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Drill-through Server detail

Test

Offline 89.58.33.175:28015 checked 18d ago

Drill-through
FilterServeris Test
Attributes
Last refreshed
Players now 1/ 2
7-day average 0 peak –
Rank #13,608 top 62%
Last wipe 22d ago no schedule published
Next wipe – no wipe seen yet
Capacity 50% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k11 Oct12 Oct14 Oct15 Oct17 Oct18 Oct

Top 62% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from the wipes we saw

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 486 on average 48 / 250
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 321 on average 92 / 200
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 283 on average 270 / 300
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 279 on average 12 / 100
Rustoria.co - EU Main EU · groups of 16+ · weekly · 266 on average 349 / 375
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 256 on average 270 / 300

Quick answers

from the figures on this page

Wipe cycle

On what cycle does Test wipe?

The rhythm of Test cannot yet be told: too few of its wipes are on record. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. The current world dates from 22 days 4 hours.

Server

In which region does Test sit?

A region is not published by Test. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. The address of the server is 89.58.33.175:28015.

Which Rust version is Test on?

On Windows, Test runs Rust network protocol 2634 and build 167058. Your game must match the protocol to join, and Steam applies that update.

How reliable is Test, and is it online now?

Last seen 18 days 13 hours ago, Test now reports offline. Uptime over the last full days (7) was 0%, or 0 of 168 hours. The first sighting of it by Rust Server Analytics was on 11 October 2026.

Tags

What do Test's tags stand for?

gmrust (Game mode): Survival in the standard Rust format; mp2 (Max players): Player slots: 2; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): Protocol 2634 is required: your game must match to connect; cs167058 (Build): Build number 167058; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): No region code has been set are the tags Test publishes, and the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Where does Test appear across Rust Server Analytics's lists and filters?

These Rust Server Analytics lists include Test: Community Rust servers, live. It appears on the server list under the following filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population

Against other Rust servers, how does Test compare?

The seven-day player-hours rank for Test is #13,608, inside the top 62% of all ranked servers.

What is the population of Test?

The last sighting of Test was 18 days 13 hours ago; it is offline at this refresh.

Map and rules

How is Test configured, and what rules apply?

The name of Test does not state a gather rate. No custom group limit: 8 players is the standard. It runs survival, the standard game: gather, build, raid. Raiding and PvP combat are available. Community is its listing; it is a community server. VAC, Valve's anti-cheat, is enabled.

The map on Test: which one is it?

A procedural map, generated by the game, runs on Test.

How to join

How do you connect to Test?

In the Rust console (F1), enter client.connect 89.58.33.175:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp2,ptrak,$r?,v2634,gmrust,cs167058,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp2
Max players Player slots: 2.
ts8
Group limit The game default applies: 8 per team at most.
v2634
Protocol Protocol 2634 is required: your game must match to connect.
cs167058
Build Build number 167058.
ptrak
Networking Network layer: RakNet, Rust's default.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.