Rust Server Analytics 56,412 players11,722 servers
All servers
Drill-through Server detail

PVE

Offline 89.31.37.33:28015 checked 6d ago

Drill-through
FilterServeris PVE
Attributes
Last refreshed
Players now 1/ 500
7-day average 1 peak 1
Rank #13,651 top 62%
Last wipe 6d ago no schedule published
Next wipe – too few wipes seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k20 Oct21 Oct23 Oct24 Oct26 Oct27 Oct

Top 62% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 21 Oct, 04:01 UTC6d ago 1 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 515 on average 484 / 525
Rustoria.co - EU Main EU · groups of 16+ · weekly · 338 on average 27 / 250
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 335 on average 50 / 250
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 317 on average 234 / 275
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 279 on average 86 / 200
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 262 on average 94 / 150

Quick answers

from the figures on this page

Wipe cycle

The wipe schedule for PVE: what is it?

With too few of its wipes on record, PVE's rhythm is not yet clear. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives and every Rust server wipes. The world now in play was created 6 days 19 hours ago.

On PVE, what happens on wipe day?

Across recent wipes the busiest point averaged 1 players. The highest player count on the latest wipe arrived 0 hours in.

Server

In which region does PVE sit?

A region is not published by PVE. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. You will find it at 89.31.37.33:28015.

What Rust build does PVE run?

Rust network protocol 2634 and build 167781 on Windows is the setup for PVE. The protocol has to match before you can join; Steam updates it automatically.

Is PVE up, and how steady is its uptime?

The current status is offline for PVE, with the last sighting 6 days 19 hours ago. Uptime over the last full days (6) was 1%, or 1 of 144 hours. 20 October 2026 is when Rust Server Analytics first recorded it.

Tags

Which meanings do the tags on PVE carry?

gmrust (Game mode): Survival in the standard Rust format; mp500 (Max players): Capacity of 500 slots; ts8 (Group limit): Default team size of 8; v2634 (Protocol): To join, your game version must match protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region code has been set are the tags PVE publishes, and the game's server browser reads them. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.

Where does PVE appear across Rust Server Analytics's lists and filters?

The following Rust Server Analytics lists count PVE among their servers: Community Rust servers, live. On the server list, the filters that return it are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

Player numbers

Against other Rust servers, how does PVE compare?

The seven-day player-hours rank for PVE is #13,651, inside the top 62% of all ranked servers.

How many players does PVE carry?

No response from PVE at the latest check, with a last sighting 6 days 19 hours ago. Averaging 1 players across seven days, the server reached a peak of 1.

Map and rules

How is PVE configured, and what rules apply?

No gather rate is given in the name of PVE. The default group cap of 8 players applies. survival is the game mode, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. In the server browser, it appears under Community. VAC, Valve's anti-cheat, is enabled.

What is the map for PVE?

PVE uses a procedural map, which the game generates.

How to join

How do you connect to PVE?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 89.31.37.33:28015.

Server tags

what each one means

Published as mp500,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp500
Max players Capacity of 500 slots.
ts8
Group limit Default team size of 8.
v2634
Protocol To join, your game version must match protocol 2634.
cs167781
Build The game build is 167781.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.