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Drill-through Server detail

typical TEST

Offline 9.244.18.186:30000 checked 32d ago

Drill-through
FilterServeris typical TEST
Attributes
Last refreshed
Players now 0/ 40
7-day average 0 peak –
Rank #16,490 top 71%
Last wipe 33d ago no schedule published
Next wipe – no wipe seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k25 Sep26 Sep28 Sep29 Sep1 Oct2 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from the wipes we saw

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 540 on average 621 / 675
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average 393 / 425
Rustoria.co - EU Main EU · groups of 16+ · weekly · 312 on average 40 / 250
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 311 on average 50 / 250
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 272 on average 157 / 200
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 265 on average 99 / 125

Quick answers

from the figures on this page

Wipe cycle

On what cycle does typical TEST wipe?

With too few of its wipes on record, typical TEST's rhythm is not yet clear. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. The current world dates from 33 days 3 hours.

Server

What is the hosting location of typical TEST?

A region is not published by typical TEST. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. You will find it at 9.244.18.186:30000.

Which Rust version is typical TEST on?

The platform is Linux, with Rust network protocol 2633 and build 165217 running on typical TEST. The protocol has to match before you can join; Steam updates it automatically.

What uptime does typical TEST show, and is it up?

Last seen 32 days 14 hours ago, typical TEST now reports offline. 0% uptime over the last 7 full days, equal to 0 of 168 hours. The first sighting of it by Rust Server Analytics was on 25 September 2026.

Tags

What do typical TEST's tags stand for?

The game's server browser reads the tags typical TEST publishes: gmrust (Game mode): Rust survival, standard ruleset; mp40 (Max players): 40 slots in total; ts8 (Group limit): The game default applies: 8 per team at most; v2633 (Protocol): To join, your game version must match protocol 2633; cs165217 (Build): Build number 165217; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): A region code is not set. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.

On Rust Server Analytics, which lists and filters feature typical TEST?

Among the Rust Server Analytics lists typical TEST fits are: Community Rust servers, live. It appears on the server list under the following filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population

Where does typical TEST sit among Rust servers?

Player hours for the last seven days place typical TEST at #16,490, in the top 71% of the ranked field.

How many players does typical TEST carry?

The last sighting of typical TEST was 32 days 14 hours ago; it is offline at this refresh.

Settings

How is typical TEST configured, and what rules apply?

No gather rate is given in the name of typical TEST. The default group cap of 8 players applies. It runs survival, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. In the server browser, it appears under Community. VAC, Valve's anti-cheat, is enabled.

What is the map for typical TEST?

A procedural map, generated by the game, runs on typical TEST.

Connection

How do you connect to typical TEST?

In the Rust console (F1), enter client.connect 9.244.18.186:30000. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Rust survival, standard ruleset.
mp40
Max players 40 slots in total.
ts8
Group limit The game default applies: 8 per team at most.
v2633
Protocol To join, your game version must match protocol 2633.
cs165217
Build Build number 165217.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code A region code is not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.