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Drill-through Server detail

Name of Server as Shown on the Client Server List

Offline 89.117.104.6:28015 checked 11d ago

Drill-through
FilterServeris Name of Server as Shown on the Client Ser…
Attributes
Last refreshed
Players now 0/ 10
7-day average 0 peak –
Rank #15,280 top 70%
Last wipe 11d ago no schedule published
Next wipe – no wipe seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k17 Oct18 Oct20 Oct21 Oct23 Oct24 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from the wipes we saw

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 549 on average 142 / 250
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average 124 / 200
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 291 on average 14 / 250
Rustoria.co - EU Main EU · groups of 16+ · weekly · 284 on average 16 / 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 274 on average 12 / 100
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 249 on average 36 / 200

Quick answers

from the figures on this page

Wipe data

The wipe schedule for Name of Server as Shown on the Client Server List: what is it?

The rhythm of Name of Server as Shown on the Client Server List cannot yet be told: too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives and every Rust server wipes. The world now in play was created 11 days 11 hours ago.

Server details

Which location hosts Name of Server as Shown on the Client Server List?

A region is not published by Name of Server as Shown on the Client Server List. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. 89.117.104.6:28015 is its address.

Which Rust version is Name of Server as Shown on the Client Server List on?

Rust network protocol 2634 and build 167781 on Windows is the setup for Name of Server as Shown on the Client Server List. Joining requires the same protocol on your game; Steam handles the update.

How reliable is Name of Server as Shown on the Client Server List, and is it online now?

The current status is offline for Name of Server as Shown on the Client Server List, with the last sighting 11 days 8 hours ago. Of 168 hours in the last 7 full days, 0 were up: 0%. 17 October 2026 is when Rust Server Analytics first recorded it.

Lists and tags

Which meanings do the tags on Name of Server as Shown on the Client Server List carry?

gmrust (Game mode): Survival in the standard Rust format; mp10 (Max players): 10 slots in total; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): Protocol 2634 is required: your game must match to connect; cs167781 (Build): The game build is 167781; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): No region code has been set are the tags Name of Server as Shown on the Client Server List publishes, and the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Where does Name of Server as Shown on the Client Server List appear across Rust Server Analytics's lists and filters?

These Rust Server Analytics lists include Name of Server as Shown on the Client Server List: Community Rust servers, live. It appears on the server list under the following filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Player numbers

Against other Rust servers, how does Name of Server as Shown on the Client Server List compare?

The seven-day player-hours rank for Name of Server as Shown on the Client Server List is #15,280, inside the top 70% of all ranked servers.

How many players does Name of Server as Shown on the Client Server List carry?

The last sighting of Name of Server as Shown on the Client Server List was 11 days 8 hours ago; it is offline at this refresh.

Map and rules

How is Name of Server as Shown on the Client Server List configured, and what rules apply?

No gather rate is given in the name of Name of Server as Shown on the Client Server List. No custom group limit: 8 players is the standard. survival is the game mode, the standard game: gather, build, raid. Raiding and PvP combat are available. Community is its listing; it is a community server. VAC, Valve's anti-cheat, is enabled.

What is the map for Name of Server as Shown on the Client Server List?

The game generates a procedural map for Name of Server as Shown on the Client Server List.

How to join

How can a player join Name of Server as Shown on the Client Server List?

In the Rust console (F1), enter client.connect 89.117.104.6:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp10
Max players 10 slots in total.
ts8
Group limit The game default applies: 8 per team at most.
v2634
Protocol Protocol 2634 is required: your game must match to connect.
cs167781
Build The game build is 167781.
ptrak
Networking Network layer: RakNet, Rust's default.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.