ServerName
Offline 89.235.246.4:28015 checked 44d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
from the wipes we sawNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 543 on average | 674 / 725 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 432 / 475 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 308 on average | 40 / 250 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 308 on average | 52 / 250 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 268 on average | 228 / 250 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 266 on average | 135 / 175 |
Quick answers
from the figures on this pageWipe cycle
The wipe schedule for ServerName: what is it?
Too few wipes on record for ServerName to show its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 44 days 2 hours ago the current world was made.
Server
What is the hosting location of ServerName?
No region appears in what ServerName publishes. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. You will find it at 89.235.246.4:28015.
Which Rust version is ServerName on?
The platform is Windows, with Rust network protocol 2633 and build 163794 running on ServerName. The protocol has to match before you can join; Steam updates it automatically.
How reliable is ServerName, and is it online now?
The current status is offline for ServerName, with the last sighting 44 days 1 hours ago. Of 168 hours in the last 7 full days, 0 were up: 0%. 14 September 2026 is when Rust Server Analytics first recorded it.
Lists and tags
What do ServerName's tags stand for?
The game's server browser reads the tags ServerName publishes: gmrust (Game mode): Survival in the standard Rust format; mp5 (Max players): Player slots: 5; ts8 (Group limit): Team cap of 8, the stock game setting; v2633 (Protocol): To join, your game version must match protocol 2633; cs163794 (Build): Build number 163794; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region code has been set. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.
On Rust Server Analytics, which lists and filters feature ServerName?
Among the Rust Server Analytics lists ServerName fits are: Community Rust servers, live. It appears on the server list under the following filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player numbers
What position does ServerName hold in the server rankings?
The seven-day player-hours rank for ServerName is #15,049, inside the top – of all ranked servers.
At what level does ServerName run its population?
ServerName is offline at this refresh; the last contact was 44 days 1 hours ago.
Settings
What are the settings on ServerName, and its rules?
Gather rate is not mentioned in the name of ServerName. The default group cap of 8 players applies. It runs survival, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. Community is its listing; it is a community server. VAC, Valve's anti-cheat, is enabled.
How to join
How can a player join ServerName?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 89.235.246.4:28015.