Rust Server Analytics 56,552 players11,688 servers
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Drill-through Server detail

test

Offline 9.246.41.5:20000 checked 23d ago

Drill-through
FilterServeris test
Attributes
Last refreshed
Players now 0/ 10
7-day average 0 peak –
Rank #14,639 top 65%
Last wipe 25d ago no schedule published
Next wipe – no wipe seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k4 Oct5 Oct7 Oct8 Oct10 Oct11 Oct

Top 65% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from the wipes we saw

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 540 on average 544 / 575
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average 361 / 400
Rustoria.co - EU Main EU · groups of 16+ · weekly · 314 on average 36 / 250
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 313 on average 44 / 250
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 273 on average 157 / 200
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 265 on average 77 / 100

Quick answers

from the figures on this page

Wipe cycle

The wipe schedule for test: what is it?

Too few wipes on record for test to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives and every Rust server wipes. The world now in play was created 25 days 16 hours ago.

Server details

In which region does test sit?

No region appears in what test publishes. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. 9.246.41.5:20000 is its address.

Which Rust version is test on?

The platform is Windows, with Rust network protocol 2634 and build 166652 running on test. Joining requires the same protocol on your game; Steam handles the update.

Is test up, and how steady is its uptime?

The current status is offline for test, with the last sighting 23 days 15 hours ago. 0% uptime over the last 7 full days, equal to 0 of 168 hours. 4 October 2026 is when Rust Server Analytics first recorded it.

Lists and tags

What do test's tags stand for?

Tags from test, as read by the game's server browser, are: gmrust (Game mode): Rust survival, standard ruleset; mp10 (Max players): Player slots: 10; ts8 (Group limit): Default team size of 8; v2634 (Protocol): Protocol 2634 is required: your game must match to connect; cs166652 (Build): Game build: 166652; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): A region code is not set. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.

On Rust Server Analytics, which lists and filters feature test?

The following Rust Server Analytics lists count test among their servers: Community Rust servers, live. It appears on the server list under the following filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player numbers

What position does test hold in the server rankings?

The seven-day player-hours rank for test is #14,639, inside the top 65% of all ranked servers.

What is the population of test?

test is offline at this refresh; the last contact was 23 days 15 hours ago.

Settings

How is test configured, and what rules apply?

The name of test does not state a gather rate. No custom group limit: 8 players is the standard. survival is the game mode, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. In the server browser, it appears under Community. The server runs with VAC, Valve's anti-cheat, disabled.

The map on test: which one is it?

A procedural map, generated by the game, runs on test.

Connection

What is the way onto test?

In the Rust console (F1), enter client.connect 9.246.41.5:20000. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode Rust survival, standard ruleset.
mp10
Max players Player slots: 10.
ts8
Group limit Default team size of 8.
v2634
Protocol Protocol 2634 is required: your game must match to connect.
cs166652
Build Game build: 166652.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code A region code is not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.