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Drill-through Server detail

RERUST-DEV-WhiteListed

Offline EU 90.231.47.195:28015 checked 17d ago

Drill-through
FilterServeris RERUST-DEV-WhiteListed
Attributes
weekly wipes moddedcarbon
Last refreshed
Players now 0/ 50
7-day average 0 peak –
Rank #15,702 top 71% · #2558 in EU
Last wipe 18d ago weekly schedule
Next wipe 2d 16h Sun 1 Nov, 12:13 UTC
Capacity 0% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 6 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k6 Oct8 Oct11 Oct13 Oct16 Oct18 Oct

Top 71% of all ranked servers, top 88% in EU. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag

Next wipe Sunday 1 November, 12:13 UTC, in 2d 16h. Its weekly schedule tag · low confidence

usual gap0.9 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes
crowd held100%of its cycles kept half the crowd

Coming wipes

InWhen, UTCKind
2d 16hSun 1 Nov, 12:13 UTCits own
6d 22hThu 5 Nov, 19:00 UTCFW force wipe
9d 16hSun 8 Nov, 12:13 UTCits own
16d 16hSun 15 Nov, 12:13 UTCits own
23d 16hSun 22 Nov, 12:13 UTCits own
30d 16hSun 29 Nov, 12:13 UTCits own
34d 22hThu 3 Dec, 19:00 UTCFW force wipe
37d 16hSun 6 Dec, 12:13 UTCits own

The first 48 hours of its last wipes

Sun 11 OctSun 11 OctFri 9 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 11 Oct, 12:13 UTC18d ago 1 – running 0
Sun 11 Oct, 03:01 UTC18d ago 1 – 0.4 days 1
Fri 9 Oct, 21:18 UTC19d ago 1 – 1.2 days 1
Tue 6 Oct, 20:33 UTC22d ago 1 held half 3 days 1
Tue 6 Oct, 06:32 UTC23d ago 1 – 0.6 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average 130 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 118 on average 148 / 225
RustSpain.com | EU Main EU · groups of 12+ · weekly · 85 on average 348 / 350
[EU] Willjum's Solo Only | Thursday Wipes EU · groups of 8+ · weekly · 25 on average 101 / 175
TRAVELER SOLO [MAX 1] Wipe 26.10 EU · no group limit · weekly · 24 on average 25 / 100
35+ВЗРОСЛЫЙ RUSTx2 MAIN EU · groups of 128+ · weekly · 9 on average 7 / 125

Quick answers

from the figures on this page

Wipe cycle

When does RERUST-DEV-WhiteListed wipe?

Its tag guides the prediction, since RERUST-DEV-WhiteListed has too few wipes on record to confirm the schedule. Sunday 1 November at 12:13 UTC is when its next wipe is due. The current world dates from 18 days 7 hours. Its tags carry a weekly wipe schedule.

Wipe day on RERUST-DEV-WhiteListed: what should you expect?

The average busiest count over recent wipes is 1 players. Peak population for the latest wipe came 0 hours after it began. Above half that peak until the next wipe held in 100% of recent wipes.

Server details

What is the hosting location of RERUST-DEV-WhiteListed?

In Europe, according to its EU tag, sits RERUST-DEV-WhiteListed. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. The address of the server is 90.231.47.195:28015.

What Rust build does RERUST-DEV-WhiteListed run?

On Windows, RERUST-DEV-WhiteListed runs Rust network protocol 2634 and build 167398. Joining requires the same protocol on your game; Steam handles the update.

How reliable is RERUST-DEV-WhiteListed, and is it online now?

Offline at this refresh: RERUST-DEV-WhiteListed, last seen 17 days 23 hours ago. 0% uptime over the last 7 full days, equal to 0 of 168 hours. The first sighting of it by Rust Server Analytics was on 6 October 2026.

Tags

What do RERUST-DEV-WhiteListed's tags stand for?

gmvanilla (Game mode): Vanilla ruleset survival; mp50 (Max players): Capacity of 50 slots; ts8 (Group limit): Default team size of 8; v2634 (Protocol): To join, your game version must match protocol 2634; cs167398 (Build): The game build is 167398; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): A region code is not set; ^w (Weekly): The server wipes each week; ^z (Modded): Plugins or settings change the game, so it sits under Modded; ^y (Carbon): The Carbon plugin framework is installed; EU (Europe): Europe is the region it appears under in the browser are the tags RERUST-DEV-WhiteListed publishes, and the game's server browser reads them. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.

On Rust Server Analytics, which lists and filters feature RERUST-DEV-WhiteListed?

Among the Rust Server Analytics lists RERUST-DEV-WhiteListed fits are: EU Rust servers: live population data and Modded Rust servers: live data. On the server list, the filters that return it are: Region: Europe; Type: Modded; Server tag: Weekly ^w, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly.

Player numbers

Where does RERUST-DEV-WhiteListed sit among Rust servers?

For player hours over the last seven days, RERUST-DEV-WhiteListed places #15,702 globally and #2,558 in Europe, in the top 71% of all ranked servers.

What is the population of RERUST-DEV-WhiteListed?

RERUST-DEV-WhiteListed is offline at this refresh; the last contact was 17 days 23 hours ago.

Map and rules

What settings and rules does RERUST-DEV-WhiteListed use?

The name of RERUST-DEV-WhiteListed does not state a gather rate. No custom group limit: 8 players is the standard. It runs survival, the standard game: gather, build, raid. Raiding and PvP combat are available. In the server browser it sits under Modded, where plugins or settings alter the game. Carbon plugins are run. The server runs with VAC, Valve's anti-cheat, enabled.

What is the map for RERUST-DEV-WhiteListed?

The game generates a procedural map of size 3,350 with seed 1337 for RERUST-DEV-WhiteListed. The map is reproducible from its size and seed and can be seen on RustMaps from here. Named map: Custom Map.

How to join

How do you connect to RERUST-DEV-WhiteListed?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 90.231.47.195:28015.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,^z,^y,^w,EU,gmvanilla,cs167398,ts8

Game

gmvanilla
Game mode Vanilla ruleset survival.
mp50
Max players Capacity of 50 slots.
ts8
Group limit Default team size of 8.
v2634
Protocol To join, your game version must match protocol 2634.
cs167398
Build The game build is 167398.
ptrak
Networking Network layer: RakNet, Rust's default.
$r?
Region code A region code is not set.

Wipe schedule

^w
Weekly The server wipes each week.

Mods and access

^z
Modded Plugins or settings change the game, so it sits under Modded.
^y
Carbon The Carbon plugin framework is installed.

Region

EU
Europe Europe is the region it appears under in the browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.