typical TEST
Offline 9.244.18.186:30000 checked 32d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
from the wipes we sawNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 540 on average | 621 / 675 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 393 / 425 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 312 on average | 40 / 250 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 311 on average | 50 / 250 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 272 on average | 157 / 200 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 265 on average | 99 / 125 |
Quick answers
from the figures on this pageWipe cycle
On what cycle does typical TEST wipe?
With too few of its wipes on record, typical TEST's rhythm is not yet clear. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. The current world dates from 33 days 3 hours.
Server
What is the hosting location of typical TEST?
A region is not published by typical TEST. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. You will find it at 9.244.18.186:30000.
Which Rust version is typical TEST on?
The platform is Linux, with Rust network protocol 2633 and build 165217 running on typical TEST. The protocol has to match before you can join; Steam updates it automatically.
What uptime does typical TEST show, and is it up?
Last seen 32 days 14 hours ago, typical TEST now reports offline. 0% uptime over the last 7 full days, equal to 0 of 168 hours. The first sighting of it by Rust Server Analytics was on 25 September 2026.
Tags
What do typical TEST's tags stand for?
The game's server browser reads the tags typical TEST publishes: gmrust (Game mode): Rust survival, standard ruleset; mp40 (Max players): 40 slots in total; ts8 (Group limit): The game default applies: 8 per team at most; v2633 (Protocol): To join, your game version must match protocol 2633; cs165217 (Build): Build number 165217; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): A region code is not set. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.
On Rust Server Analytics, which lists and filters feature typical TEST?
Among the Rust Server Analytics lists typical TEST fits are: Community Rust servers, live. It appears on the server list under the following filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population
Where does typical TEST sit among Rust servers?
Player hours for the last seven days place typical TEST at #16,490, in the top 71% of the ranked field.
How many players does typical TEST carry?
The last sighting of typical TEST was 32 days 14 hours ago; it is offline at this refresh.
Settings
How is typical TEST configured, and what rules apply?
No gather rate is given in the name of typical TEST. The default group cap of 8 players applies. It runs survival, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. In the server browser, it appears under Community. VAC, Valve's anti-cheat, is enabled.
What is the map for typical TEST?
A procedural map, generated by the game, runs on typical TEST.
Connection
How do you connect to typical TEST?
In the Rust console (F1), enter client.connect 9.244.18.186:30000. Launch Rust on this page also works, opening Rust through Steam and connecting you.