Rust Server Analytics 32,367 players11,640 servers
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Drill-through Server detail

Server 20261023

Offline 90.227.187.2:28015 checked 18h ago

Drill-through
FilterServeris Server 20261023
Attributes
Last refreshed
Players now 1/ 2
7-day average 2 peak 2
Rank #4,647 top 21%
Last wipe 5d ago no schedule published
Next wipe – no rhythm it keeps
Capacity 50% full

Players

average and peak, with its wipes marked
AveragePeak
00.511.5206:0007:0009:0007:0009:0010:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 21% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap2.9 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak2players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Fri 23 OctFri 9 OctMon 5 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 23 Oct, 17:30 UTC5d ago 2 – running 1
Fri 9 Oct, 07:45 UTC19d ago 2 held half 14.4 days 1
Mon 5 Oct, 16:54 UTC23d ago 2 held half 3.6 days 1
Sat 3 Oct, 20:27 UTC25d ago 2 – 1.9 days 1
Thu 1 Oct, 18:15 UTC FW27d ago 2 held half 2.1 days 2

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 549 on average 137 / 250
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average 125 / 200
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 291 on average 14 / 250
Rustoria.co - EU Main EU · groups of 16+ · weekly · 284 on average 18 / 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 274 on average 12 / 100
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 249 on average 35 / 200

Quick answers

from the figures on this page

Wipe data

When does Server 20261023 wipe?

No next wipe can be predicted for Server 20261023, which wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives and every Rust server wipes. The current world dates from 5 days 11 hours.

Wipe day on Server 20261023: what should you expect?

The average busiest count over recent wipes is 2 players. The highest player count on the latest wipe arrived 0 hours in. Above half that peak until the next wipe held in 100% of recent wipes.

Server details

In which region does Server 20261023 sit?

No region is published by Server 20261023. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. You will find it at 90.227.187.2:28015.

What Rust build does Server 20261023 run?

On Windows, Server 20261023 runs Rust network protocol 2635 and build 168909. Joining requires the same protocol on your game; Steam handles the update.

Is Server 20261023 up, and how steady is its uptime?

The current status is offline for Server 20261023, with the last sighting 18 hours ago. 22% uptime over the last 7 full days, equal to 37 of 168 hours. It entered Rust Server Analytics records on 16 September 2026.

Lists and tags

What do Server 20261023's tags stand for?

Tags from Server 20261023, as read by the game's server browser, are: gmrust (Game mode): Rust survival, standard ruleset; mp2 (Max players): 2 slots in total; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): Joining needs your game on protocol 2635; cs168909 (Build): Build number 168909; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): No region code has been set. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.

Where does Server 20261023 appear across Rust Server Analytics's lists and filters?

These Rust Server Analytics lists include Server 20261023: Community Rust servers, live. It appears on the server list under the following filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

Player numbers

Where does Server 20261023 sit among Rust servers?

On player hours over seven days, Server 20261023 ranks #4,647, within the top 21% of ranked servers.

What is the population of Server 20261023?

The last sighting of Server 20261023 was 18 hours ago; it is offline at this refresh. The seven-day mean is 2 players, against a peak of 2. The 48-hour peak window is 07:00 UTC, at an average of 2 players.

Map and rules

How is Server 20261023 configured, and what rules apply?

Gather rate is not mentioned in the name of Server 20261023. The default group cap of 8 players applies. It runs survival, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. In the server browser, it appears under Community. Anti-cheat status: VAC on.

The map on Server 20261023: which one is it?

A procedural map, generated by the game, runs on Server 20261023.

Connection

How can a player join Server 20261023?

In the Rust console (F1), enter client.connect 90.227.187.2:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp2,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Rust survival, standard ruleset.
mp2
Max players 2 slots in total.
ts8
Group limit The game default applies: 8 per team at most.
v2635
Protocol Joining needs your game on protocol 2635.
cs168909
Build Build number 168909.
ptrak
Networking Network layer: RakNet, Rust's default.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.