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Drill-through Server detail

TestServer

Offline 9.246.41.58:28015 checked 23d ago

Drill-through
FilterServeris TestServer
Attributes
Last refreshed
Players now 0/ 5
7-day average 0 peak –
Rank #15,940 top 71%
Last wipe 23d ago no schedule published
Next wipe – no wipe seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k4 Oct5 Oct7 Oct8 Oct10 Oct11 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from the wipes we saw

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 532 on average 218 / 250
Rustoria.co - EU Main EU · groups of 16+ · weekly · 327 on average 15 / 250
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 325 on average 20 / 250
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average 128 / 200
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 278 on average 40 / 200
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 264 on average 39 / 100

Quick answers

from the figures on this page

Wipe data

The wipe schedule for TestServer: what is it?

With too few of its wipes on record, TestServer's rhythm is not yet clear. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. 23 days 19 hours ago the current world was made.

Server details

What is the hosting location of TestServer?

A region is not published by TestServer. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. The address of the server is 9.246.41.58:28015.

What Rust build does TestServer run?

Rust network protocol 2634 and build 166652 on Windows is the setup for TestServer. Joining requires the same protocol on your game; Steam handles the update.

How reliable is TestServer, and is it online now?

Last seen 23 days 9 hours ago, TestServer now reports offline. Of 168 hours in the last 7 full days, 0 were up: 0%. It entered Rust Server Analytics records on 4 October 2026.

Lists and tags

Which meanings do the tags on TestServer carry?

gmrust (Game mode): Survival in the standard Rust format; mp5 (Max players): 5 slots in total; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): Joining needs your game on protocol 2634; cs166652 (Build): The game build is 166652; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): The region code is blank are the tags TestServer publishes, and the game's server browser reads them. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.

Where does TestServer appear across Rust Server Analytics's lists and filters?

These Rust Server Analytics lists include TestServer: Community Rust servers, live. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player numbers

What position does TestServer hold in the server rankings?

Player hours for the last seven days place TestServer at #15,940, in the top 71% of the ranked field.

How many players does TestServer carry?

The last sighting of TestServer was 23 days 9 hours ago; it is offline at this refresh.

Map and rules

What settings and rules does TestServer use?

Gather rate is not mentioned in the name of TestServer. The game's default 8-player group limit is in force. It runs survival, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. The Community category in the server browser lists it. The server runs with VAC, Valve's anti-cheat, enabled.

The map on TestServer: which one is it?

TestServer uses a procedural map, which the game generates.

How to join

What is the way onto TestServer?

In the Rust console (F1), enter client.connect 9.246.41.58:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp5,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp5
Max players 5 slots in total.
ts8
Group limit The game default applies: 8 per team at most.
v2634
Protocol Joining needs your game on protocol 2634.
cs166652
Build The game build is 166652.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code The region code is blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.