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Drill-through Server detail

combatland staging

Offline 89.12.141.47:28015 checked 16d ago

Drill-through
FilterServeris combatland staging
Attributes
Last refreshed
Players now 1/ 1
7-day average 0 peak –
Rank #13,570 top 61%
Last wipe 16d ago no schedule published
Next wipe – too few wipes seen yet
Capacity 100% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k11 Oct12 Oct14 Oct15 Oct17 Oct18 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 11 Oct, 11:33 UTC16d ago 1 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 524 on average 363 / 425
Rustoria.co - EU Main EU · groups of 16+ · weekly · 334 on average 25 / 250
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 331 on average 44 / 250
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average 168 / 200
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 279 on average 67 / 200
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 263 on average 70 / 100

Quick answers

from the figures on this page

Wipe data

The wipe schedule for combatland staging: what is it?

Too few wipes on record for combatland staging to show its rhythm. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. The world now in play was created 16 days 13 hours ago.

On combatland staging, what happens on wipe day?

Across recent wipes the busiest point averaged 1 players. Peak population for the latest wipe came 0 hours after it began.

Server

What is the hosting location of combatland staging?

No region is published by combatland staging. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. You will find it at 89.12.141.47:28015.

What Rust build does combatland staging run?

The platform is Windows, with Rust network protocol 2634 and build 166493 running on combatland staging. Your game must match the protocol to join, and Steam applies that update.

What uptime does combatland staging show, and is it up?

Offline at this refresh: combatland staging, last seen 16 days 8 hours ago. Uptime over the last full days (7) was 0%, or 0 of 168 hours. The first sighting of it by Rust Server Analytics was on 11 October 2026.

Tags

What do combatland staging's tags stand for?

gmrust (Game mode): Survival in the standard Rust format; mp1 (Max players): 1 slots in total; ts8 (Group limit): Default team size of 8; v2634 (Protocol): Joining needs your game on protocol 2634; cs166493 (Build): The game build is 166493; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region code has been set are the tags combatland staging publishes, and the game's server browser reads them. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.

On Rust Server Analytics, which lists and filters feature combatland staging?

The following Rust Server Analytics lists count combatland staging among their servers: Community Rust servers, live. It appears on the server list under the following filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population

Against other Rust servers, how does combatland staging compare?

On player hours over seven days, combatland staging ranks #13,570, within the top 61% of ranked servers.

What is the population of combatland staging?

No response from combatland staging at the latest check, with a last sighting 16 days 8 hours ago.

Settings

What settings and rules does combatland staging use?

The name of combatland staging does not state a gather rate. The default group cap of 8 players applies. survival is the game mode, the standard game: gather, build, raid. Raiding and PvP combat are available. Community is its listing; it is a community server. VAC, Valve's anti-cheat, is enabled.

What is the map for combatland staging?

combatland staging uses a procedural map, which the game generates.

How to join

What is the way onto combatland staging?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 89.12.141.47:28015.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2634,gmrust,cs166493,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp1
Max players 1 slots in total.
ts8
Group limit Default team size of 8.
v2634
Protocol Joining needs your game on protocol 2634.
cs166493
Build The game build is 166493.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.