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Drill-through Server detail

Offline Test

Offline 89.134.31.144:28015 checked 2d ago

Drill-through
FilterServeris Offline Test
Attributes
Last refreshed
Players now 0/ 50
7-day average 0 peak 1
Rank #8,835 top 40%
Last wipe 24d ago no schedule published
Next wipe – no wipe seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k6 Oct10 Oct14 Oct17 Oct25 Oct29 Oct

Top 40% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from the wipes we saw

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 565 on average 198 / 250
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average 123 / 200
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 291 on average 24 / 250
Rustoria.co - EU Main EU · groups of 16+ · weekly · 289 on average 11 / 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 274 on average 23 / 100
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 251 on average 29 / 225

Quick answers

from the figures on this page

Wipe cycle

When does Offline Test wipe?

The rhythm of Offline Test cannot yet be told: too few of its wipes are on record. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. The world now in play was created 24 days 6 hours ago.

Server details

In which region does Offline Test sit?

No region appears in what Offline Test publishes. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. The address of the server is 89.134.31.144:28015.

What Rust build does Offline Test run?

On Windows, Offline Test runs Rust network protocol 2635 and build 168909. Joining requires the same protocol on your game; Steam handles the update.

How reliable is Offline Test, and is it online now?

Last seen 2 days 3 hours ago, Offline Test now reports offline. Of 168 hours in the last 7 full days, 41 were up: 24%. The first sighting of it by Rust Server Analytics was on 6 October 2026.

Lists and tags

What do Offline Test's tags stand for?

gmrust (Game mode): Survival in the standard Rust format; mp50 (Max players): Player slots: 50; ts8 (Group limit): Default team size of 8; v2635 (Protocol): Protocol 2635 is required: your game must match to connect; cs168909 (Build): Build number 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): The region code is blank are the tags Offline Test publishes, and the game's server browser reads them. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.

Where does Offline Test appear across Rust Server Analytics's lists and filters?

These Rust Server Analytics lists include Offline Test: Community Rust servers, live. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player numbers

Against other Rust servers, how does Offline Test compare?

The seven-day player-hours rank for Offline Test is #8,835, inside the top 40% of all ranked servers.

At what level does Offline Test run its population?

The last sighting of Offline Test was 2 days 3 hours ago; it is offline at this refresh. Seven-day figures: an average of 0 players and a peak of 1.

Map and rules

What are the settings on Offline Test, and its rules?

The name of Offline Test does not state a gather rate. The game's default 8-player group limit is in force. It runs survival, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. Community is its listing; it is a community server. VAC, Valve's anti-cheat, is disabled.

What is the map for Offline Test?

The game generates a procedural map for Offline Test.

How to join

What is the way onto Offline Test?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 89.134.31.144:28015.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp50
Max players Player slots: 50.
ts8
Group limit Default team size of 8.
v2635
Protocol Protocol 2635 is required: your game must match to connect.
cs168909
Build Build number 168909.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code The region code is blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.