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Drill-through Server detail

Rust | Powered By ResGaming

Offline 90.248.35.229:28015 checked 3d ago

Drill-through
FilterServeris Rust | Powered By ResGaming
Attributes
Last refreshed
Players now 0/ 100
7-day average 0 peak –
Rank #15,419 top 69%
Last wipe 6d ago no schedule published
Next wipe – no wipe seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Oct25 Oct26 Oct27 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from the wipes we saw

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 534 on average 248 / 275
Rustoria.co - EU Main EU · groups of 16+ · weekly · 322 on average 21 / 250
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 321 on average 16 / 250
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average 170 / 200
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 277 on average 64 / 200
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 264 on average 37 / 100

Quick answers

from the figures on this page

Wipe cycle

When does Rust | Powered By ResGaming wipe?

The rhythm of Rust | Powered By ResGaming cannot yet be told: too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives and every Rust server wipes. 6 days 10 hours ago the current world was made.

Server details

In which region does Rust | Powered By ResGaming sit?

No region appears in what Rust | Powered By ResGaming publishes. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. The address of the server is 90.248.35.229:28015.

Which Rust version is Rust | Powered By ResGaming on?

On Linux, Rust | Powered By ResGaming runs Rust network protocol 2635 and build 168909. Joining requires the same protocol on your game; Steam handles the update.

What uptime does Rust | Powered By ResGaming show, and is it up?

Offline at this refresh: Rust | Powered By ResGaming, last seen 3 days 16 hours ago. Of 72 hours in the last 3 full days, 0 were up: 0%. It entered Rust Server Analytics records on 24 October 2026.

Tags

Which meanings do the tags on Rust | Powered By ResGaming carry?

Tags from Rust | Powered By ResGaming, as read by the game's server browser, are: gmrust (Game mode): Rust survival, standard ruleset; mp100 (Max players): Capacity of 100 slots; ts8 (Group limit): Team cap of 8, the stock game setting; v2635 (Protocol): Protocol 2635 is required: your game must match to connect; cs168909 (Build): The game build is 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region code has been set. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.

Where does Rust | Powered By ResGaming appear across Rust Server Analytics's lists and filters?

Among the Rust Server Analytics lists Rust | Powered By ResGaming fits are: Community Rust servers, live. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

Population

Where does Rust | Powered By ResGaming sit among Rust servers?

The seven-day player-hours rank for Rust | Powered By ResGaming is #15,419, inside the top 69% of all ranked servers.

How many players does Rust | Powered By ResGaming carry?

No response from Rust | Powered By ResGaming at the latest check, with a last sighting 3 days 16 hours ago. The seven-day mean for this server is 0 players.

Settings

What are the settings on Rust | Powered By ResGaming, and its rules?

No gather rate is given in the name of Rust | Powered By ResGaming. No custom group limit: 8 players is the standard. It runs survival, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. In the server browser, it appears under Community. VAC, Valve's anti-cheat, is enabled.

The map on Rust | Powered By ResGaming: which one is it?

Rust | Powered By ResGaming uses a procedural map, which the game generates.

How to join

What is the way onto Rust | Powered By ResGaming?

In the Rust console (F1), enter client.connect 90.248.35.229:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Rust survival, standard ruleset.
mp100
Max players Capacity of 100 slots.
ts8
Group limit Team cap of 8, the stock game setting.
v2635
Protocol Protocol 2635 is required: your game must match to connect.
cs168909
Build The game build is 168909.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.