Rust Server Analytics 89,289 players11,829 servers
All servers
Drill-through Server detail

CyberBoys | Norway | 3X

Online 89.11.220.158:28015 checked 1h ago

Drill-through
FilterServeris CyberBoys | Norway | 3X
Attributes
3x moddedoxide
Last refreshed
Players now 1/ 30
7-day average 0 peak 1
Rank #7,094 top 32%
Last wipe 20d ago no schedule published
Next wipe – no rhythm it keeps
Capacity 3% full

Players

average and peak, with its wipes marked
AveragePeak
00.250.50.75119:0004:0013:0023:0008:0017:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
05010015020019:0004:0013:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 32% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap5.8 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak2players, last three wipes
crowd held0%else halves by day 5

The first 48 hours of its last wipes

Thu 8 OctSat 3 OctSat 26 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 8 Oct, 08:02 UTC20d ago 2 – running 0
Sat 3 Oct, 11:54 UTC25d ago 0 – 4.8 days 0
Sat 26 Sep, 17:42 UTC32d ago 3 halved by day 5 6.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Atlas - EU 3x | No BPs | Mondays EU · groups of 16+ · 3x · weekly · 388 on average 732 / 800
Vital Rust - EU Mondays | 3x | No BPs EU · groups of 14+ · 3x · weekly · 174 on average 363 / 400
HollowServers.co EU 3x Solo/Duo/Trio|LootX3|JUST FULLWIPED EU · groups of 8+ · 3x · biweekly · 101 on average 152 / 175
КЛАССИКА x3 | GGRust #3 | Для нoвичкoв 3x EU · groups of 8+ · 3x · weekly · 94 on average 72 / 150
[EU] Upsurge Main | 3x Vanilla | 27/10 EU · groups of 12+ · 3x · weekly · 92 on average 200 / 220
HollowServers.co EU 3x Solo/Duo|LootX3|JUST FULLWIPED EU · groups of 8+ · 3x · biweekly · 20 on average 42 / 150

Quick answers

from the figures on this page

Wipe cycle

The wipe schedule for CyberBoys | Norway | 3X: what is it?

No next wipe can be predicted for CyberBoys | Norway | 3X, which wipes at irregular times. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. The current world dates from 20 days 9 hours.

Wipe day on CyberBoys | Norway | 3X: what should you expect?

The average busiest count over recent wipes is 2 players. Peak population for the latest wipe came 0 hours after it began. Above half that peak until the next wipe held in 0% of recent wipes. The fall below half arrived by day 5 when it didn't hold.

Server

In which region does CyberBoys | Norway | 3X sit?

The name of CyberBoys | Norway | 3X points to Europe, though no region tag is published. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. The address of the server is 89.11.220.158:28015.

Which Rust version is CyberBoys | Norway | 3X on?

On Linux, CyberBoys | Norway | 3X runs Rust network protocol 2635 and build 167058. Joining requires the same protocol on your game; Steam handles the update.

What uptime does CyberBoys | Norway | 3X show, and is it up?

CyberBoys | Norway | 3X reports online at the current check. About 12 hours ago is when it last restarted, judged by its reported uptime. Uptime over the last full days (7) was 100%, or 168 of 168 hours. 19 September 2026 is when Rust Server Analytics first recorded it.

Does CyberBoys | Norway | 3X perform well?

Server fps averaged 149 over the last 48 hours, with a floor of 99. Entity count reached 70,117, covering buildings, deployables and the rest of the world. Memory use reached 2,372 MB at peak. A climbing entity count and low fps are the lag players perceive.

Tags

How should the tags on CyberBoys | Norway | 3X be read?

gmrust (Game mode): Rust survival, standard ruleset; mp30 (Max players): Capacity of 30 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): To join, your game version must match protocol 2635; cs167058 (Build): The game build is 167058; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region code has been set; ^o (Oxide): It runs Oxide (uMod) for plugins; ^z (Modded): The Modded section, because plugins or settings modify play are the tags CyberBoys | Norway | 3X publishes, and the game's server browser reads them. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.

Where does CyberBoys | Norway | 3X appear across Rust Server Analytics's lists and filters?

These Rust Server Analytics lists include CyberBoys | Norway | 3X: 3x Rust servers: live list, EU Rust servers: live population data and Modded Rust servers: live data. It appears on the server list under the following filters: Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 3x.

Whose server is CyberBoys | Norway | 3X?

No other server we track uses the cyberboys.no hostname that CyberBoys | Norway | 3X publishes.

Player numbers

Where does CyberBoys | Norway | 3X sit among Rust servers?

The seven-day player-hours rank for CyberBoys | Norway | 3X is #7,094, inside the top 32% of all ranked servers.

What is the population of CyberBoys | Norway | 3X?

CyberBoys | Norway | 3X holds 1 players of its 30 slots as of the latest update. The seven-day mean is 0 players, against a peak of 1. Across the last 48 hours, 19:00 UTC shows the highest average: 1 players.

Map and rules

What are the settings on CyberBoys | Norway | 3X, and its rules?

CyberBoys | Norway | 3X names a 3x gather rate. The game's default 8-player group limit is in force. survival is the game mode, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. Plugins or settings modify the game, and it is listed as Modded. Plugins from Oxide are in use. VAC, Valve's anti-cheat, is enabled.

What is the map for CyberBoys | Norway | 3X?

A procedural map of size 3,500 with seed 560926, generated by the game, runs on CyberBoys | Norway | 3X. Because size and seed determine the map, it can be viewed on RustMaps via this page.

How to join

How can a player join CyberBoys | Norway | 3X?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 89.11.220.158:28015. https://cyberboys.no is its website.

Server tags

what each one means

Published as mp30,ptrak,$r?,v2635,gmrust,cs167058,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard ruleset.
mp30
Max players Capacity of 30 slots.
ts8
Group limit The game default applies: 8 per team at most.
v2635
Protocol To join, your game version must match protocol 2635.
cs167058
Build The game build is 167058.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code No region code has been set.

Mods and access

^o
Oxide It runs Oxide (uMod) for plugins.
^z
Modded The Modded section, because plugins or settings modify play.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.