RERUST-DEV-WhiteListed
Offline EU 90.231.47.195:28015 checked 17d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 6 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers, top 88% in EU. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Sunday 1 November, 12:13 UTC, in 2d 16h. Its weekly schedule tag · low confidence
Coming wipes
| In | When, UTC | Kind |
|---|---|---|
| 2d 16h | Sun 1 Nov, 12:13 UTC | its own |
| 6d 22h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 9d 16h | Sun 8 Nov, 12:13 UTC | its own |
| 16d 16h | Sun 15 Nov, 12:13 UTC | its own |
| 23d 16h | Sun 22 Nov, 12:13 UTC | its own |
| 30d 16h | Sun 29 Nov, 12:13 UTC | its own |
| 34d 22h | Thu 3 Dec, 19:00 UTC | FW force wipe |
| 37d 16h | Sun 6 Dec, 12:13 UTC | its own |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 11 Oct, 12:13 UTC18d ago | 1 | – | running | 0 |
| Sun 11 Oct, 03:01 UTC18d ago | 1 | – | 0.4 days | 1 |
| Fri 9 Oct, 21:18 UTC19d ago | 1 | – | 1.2 days | 1 |
| Tue 6 Oct, 20:33 UTC22d ago | 1 | held half | 3 days | 1 |
| Tue 6 Oct, 06:32 UTC23d ago | 1 | – | 0.6 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 130 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 118 on average | 148 / 225 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 85 on average | 348 / 350 |
| [EU] Willjum's Solo Only | Thursday Wipes | EU · groups of 8+ · weekly · 25 on average | 101 / 175 |
| TRAVELER SOLO [MAX 1] Wipe 26.10 | EU · no group limit · weekly · 24 on average | 25 / 100 |
| 35+ВЗРОСЛЫЙ RUSTx2 MAIN | EU · groups of 128+ · weekly · 9 on average | 7 / 125 |
Quick answers
from the figures on this pageWipe cycle
When does RERUST-DEV-WhiteListed wipe?
Its tag guides the prediction, since RERUST-DEV-WhiteListed has too few wipes on record to confirm the schedule. Sunday 1 November at 12:13 UTC is when its next wipe is due. The current world dates from 18 days 7 hours. Its tags carry a weekly wipe schedule.
Wipe day on RERUST-DEV-WhiteListed: what should you expect?
The average busiest count over recent wipes is 1 players. Peak population for the latest wipe came 0 hours after it began. Above half that peak until the next wipe held in 100% of recent wipes.
Server details
What is the hosting location of RERUST-DEV-WhiteListed?
In Europe, according to its EU tag, sits RERUST-DEV-WhiteListed. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. The address of the server is 90.231.47.195:28015.
What Rust build does RERUST-DEV-WhiteListed run?
On Windows, RERUST-DEV-WhiteListed runs Rust network protocol 2634 and build 167398. Joining requires the same protocol on your game; Steam handles the update.
How reliable is RERUST-DEV-WhiteListed, and is it online now?
Offline at this refresh: RERUST-DEV-WhiteListed, last seen 17 days 23 hours ago. 0% uptime over the last 7 full days, equal to 0 of 168 hours. The first sighting of it by Rust Server Analytics was on 6 October 2026.
Tags
What do RERUST-DEV-WhiteListed's tags stand for?
gmvanilla (Game mode): Vanilla ruleset survival; mp50 (Max players): Capacity of 50 slots; ts8 (Group limit): Default team size of 8; v2634 (Protocol): To join, your game version must match protocol 2634; cs167398 (Build): The game build is 167398; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): A region code is not set; ^w (Weekly): The server wipes each week; ^z (Modded): Plugins or settings change the game, so it sits under Modded; ^y (Carbon): The Carbon plugin framework is installed; EU (Europe): Europe is the region it appears under in the browser are the tags RERUST-DEV-WhiteListed publishes, and the game's server browser reads them. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.
On Rust Server Analytics, which lists and filters feature RERUST-DEV-WhiteListed?
Among the Rust Server Analytics lists RERUST-DEV-WhiteListed fits are: EU Rust servers: live population data and Modded Rust servers: live data. On the server list, the filters that return it are: Region: Europe; Type: Modded; Server tag: Weekly ^w, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly.
Player numbers
Where does RERUST-DEV-WhiteListed sit among Rust servers?
For player hours over the last seven days, RERUST-DEV-WhiteListed places #15,702 globally and #2,558 in Europe, in the top 71% of all ranked servers.
What is the population of RERUST-DEV-WhiteListed?
RERUST-DEV-WhiteListed is offline at this refresh; the last contact was 17 days 23 hours ago.
Map and rules
What settings and rules does RERUST-DEV-WhiteListed use?
The name of RERUST-DEV-WhiteListed does not state a gather rate. No custom group limit: 8 players is the standard. It runs survival, the standard game: gather, build, raid. Raiding and PvP combat are available. In the server browser it sits under Modded, where plugins or settings alter the game. Carbon plugins are run. The server runs with VAC, Valve's anti-cheat, enabled.
What is the map for RERUST-DEV-WhiteListed?
The game generates a procedural map of size 3,350 with seed 1337 for RERUST-DEV-WhiteListed. The map is reproducible from its size and seed and can be seen on RustMaps from here. Named map: Custom Map.
How to join
How do you connect to RERUST-DEV-WhiteListed?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 90.231.47.195:28015.