Rust Warlords
Online NA 89.28.237.30:28075 checked 11m ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 26% of all ranked servers, top 50% in NA. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Thursday 5 November, 19:00 UTC, in 8d 8h. The force wipe · high confidence
Coming wipes
| In | When, UTC | Kind |
|---|---|---|
| 8d 8h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 22d 6h | Thu 19 Nov, 17:16 UTC | its own |
| 36d 8h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 31 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 22 Oct, 17:16 UTC5d ago | 2 | – | running | 0 |
| Thu 15 Oct, 20:22 UTC12d ago | 2 | held half | 6.9 days | 0 |
| Thu 1 Oct, 19:29 UTC FW26d ago | 2 | halved by day 7 | 14 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| [US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo | NA · no group limit · biweekly · 246 on average | 50 / 2000 |
| Chrayntopia ♡ ︎PvE | RP | PvP | NA · groups of 8+ · biweekly · 100 on average | 26 / 200 |
| Orange Dream | Cozy PvE/RP | No KOS | NA · groups of 8+ · biweekly · 37 on average | 4 / 200 |
| LuffyRust Texas USA - 10xPvE|NoBP|Kits|Skins|Backpacks|Purge No | NA · groups of 12+ · biweekly · 15 on average | 8 / 30 |
| ZOMBZ SPOOKY PVE|Hawk Ridge Island|Zombies|Kits|Backpack|No Los | NA · groups of 12+ · biweekly · 12 on average | 5 / 100 |
| [US]Braz20x PvE |LEGENDARY GUNS|LEGENDARY ARMOR| | NA · groups of 8+ · biweekly · 6 on average | 1 / 100 |
Quick answers
from the figures on this pageWipe data
On what cycle does Rust Warlords wipe?
The prediction follows its tag, because too few of Rust Warlords's wipes are on record to confirm the schedule. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world now in play was created 5 days 17 hours ago. The tags carry an every-two-weeks wipe schedule.
Wipe day on Rust Warlords: what should you expect?
Recent wipes averaged a busiest count of 2 players. 31 hours after the latest wipe the crowd peaked. Above half that peak until the next wipe held in 50% of recent wipes. By day 7 it had fallen below half where the hold failed.
Server details
Which location hosts Rust Warlords?
In North America, according to its NA tag, sits Rust Warlords. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. 89.28.237.30:28075 is its address.
Which Rust version is Rust Warlords on?
On Linux, Rust Warlords runs Rust network protocol 2635 and build 168909. The protocol has to match before you can join; Steam updates it automatically.
Is Rust Warlords up, and how steady is its uptime?
The current status of Rust Warlords is online. The uptime it reports puts the last restart at about 2 days 13 hours ago. Of 168 hours in the last 7 full days, 168 were up: 100%. It entered Rust Server Analytics records on 13 September 2026.
What performance does Rust Warlords show?
The 48-hour average was 12 server fps; the low was 5. Buildings, deployables and all other world objects brought the entity total to 23,041. Memory use reached 1,844 MB at peak. Lag, for players, means low fps alongside a growing entity count.
Tags
How should the tags on Rust Warlords be read?
gmrust (Game mode): Survival in the standard Rust format; mp50 (Max players): Player slots: 50; ts8 (Group limit): Team cap of 8, the stock game setting; v2635 (Protocol): Protocol 2635 is required: your game must match to connect; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): A region code is not set; ^b (Biweekly): Every two weeks the server wipes; ^p (PvE): No fighting between players, with the world as the threat; ^o (Oxide): The Oxide (uMod) plugin framework is installed; ^z (Modded): The Modded section, because plugins or settings modify play; NA (North America): The server browser files it under North America are the tags Rust Warlords publishes, and the game's server browser reads them. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.
Where does Rust Warlords appear across Rust Server Analytics's lists and filters?
The following Rust Server Analytics lists count Rust Warlords among their servers: Modded Rust servers: live data, PvE Rust servers by live population and North America Rust servers. These filters bring it up on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last week.
Population
What position does Rust Warlords hold in the server rankings?
For player hours over the last seven days, Rust Warlords places #5,675 globally and #940 in North America, in the top 26% of all ranked servers.
At what level does Rust Warlords run its population?
Rust Warlords holds 0 players of its 50 slots as of the latest update. Seven-day figures: an average of 0 players and a peak of 2. Across the last 48 hours, 21:00 UTC shows the highest average: 2 players.
Map and rules
How is Rust Warlords configured, and what rules apply?
No gather rate is given in the name of Rust Warlords. The default group cap of 8 players applies. pve is the game mode, no fighting other players. Plugins or settings modify the game, and it is listed as Modded. Plugins from Oxide are in use. The server runs with VAC, Valve's anti-cheat, enabled.
What is the map for Rust Warlords?
Rust Warlords uses a procedural map of size 1,000 with seed 1337, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page. The name of the map is Custom Map.
How to join
How can a player join Rust Warlords?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 89.28.237.30:28075.