Rust Server Analytics 34,284 players11,672 servers
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Drill-through Server detail

myserver

Offline 89.249.228.96:28015 checked 3d ago

Drill-through
FilterServeris myserver
Attributes
Last refreshed
Players now 1/ 1
7-day average 1 peak 1
Rank #12,090 top 54%
Last wipe 25d ago no schedule published
Next wipe – too few wipes seen yet
Capacity 100% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep5 Oct12 Oct21 Oct29 Oct

Top 54% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 09:13 UTC25d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 555 on average 140 / 250
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average 112 / 200
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 291 on average 14 / 250
Rustoria.co - EU Main EU · groups of 16+ · weekly · 286 on average 18 / 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 274 on average 11 / 100
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 250 on average 15 / 200

Quick answers

from the figures on this page

Wipe cycle

When does myserver wipe?

The rhythm of myserver cannot yet be told: too few of its wipes are on record. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. The world now in play was created 25 days 18 hours ago.

Wipe day on myserver: what should you expect?

Across recent wipes the busiest point averaged 1 players. Peak population for the latest wipe came 0 hours after it began.

Server details

What is the hosting location of myserver?

No region is published by myserver. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. You will find it at 89.249.228.96:28015.

Which Rust version is myserver on?

The platform is Windows, with Rust network protocol 2635 and build 168909 running on myserver. Joining requires the same protocol on your game; Steam handles the update.

Is myserver up, and how steady is its uptime?

Offline at this refresh: myserver, last seen 3 days 13 hours ago. 1% uptime over the last 7 full days, equal to 2 of 168 hours. The first sighting of it by Rust Server Analytics was on 18 September 2026.

Tags

Which meanings do the tags on myserver carry?

The game's server browser reads the tags myserver publishes: gmrust (Game mode): Survival in the standard Rust format; mp1 (Max players): Capacity of 1 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): Joining needs your game on protocol 2635; cs168909 (Build): Build number 168909; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): The region code is blank. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.

Where does myserver appear across Rust Server Analytics's lists and filters?

These Rust Server Analytics lists include myserver: Community Rust servers, live. On the server list, the filters that return it are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player numbers

Against other Rust servers, how does myserver compare?

Player hours for the last seven days place myserver at #12,090, in the top 54% of the ranked field.

What is the population of myserver?

No response from myserver at the latest check, with a last sighting 3 days 13 hours ago. Seven-day figures: an average of 1 players and a peak of 1.

Map and rules

What are the settings on myserver, and its rules?

No gather rate is given in the name of myserver. The default group cap of 8 players applies. It runs survival, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. In the server browser, it appears under Community. VAC, Valve's anti-cheat, is enabled.

The map on myserver: which one is it?

A procedural map, generated by the game, runs on myserver.

How to join

What is the way onto myserver?

In the Rust console (F1), enter client.connect 89.249.228.96:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp1
Max players Capacity of 1 slots.
ts8
Group limit The game default applies: 8 per team at most.
v2635
Protocol Joining needs your game on protocol 2635.
cs168909
Build Build number 168909.
ptrak
Networking Network layer: RakNet, Rust's default.
$r?
Region code The region code is blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.