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Drill-through Server detail

Offline Test

Offline 89.134.31.136:28015 checked 24d ago

Drill-through
FilterServeris Offline Test
Attributes
Last refreshed
Players now 0/ 50
7-day average 0 peak –
Rank #15,962 top 71%
Last wipe 24d ago no schedule published
Next wipe – too few wipes seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep23 Sep1 Oct5 Oct8 Oct11 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 4 Oct, 18:59 UTC24d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 565 on average 204 / 250
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average 123 / 200
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 291 on average 25 / 250
Rustoria.co - EU Main EU · groups of 16+ · weekly · 289 on average 14 / 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 274 on average 25 / 100
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 251 on average 30 / 225

Quick answers

from the figures on this page

Wipe data

When does Offline Test wipe?

The rhythm of Offline Test cannot yet be told: too few of its wipes are on record. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world now in play was created 24 days 6 hours ago.

Wipe day on Offline Test: what should you expect?

The average busiest count over recent wipes is 1 players. The highest player count on the latest wipe arrived 1 hours in.

Server

In which region does Offline Test sit?

A region is not published by Offline Test. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. 89.134.31.136:28015 is its address.

What Rust build does Offline Test run?

Rust network protocol 2634 and build 166652 on Windows is the setup for Offline Test. The protocol has to match before you can join; Steam updates it automatically.

How reliable is Offline Test, and is it online now?

The current status is offline for Offline Test, with the last sighting 24 days 4 hours ago. Of 168 hours in the last 7 full days, 0 were up: 0%. 16 September 2026 is when Rust Server Analytics first recorded it.

Tags

What do Offline Test's tags stand for?

The game's server browser reads the tags Offline Test publishes: gmrust (Game mode): Survival in the standard Rust format; mp50 (Max players): Capacity of 50 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): To join, your game version must match protocol 2634; cs166652 (Build): Build number 166652; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region code has been set. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Where does Offline Test appear across Rust Server Analytics's lists and filters?

Among the Rust Server Analytics lists Offline Test fits are: Community Rust servers, live. On the server list, the filters that return it are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population

Where does Offline Test sit among Rust servers?

The seven-day player-hours rank for Offline Test is #15,962, inside the top 71% of all ranked servers.

What is the population of Offline Test?

No response from Offline Test at the latest check, with a last sighting 24 days 4 hours ago.

Settings

What settings and rules does Offline Test use?

Gather rate is not mentioned in the name of Offline Test. The game's default 8-player group limit is in force. survival is the game mode, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. Community is its listing; it is a community server. The server runs with VAC, Valve's anti-cheat, disabled.

The map on Offline Test: which one is it?

Offline Test uses a procedural map, which the game generates.

How to join

How can a player join Offline Test?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 89.134.31.136:28015.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp50
Max players Capacity of 50 slots.
ts8
Group limit The game default applies: 8 per team at most.
v2634
Protocol To join, your game version must match protocol 2634.
cs166652
Build Build number 166652.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.