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Drill-through Server detail

Volt Rust 2x

Offline EU 89.248.236.140:27172 checked 23h ago

Drill-through
FilterServeris Volt Rust 2x
Attributes
2x weekly wipes vanillamoddedoxide
Last refreshed
Players now 0/ 100
7-day average 1 peak 3
Rank #6,535 top 29% · #1929 in EU
Last wipe 1d ago weekly schedule
Next wipe 5d 18h Wed 4 Nov, 06:19 UTC
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeak
0123414:0016:0019:0006:0010:0012:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
02040608014:0016:0019:0006:0010:0012:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k26 Oct27 Oct28 Oct29 Oct

Top 29% of all ranked servers, top 66% in EU. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag

Next wipe Wednesday 4 November, 06:19 UTC, in 5d 18h. Its weekly schedule tag · low confidence

usual gap0.7 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak3players, last three wipes

Coming wipes

InWhen, UTCKind
5d 18hWed 4 Nov, 06:19 UTCits own
7d 7hThu 5 Nov, 19:00 UTCFW force wipe
12d 18hWed 11 Nov, 06:19 UTCits own
19d 18hWed 18 Nov, 06:19 UTCits own
26d 18hWed 25 Nov, 06:19 UTCits own
33d 18hWed 2 Dec, 06:19 UTCits own
35d 7hThu 3 Dec, 19:00 UTCFW force wipe
40d 18hWed 9 Dec, 06:19 UTCits own

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 22 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 28 Oct, 06:19 UTC1d ago – – running 2
Tue 27 Oct, 11:19 UTC2d ago – – – 0
Mon 26 Oct, 19:35 UTC2d ago 3 – 0.7 days 3

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Magic Rust #18 — Vanilla 2x | Baйп 28.10 EU · groups of 150+ · 2x · weekly · 332 on average 990 / 1090
MIRAGE RUST | SUNDAY 2x | VANILLA+ | Wipe 25.10 EU · groups of 300+ · 2x · weekly · 315 on average 166 / 1000
Magic Rust #14 — Modded 2x (No limit) | Pyccкий EU · groups of 300+ · 2x · weekly · 279 on average 243 / 300
MIRAGE RUST | MONDAY 2x | VANILLA+ | Wipe 26.10 EU · groups of 300+ · 2x · weekly · 277 on average 327 / 1900
РОССИЯ X2 / ДЛЯ НОВИЧКОВ / THIS IS RUST! EU · groups of 12+ · 2x · weekly · 218 on average 61 / 100
VANILLA x2 | GGRust #4 | Для нoвичкoв 2x EU · groups of 300+ · 2x · weekly · 130 on average 32 / 100

Quick answers

from the figures on this page

Wipe cycle

When does Volt Rust 2x wipe?

The tag sets the prediction: too few of Volt Rust 2x's wipes are on record to confirm its schedule. Wednesday 4 November at 06:19 UTC is the date the next wipe falls on. 24 hours ago the current world was made. Its tags carry a weekly wipe schedule.

On Volt Rust 2x, what happens on wipe day?

Across recent wipes the busiest point averaged 3 players. Peak population for the latest wipe came 22 hours after it began.

Server

In which region does Volt Rust 2x sit?

The EU tag on Volt Rust 2x lists it in Europe. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. 89.248.236.140:27172 is its address.

Which Rust version is Volt Rust 2x on?

Rust network protocol 2635 and build 168909 on Linux is the setup for Volt Rust 2x. The protocol has to match before you can join; Steam updates it automatically.

What uptime does Volt Rust 2x show, and is it up?

Last seen 23 hours ago, Volt Rust 2x now reports offline. About 1 hours ago is when it last restarted, judged by its reported uptime. 38% uptime over the last 2 full days, equal to 18 of 48 hours. It entered Rust Server Analytics records on 26 October 2026.

Is performance on Volt Rust 2x stable?

Over 48 hours the average held at 70 server fps, and the minimum was 13. Entity count reached 66,615, covering buildings, deployables and the rest of the world. At its highest, memory use was 2,100 MB. Lag, for players, means low fps alongside a growing entity count.

Tags

How should the tags on Volt Rust 2x be read?

The game's server browser reads the tags Volt Rust 2x publishes: gmrust (Game mode): Rust survival, standard ruleset; mp100 (Max players): Player slots: 100; ts8 (Group limit): Default team size of 8; v2635 (Protocol): Protocol 2635 is required: your game must match to connect; cs168909 (Build): Game build: 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): The region code is blank; ^w (Weekly): Wipes run on a weekly cycle; ^v (Vanilla): Stock Facepunch settings, with no rate changes, kits or extra rules; ^o (Oxide): It runs Oxide (uMod) for plugins; ^z (Modded): Modded listing, where plugins or settings change the game; EU (Europe): Europe is the region it appears under in the browser. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.

Where does Volt Rust 2x appear across Rust Server Analytics's lists and filters?

These Rust Server Analytics lists include Volt Rust 2x: Rust servers with a 2x gather rate, EU Rust servers: live population data and Modded Rust servers: live data. On the server list, the filters that return it are: Region: Europe; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 3 days; Gather rate: 2x.

Player numbers

Against other Rust servers, how does Volt Rust 2x compare?

Volt Rust 2x holds #6,535 on seven-day player hours and #1,929 in Europe, inside the top 29% of the ranked field.

At what level does Volt Rust 2x run its population?

No response from Volt Rust 2x at the latest check, with a last sighting 23 hours ago. Averaging 1 players across seven days, the server reached a peak of 3. Averaged over 48 hours, activity is highest at 19:00 UTC with 2 players.

Settings

What settings and rules does Volt Rust 2x use?

Gather at 2x on Volt Rust 2x, according to the server name. No custom group limit: 8 players is the standard. It runs survival, the standard game: gather, build, raid. Raiding and PvP combat are available. Plugins or settings modify the game, and it is listed as Modded. The plugin framework is Oxide. Vanilla is its own description: stock Facepunch settings, with no rate changes, kits or extra rules. The server runs with VAC, Valve's anti-cheat, enabled.

What is the map for Volt Rust 2x?

A procedural map of size 3,500 with seed 254915660, generated by the game, runs on Volt Rust 2x. Size and seed fix the map, so a RustMaps view is available from this page.

How to join

What is the way onto Volt Rust 2x?

In the Rust console (F1), enter client.connect 89.248.236.140:27172. Launch Rust on this page also works, opening Rust through Steam and connecting you. Find it online at https://incloudgame.ru/.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^w,^v,EU,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard ruleset.
mp100
Max players Player slots: 100.
ts8
Group limit Default team size of 8.
v2635
Protocol Protocol 2635 is required: your game must match to connect.
cs168909
Build Game build: 168909.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code The region code is blank.

Wipe schedule

^w
Weekly Wipes run on a weekly cycle.

Difficulty

^v
Vanilla Stock Facepunch settings, with no rate changes, kits or extra rules.

Mods and access

^o
Oxide It runs Oxide (uMod) for plugins.
^z
Modded Modded listing, where plugins or settings change the game.

Region

EU
Europe Europe is the region it appears under in the browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.