RED SUNRISE | CLASSIC VANILLA | PVE
Offline 90.139.89.120:28015 checked 30d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 27 Sep, 12:02 UTC31d ago | 1 | – | running | 1 |
| Sat 26 Sep, 15:48 UTC32d ago | 1 | – | 0.8 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| ABYSS | PvE | US | Vanilla | Noob Friendly | NA · groups of 8+ · monthly · 54 on average | 12 / 200 |
| [EU] RustEZ Pure PvE | Low Decay | No Killing | No Raiding | EU · groups of 8+ · monthly · 32 on average | 16 / 200 |
| [US] RustEZ Pure PvE | Low Decay | No Killing | No Raiding | NA · groups of 8+ · monthly · 31 on average | 13 / 200 |
| [PvE] Skyline PvE - No Raiding/Killing, No Decay, Noob Friendly | groups of 8+ · monthly · 22 on average | 5 / 150 |
| 【云梦泽PVE】萌新学习|土味养老|死亡不掉|原倍 | EA · groups of 30+ · monthly · 22 on average | 31 / 200 |
| [EU/GER] Rust Norddeutschland PVE | EU · groups of 8+ · biweekly · 16 on average | 6 / 100 |
Quick answers
from the figures on this pageWipe data
On what cycle does RED SUNRISE | CLASSIC VANILLA | PVE wipe?
With too few of its wipes on record, RED SUNRISE | CLASSIC VANILLA | PVE's rhythm is not yet clear. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 31 days 22 hours ago the current world was made.
Wipe day on RED SUNRISE | CLASSIC VANILLA | PVE: what should you expect?
Across recent wipes the busiest point averaged 1 players. Peak population for the latest wipe came 0 hours after it began.
Server details
In which region does RED SUNRISE | CLASSIC VANILLA | PVE sit?
A region is not published by RED SUNRISE | CLASSIC VANILLA | PVE. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. You will find it at 90.139.89.120:28015.
What Rust build does RED SUNRISE | CLASSIC VANILLA | PVE run?
The platform is Windows, with Rust network protocol 2633 and build 165217 running on RED SUNRISE | CLASSIC VANILLA | PVE. Your game must match the protocol to join, and Steam applies that update.
What uptime does RED SUNRISE | CLASSIC VANILLA | PVE show, and is it up?
Last seen 30 days 19 hours ago, RED SUNRISE | CLASSIC VANILLA | PVE now reports offline. 0% uptime over the last 7 full days, equal to 0 of 168 hours. 26 September 2026 is when Rust Server Analytics first recorded it.
Tags
Which meanings do the tags on RED SUNRISE | CLASSIC VANILLA | PVE carry?
The game's server browser reads the tags RED SUNRISE | CLASSIC VANILLA | PVE publishes: gmrust (Game mode): Rust survival, standard ruleset; mp30 (Max players): 30 slots in total; ts8 (Group limit): Default team size of 8; v2633 (Protocol): Protocol 2633 is required: your game must match to connect; cs165217 (Build): Build number 165217; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): The region code is blank; ^p (PvE): The threat comes from the world, not other players. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.
Where does RED SUNRISE | CLASSIC VANILLA | PVE appear across Rust Server Analytics's lists and filters?
These Rust Server Analytics lists include RED SUNRISE | CLASSIC VANILLA | PVE: Community Rust servers, live and PvE Rust servers by live population. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more.
Population
Against other Rust servers, how does RED SUNRISE | CLASSIC VANILLA | PVE compare?
On player hours over seven days, RED SUNRISE | CLASSIC VANILLA | PVE ranks #14,541, within the top 61% of ranked servers.
At what level does RED SUNRISE | CLASSIC VANILLA | PVE run its population?
The last sighting of RED SUNRISE | CLASSIC VANILLA | PVE was 30 days 19 hours ago; it is offline at this refresh.
Map and rules
What are the settings on RED SUNRISE | CLASSIC VANILLA | PVE, and its rules?
No gather rate is given in the name of RED SUNRISE | CLASSIC VANILLA | PVE. The game's default 8-player group limit is in force. pve is the game mode, no fighting other players. Community is its listing; it is a community server. VAC, Valve's anti-cheat, is enabled.
The map on RED SUNRISE | CLASSIC VANILLA | PVE: which one is it?
RED SUNRISE | CLASSIC VANILLA | PVE uses a procedural map of size 3,000 with seed 1234, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page.
Connection
How do you connect to RED SUNRISE | CLASSIC VANILLA | PVE?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 90.139.89.120:28015. Find it online at https://discord.com/invite/bP3qJbj99J.