Rust Server Analytics 82,249 players11,849 servers
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Drill-through Server detail

Test

Offline 89.247.6.201:28015 checked 8d ago

Drill-through
FilterServeris Test
Attributes
Last refreshed
Players now 1/ 10
7-day average 0 peak –
Rank #13,780 top 63%
Last wipe 12d ago no schedule published
Next wipe – too few wipes seen yet
Capacity 10% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k18 Oct20 Oct21 Oct23 Oct24 Oct26 Oct

Top 63% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 19 Oct, 04:34 UTC8d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 508 on average 710 / 750
Rustoria.co - EU Main EU · groups of 16+ · weekly · 343 on average 58 / 250
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 339 on average 99 / 250
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 315 on average 403 / 450
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 280 on average 217 / 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 260 on average 181 / 250

Quick answers

from the figures on this page

Wipe cycle

On what cycle does Test wipe?

The rhythm of Test cannot yet be told: too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives and every Rust server wipes. The current world dates from 12 days 4 hours.

On Test, what happens on wipe day?

The average busiest count over recent wipes is 1 players. The highest player count on the latest wipe arrived 0 hours in.

Server

Which location hosts Test?

No region appears in what Test publishes. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. You will find it at 89.247.6.201:28015.

Which Rust version is Test on?

Rust network protocol 2634 and build 167781 on Windows is the setup for Test. Joining requires the same protocol on your game; Steam handles the update.

Is Test up, and how steady is its uptime?

The current status is offline for Test, with the last sighting 8 days 4 hours ago. Uptime over the last full days (7) was 0%, or 0 of 168 hours. 18 October 2026 is when Rust Server Analytics first recorded it.

Tags

Which meanings do the tags on Test carry?

The game's server browser reads the tags Test publishes: gmrust (Game mode): Survival in the standard Rust format; mp10 (Max players): Capacity of 10 slots; ts8 (Group limit): Team cap of 8, the stock game setting; v2634 (Protocol): To join, your game version must match protocol 2634; cs167781 (Build): Build number 167781; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): A region code is not set. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.

On Rust Server Analytics, which lists and filters feature Test?

These Rust Server Analytics lists include Test: Community Rust servers, live. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Player numbers

Where does Test sit among Rust servers?

The seven-day player-hours rank for Test is #13,780, inside the top 63% of all ranked servers.

What is the population of Test?

The last sighting of Test was 8 days 4 hours ago; it is offline at this refresh.

Settings

What are the settings on Test, and its rules?

Gather rate is not mentioned in the name of Test. The game's default 8-player group limit is in force. It runs survival, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. The Community category in the server browser lists it. Anti-cheat status: VAC on.

The map on Test: which one is it?

Test uses a procedural map of size 4,000 with seed 1234, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page.

How to join

How do you connect to Test?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 89.247.6.201:28015.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp10
Max players Capacity of 10 slots.
ts8
Group limit Team cap of 8, the stock game setting.
v2634
Protocol To join, your game version must match protocol 2634.
cs167781
Build Build number 167781.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code A region code is not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.