PVE
Offline 89.31.37.53:28015 checked 18h ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 52% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
from the wipes we sawNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 541 on average | 649 / 700 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 442 / 475 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 310 on average | 41 / 250 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 310 on average | 48 / 250 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 270 on average | 185 / 200 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 266 on average | 116 / 150 |
Quick answers
from the figures on this pageWipe data
When does PVE wipe?
The rhythm of PVE cannot yet be told: too few of its wipes are on record. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. The world now in play was created 7 days 8 hours ago.
Server details
Which location hosts PVE?
No region is published by PVE. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. 89.31.37.53:28015 is its address.
What Rust build does PVE run?
Rust network protocol 2635 and build 168909 on Windows is the setup for PVE. Your game must match the protocol to join, and Steam applies that update.
Is PVE up, and how steady is its uptime?
Last seen 18 hours ago, PVE now reports offline. 27 October 2026 is when Rust Server Analytics first recorded it.
Lists and tags
How should the tags on PVE be read?
Tags from PVE, as read by the game's server browser, are: gmrust (Game mode): Rust survival, standard ruleset; mp500 (Max players): Player slots: 500; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): Protocol 2635 is required: your game must match to connect; cs168909 (Build): Game build: 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): The region code is blank. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On Rust Server Analytics, which lists and filters feature PVE?
The following Rust Server Analytics lists count PVE among their servers: Community Rust servers, live. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Player numbers
Where does PVE sit among Rust servers?
On player hours over seven days, PVE ranks #11,596, within the top 52% of ranked servers.
What is the population of PVE?
No response from PVE at the latest check, with a last sighting 18 hours ago. The seven-day mean is 1 players, against a peak of 1. The 48-hour peak window is 16:00 UTC, at an average of 1 players.
Map and rules
What are the settings on PVE, and its rules?
Gather rate is not mentioned in the name of PVE. No custom group limit: 8 players is the standard. It runs survival, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. The Community category in the server browser lists it. The server runs with VAC, Valve's anti-cheat, enabled.
What is the map for PVE?
A procedural map, generated by the game, runs on PVE.
How to join
How do you connect to PVE?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 89.31.37.53:28015.