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Drill-through Server detail

[RU] My Local Test Server

Offline 89.250.167.218:28015 checked 35d ago

Drill-through
FilterServeris [RU] My Local Test Server
Attributes
Last refreshed
Players now 1/ 10
7-day average 0 peak –
Rank #13,230 top 58%
Last wipe 35d ago no schedule published
Next wipe – no wipe seen yet
Capacity 10% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k22 Sep23 Sep25 Sep26 Sep28 Sep29 Sep

Top 58% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from the wipes we saw

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 508 on average 686 / 750
Rustoria.co - EU Main EU · groups of 16+ · weekly · 343 on average 59 / 250
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 339 on average 94 / 250
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 315 on average 400 / 450
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 280 on average 208 / 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 260 on average 174 / 250

Quick answers

from the figures on this page

Wipe cycle

The wipe schedule for [RU] My Local Test Server: what is it?

With too few of its wipes on record, [RU] My Local Test Server's rhythm is not yet clear. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives and every Rust server wipes. The world now in play was created 35 days 9 hours ago.

Server details

In which region does [RU] My Local Test Server sit?

No region tag is published by [RU] My Local Test Server, but the name points to Europe. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. 89.250.167.218:28015 is its address.

Which Rust version is [RU] My Local Test Server on?

Rust network protocol 2633 and build 165217 on Windows is the setup for [RU] My Local Test Server. The protocol has to match before you can join; Steam updates it automatically.

How reliable is [RU] My Local Test Server, and is it online now?

The current status is offline for [RU] My Local Test Server, with the last sighting 35 days 7 hours ago. Uptime over the last full days (7) was 0%, or 0 of 168 hours. 22 September 2026 is when Rust Server Analytics first recorded it.

Tags

Which meanings do the tags on [RU] My Local Test Server carry?

Tags from [RU] My Local Test Server, as read by the game's server browser, are: gmrust (Game mode): Rust survival, standard ruleset; mp10 (Max players): 10 slots in total; ts8 (Group limit): The game default applies: 8 per team at most; v2633 (Protocol): To join, your game version must match protocol 2633; cs165217 (Build): The game build is 165217; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): A region code is not set. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Where does [RU] My Local Test Server appear across Rust Server Analytics's lists and filters?

These Rust Server Analytics lists include [RU] My Local Test Server: EU Rust servers: live population data and Community Rust servers, live. These filters bring it up on the server list: Region: Europe; Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player numbers

What position does [RU] My Local Test Server hold in the server rankings?

The seven-day player-hours rank for [RU] My Local Test Server is #13,230, inside the top 58% of all ranked servers.

What is the population of [RU] My Local Test Server?

The last sighting of [RU] My Local Test Server was 35 days 7 hours ago; it is offline at this refresh.

Map and rules

How is [RU] My Local Test Server configured, and what rules apply?

The name of [RU] My Local Test Server does not state a gather rate. The default group cap of 8 players applies. survival is the game mode, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. In the server browser, it appears under Community. The server runs with VAC, Valve's anti-cheat, enabled.

The map on [RU] My Local Test Server: which one is it?

[RU] My Local Test Server uses a procedural map, which the game generates.

Connection

What is the way onto [RU] My Local Test Server?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 89.250.167.218:28015.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Rust survival, standard ruleset.
mp10
Max players 10 slots in total.
ts8
Group limit The game default applies: 8 per team at most.
v2633
Protocol To join, your game version must match protocol 2633.
cs165217
Build The game build is 165217.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code A region code is not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.