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Drill-through Server detail

Test Server

Offline 90.154.73.69:28015 checked 16d ago

Drill-through
FilterServeris Test Server
Attributes
Last refreshed
Players now 0/ 10
7-day average 0 peak –
Rank #15,682 top 71%
Last wipe 19d ago no schedule published
Next wipe – too few wipes seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k30 Sep4 Oct7 Oct11 Oct14 Oct18 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap7.1 daysbetween real wipes
wipe-day peak1players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Fri 9 OctFri 2 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 9 Oct, 16:49 UTC19d ago 1 – running 1
Fri 2 Oct, 13:42 UTC26d ago 1 held half 7.1 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 552 on average 636 / 675
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average 485 / 525
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 299 on average 59 / 250
Rustoria.co - EU Main EU · groups of 16+ · weekly · 298 on average 36 / 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 270 on average 138 / 200
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 256 on average 255 / 300

Quick answers

from the figures on this page

Wipe data

The wipe schedule for Test Server: what is it?

Too few wipes on record for Test Server to show its rhythm. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. The current world dates from 19 days 2 hours.

On Test Server, what happens on wipe day?

Across recent wipes the busiest point averaged 1 players. The highest player count on the latest wipe arrived 1 hours in. Recent wipes held the crowd above half that peak until the next wipe in 100% of cases.

Server

In which region does Test Server sit?

No region is published by Test Server. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. You will find it at 90.154.73.69:28015.

Which Rust version is Test Server on?

On Windows, Test Server runs Rust network protocol 2634 and build 166586. Your game must match the protocol to join, and Steam applies that update.

Is Test Server up, and how steady is its uptime?

Last seen 16 days 21 hours ago, Test Server now reports offline. 0% uptime over the last 7 full days, equal to 0 of 168 hours. 30 September 2026 is when Rust Server Analytics first recorded it.

Lists and tags

Which meanings do the tags on Test Server carry?

gmrust (Game mode): Rust survival, standard ruleset; mp10 (Max players): Player slots: 10; ts8 (Group limit): Default team size of 8; v2634 (Protocol): Joining needs your game on protocol 2634; cs166586 (Build): Game build: 166586; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): The region code is blank are the tags Test Server publishes, and the game's server browser reads them. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.

On Rust Server Analytics, which lists and filters feature Test Server?

These Rust Server Analytics lists include Test Server: Community Rust servers, live. On the server list, the filters that return it are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population

What position does Test Server hold in the server rankings?

Player hours for the last seven days place Test Server at #15,682, in the top 71% of the ranked field.

What is the population of Test Server?

No response from Test Server at the latest check, with a last sighting 16 days 21 hours ago.

Map and rules

What are the settings on Test Server, and its rules?

No gather rate is given in the name of Test Server. The game's default 8-player group limit is in force. survival is the game mode, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. The Community category in the server browser lists it. The server runs with VAC, Valve's anti-cheat, enabled.

The map on Test Server: which one is it?

The game generates a procedural map for Test Server.

How to join

What is the way onto Test Server?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 90.154.73.69:28015.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs166586,ts8

Game

gmrust
Game mode Rust survival, standard ruleset.
mp10
Max players Player slots: 10.
ts8
Group limit Default team size of 8.
v2634
Protocol Joining needs your game on protocol 2634.
cs166586
Build Game build: 166586.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code The region code is blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.