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Drill-through Server detail

Rust local - test

Offline 89.93.135.111:28015 checked 26d ago

Drill-through
FilterServeris Rust local - test
Attributes
Last refreshed
Players now 1/ 10
7-day average 0 peak –
Rank #13,819 top 60%
Last wipe 26d ago no schedule published
Next wipe – too few wipes seen yet
Capacity 10% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k28 Sep30 Sep2 Oct5 Oct7 Oct9 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 02:03 UTC26d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 560 on average 303 / 375
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average 193 / 250
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 292 on average 36 / 250
Rustoria.co - EU Main EU · groups of 16+ · weekly · 291 on average 21 / 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 274 on average 46 / 100
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 251 on average 59 / 200

Quick answers

from the figures on this page

Wipe data

When does Rust local - test wipe?

Too few wipes on record for Rust local - test to show its rhythm. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. 26 days 21 hours ago the current world was made.

On Rust local - test, what happens on wipe day?

The average busiest count over recent wipes is 1 players. Peak population for the latest wipe came 2 hours after it began.

Server details

Which location hosts Rust local - test?

No region appears in what Rust local - test publishes. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. The address of the server is 89.93.135.111:28015.

Which Rust version is Rust local - test on?

On Windows, Rust local - test runs Rust network protocol 2634 and build 166494. Joining requires the same protocol on your game; Steam handles the update.

What uptime does Rust local - test show, and is it up?

The current status is offline for Rust local - test, with the last sighting 26 days 18 hours ago. Uptime over the last full days (7) was 0%, or 0 of 168 hours. 28 September 2026 is when Rust Server Analytics first recorded it.

Tags

Which meanings do the tags on Rust local - test carry?

The game's server browser reads the tags Rust local - test publishes: gmrust (Game mode): Survival in the standard Rust format; mp10 (Max players): 10 slots in total; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): Joining needs your game on protocol 2634; cs166494 (Build): Build number 166494; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): The region code is blank. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.

On Rust Server Analytics, which lists and filters feature Rust local - test?

The following Rust Server Analytics lists count Rust local - test among their servers: Community Rust servers, live. It appears on the server list under the following filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player numbers

Where does Rust local - test sit among Rust servers?

Player hours for the last seven days place Rust local - test at #13,819, in the top 60% of the ranked field.

How many players does Rust local - test carry?

No response from Rust local - test at the latest check, with a last sighting 26 days 18 hours ago.

Settings

How is Rust local - test configured, and what rules apply?

The name of Rust local - test does not state a gather rate. No custom group limit: 8 players is the standard. It runs survival, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. The Community category in the server browser lists it. The server runs with VAC, Valve's anti-cheat, disabled.

The map on Rust local - test: which one is it?

Rust local - test uses a procedural map, which the game generates.

How to join

What is the way onto Rust local - test?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 89.93.135.111:28015.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs166494,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp10
Max players 10 slots in total.
ts8
Group limit The game default applies: 8 per team at most.
v2634
Protocol Joining needs your game on protocol 2634.
cs166494
Build Build number 166494.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code The region code is blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.