buildings, deployables and all other world objects brought the entity total to 16,892. Memory use reached 1,970 MB at peak. Lag, for players, means low fps alongside a growing entity count.

Tags

How should the tags on Rust Ami be read?

The game's server browser reads the tags Rust Ami publishes: gmrust (Game mode): Survival in the standard Rust format; mp15 (Max players): Player slots: 15; ts8 (Group limit): Team cap of 8, the stock game setting; v2635 (Protocol): To join, your game version must match protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region code has been set. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Where does Rust Ami appear across Rust Server Analytics's lists and filters?

These Rust Server Analytics lists include Rust Ami: Community Rust servers, live. On the server list, the filters that return it are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population

Where does Rust Ami sit among Rust servers?

The seven-day player-hours rank for Rust Ami is #15,414, inside the top 69% of all ranked servers.

What is the population of Rust Ami?

No response from Rust Ami at the latest check, with a last sighting 12 hours ago. The seven-day mean for this server is 0 players.

Settings

What settings and rules does Rust Ami use?

Gather rate is not mentioned in the name of Rust Ami. No custom group limit: 8 players is the standard. survival is the game mode, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. The Community category in the server browser lists it. VAC, Valve's anti-cheat, is enabled.

The map on Rust Ami: which one is it?

A procedural map of size 2,000 with seed 12345, generated by the game, runs on Rust Ami. The map is reproducible from its size and seed and can be seen on RustMaps from here.

How to join

How do you connect to Rust Ami?

In the Rust console (F1), enter client.connect 90.35.92.15:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp15,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp15
Max players Player slots: 15.
ts8
Group limit Team cap of 8, the stock game setting.
v2635
Protocol To join, your game version must match protocol 2635.
cs168909
Build Game build: 168909.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.