TestServer
Offline 9.246.41.58:28015 checked 23d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
from the wipes we sawNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 532 on average | 218 / 250 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 327 on average | 15 / 250 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 325 on average | 20 / 250 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 128 / 200 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 278 on average | 40 / 200 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 264 on average | 39 / 100 |
Quick answers
from the figures on this pageWipe data
The wipe schedule for TestServer: what is it?
With too few of its wipes on record, TestServer's rhythm is not yet clear. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. 23 days 19 hours ago the current world was made.
Server details
What is the hosting location of TestServer?
A region is not published by TestServer. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. The address of the server is 9.246.41.58:28015.
What Rust build does TestServer run?
Rust network protocol 2634 and build 166652 on Windows is the setup for TestServer. Joining requires the same protocol on your game; Steam handles the update.
How reliable is TestServer, and is it online now?
Last seen 23 days 9 hours ago, TestServer now reports offline. Of 168 hours in the last 7 full days, 0 were up: 0%. It entered Rust Server Analytics records on 4 October 2026.
Lists and tags
Which meanings do the tags on TestServer carry?
gmrust (Game mode): Survival in the standard Rust format; mp5 (Max players): 5 slots in total; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): Joining needs your game on protocol 2634; cs166652 (Build): The game build is 166652; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): The region code is blank are the tags TestServer publishes, and the game's server browser reads them. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.
Where does TestServer appear across Rust Server Analytics's lists and filters?
These Rust Server Analytics lists include TestServer: Community Rust servers, live. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player numbers
What position does TestServer hold in the server rankings?
Player hours for the last seven days place TestServer at #15,940, in the top 71% of the ranked field.
How many players does TestServer carry?
The last sighting of TestServer was 23 days 9 hours ago; it is offline at this refresh.
Map and rules
What settings and rules does TestServer use?
Gather rate is not mentioned in the name of TestServer. The game's default 8-player group limit is in force. It runs survival, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. The Community category in the server browser lists it. The server runs with VAC, Valve's anti-cheat, enabled.
The map on TestServer: which one is it?
TestServer uses a procedural map, which the game generates.
How to join
What is the way onto TestServer?
In the Rust console (F1), enter client.connect 9.246.41.58:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.