Rust Server Analytics 51,860 players11,711 servers
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Drill-through Server detail

test

Offline 9.246.41.75:20000 checked 34d ago

Drill-through
FilterServeris test
Attributes
Last refreshed
Players now 1/ 10
7-day average 0 peak –
Rank #14,163 top 65%
Last wipe 46d ago no schedule published
Next wipe – no wipe seen yet
Capacity 10% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k23 Sep24 Sep26 Sep27 Sep29 Sep30 Sep

Top 65% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from the wipes we saw

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 520 on average 412 / 525
Rustoria.co - EU Main EU · groups of 16+ · weekly · 336 on average 25 / 250
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 333 on average 44 / 250
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 317 on average 192 / 275
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 279 on average 72 / 200
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 263 on average 81 / 150

Quick answers

from the figures on this page

Wipe data

On what cycle does test wipe?

With too few of its wipes on record, test's rhythm is not yet clear. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives and every Rust server wipes. The world now in play was created 46 days 10 hours ago.

Server

Which location hosts test?

A region is not published by test. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. The address of the server is 9.246.41.75:20000.

Which Rust version is test on?

On Windows, test runs Rust network protocol 2633 and build 165217. Joining requires the same protocol on your game; Steam handles the update.

How reliable is test, and is it online now?

The current status is offline for test, with the last sighting 34 days 3 hours ago. Uptime over the last full days (7) was 0%, or 0 of 168 hours. 23 September 2026 is when Rust Server Analytics first recorded it.

Tags

Which meanings do the tags on test carry?

gmrust (Game mode): Survival in the standard Rust format; mp10 (Max players): Capacity of 10 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2633 (Protocol): Joining needs your game on protocol 2633; cs165217 (Build): Build number 165217; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): A region code is not set are the tags test publishes, and the game's server browser reads them. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.

Where does test appear across Rust Server Analytics's lists and filters?

Among the Rust Server Analytics lists test fits are: Community Rust servers, live. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population

Where does test sit among Rust servers?

The seven-day player-hours rank for test is #14,163, inside the top 65% of all ranked servers.

At what level does test run its population?

The last sighting of test was 34 days 3 hours ago; it is offline at this refresh.

Settings

What are the settings on test, and its rules?

Gather rate is not mentioned in the name of test. The game's default 8-player group limit is in force. survival is the game mode, the standard game: gather, build, raid. Raiding and PvP combat are available. In the server browser, it appears under Community. VAC, Valve's anti-cheat, is disabled.

What is the map for test?

The game generates a procedural map for test.

Connection

What is the way onto test?

In the Rust console (F1), enter client.connect 9.246.41.75:20000. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp10
Max players Capacity of 10 slots.
ts8
Group limit The game default applies: 8 per team at most.
v2633
Protocol Joining needs your game on protocol 2633.
cs165217
Build Build number 165217.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code A region code is not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.