ServerName
Offline 89.235.247.183:28015 checked 41d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
from the wipes we sawNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 519 on average | 421 / 400 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 346 / 350 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 291 on average | 35 / 250 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 276 on average | 30 / 250 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 275 on average | 50 / 100 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 244 on average | 141 / 200 |
Quick answers
from the figures on this pageWipe cycle
On what cycle does ServerName wipe?
Too few wipes on record for ServerName to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives and every Rust server wipes. 41 days 2 hours ago the current world was made.
Server
What is the hosting location of ServerName?
No region appears in what ServerName publishes. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. 89.235.247.183:28015 is its address.
What Rust build does ServerName run?
The platform is Windows, with Rust network protocol 2633 and build 164530 running on ServerName. Joining requires the same protocol on your game; Steam handles the update.
How reliable is ServerName, and is it online now?
Last seen 41 days 2 hours ago, ServerName now reports offline. Of 168 hours in the last 7 full days, 0 were up: 0%. The first sighting of it by Rust Server Analytics was on 18 September 2026.
Tags
How should the tags on ServerName be read?
Tags from ServerName, as read by the game's server browser, are: gmrust (Game mode): Survival in the standard Rust format; mp5 (Max players): Capacity of 5 slots; ts8 (Group limit): Team cap of 8, the stock game setting; v2633 (Protocol): Joining needs your game on protocol 2633; cs164530 (Build): The game build is 164530; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): The region code is blank. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
Where does ServerName appear across Rust Server Analytics's lists and filters?
Among the Rust Server Analytics lists ServerName fits are: Community Rust servers, live. On the server list, the filters that return it are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player numbers
Where does ServerName sit among Rust servers?
The seven-day player-hours rank for ServerName is #13,277, inside the top – of all ranked servers.
What is the population of ServerName?
ServerName is offline at this refresh; the last contact was 41 days 2 hours ago.
Settings
How is ServerName configured, and what rules apply?
Gather rate is not mentioned in the name of ServerName. The game's default 8-player group limit is in force. survival is the game mode, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. Community is its listing; it is a community server. VAC, Valve's anti-cheat, is enabled.
Connection
How can a player join ServerName?
In the Rust console (F1), enter client.connect 89.235.247.183:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.