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Drill-through Server detail

typical Test2

Offline 9.195.144.165:20000 checked 21d ago

Drill-through
FilterServeris typical Test2
Attributes
Last refreshed
Players now 0/ 40
7-day average 0 peak –
Rank #15,960 top 71%
Last wipe 23d ago no schedule published
Next wipe – no wipe seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k6 Oct8 Oct9 Oct11 Oct12 Oct14 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from the wipes we saw

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 540 on average 621 / 675
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average 393 / 425
Rustoria.co - EU Main EU · groups of 16+ · weekly · 312 on average 40 / 250
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 311 on average 50 / 250
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 272 on average 157 / 200
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 265 on average 99 / 125

Quick answers

from the figures on this page

Wipe cycle

The wipe schedule for typical Test2: what is it?

Too few wipes on record for typical Test2 to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives and every Rust server wipes. 23 days 5 hours ago the current world was made.

Server details

In which region does typical Test2 sit?

A region is not published by typical Test2. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. You will find it at 9.195.144.165:20000.

What Rust build does typical Test2 run?

The platform is Linux, with Rust network protocol 2634 and build 166652 running on typical Test2. Your game must match the protocol to join, and Steam applies that update.

How reliable is typical Test2, and is it online now?

Offline at this refresh: typical Test2, last seen 21 days 4 hours ago. Of 168 hours in the last 7 full days, 0 were up: 0%. 6 October 2026 is when Rust Server Analytics first recorded it.

Tags

Which meanings do the tags on typical Test2 carry?

The game's server browser reads the tags typical Test2 publishes: gmrust (Game mode): Rust survival, standard ruleset; mp40 (Max players): Player slots: 40; ts8 (Group limit): Default team size of 8; v2634 (Protocol): Joining needs your game on protocol 2634; cs166652 (Build): The game build is 166652; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): A region code is not set. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On Rust Server Analytics, which lists and filters feature typical Test2?

The following Rust Server Analytics lists count typical Test2 among their servers: Community Rust servers, live. It appears on the server list under the following filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player numbers

What position does typical Test2 hold in the server rankings?

The seven-day player-hours rank for typical Test2 is #15,960, inside the top 71% of all ranked servers.

At what level does typical Test2 run its population?

typical Test2 is offline at this refresh; the last contact was 21 days 4 hours ago.

Map and rules

What settings and rules does typical Test2 use?

No gather rate is given in the name of typical Test2. The game's default 8-player group limit is in force. It runs survival, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. In the server browser, it appears under Community. The server runs with VAC, Valve's anti-cheat, enabled.

What is the map for typical Test2?

The game generates a procedural map for typical Test2.

How to join

How do you connect to typical Test2?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 9.195.144.165:20000.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode Rust survival, standard ruleset.
mp40
Max players Player slots: 40.
ts8
Group limit Default team size of 8.
v2634
Protocol Joining needs your game on protocol 2634.
cs166652
Build The game build is 166652.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code A region code is not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.