ServerName
Offline 89.109.51.117:28015 checked 28d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 62% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
from the wipes we sawNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 472 on average | 64 / 250 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 320 on average | 88 / 200 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 283 on average | 195 / 250 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 279 on average | 5 / 100 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 265 on average | 243 / 250 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 259 on average | 361 / 375 |
Quick answers
from the figures on this pageWipe cycle
The wipe schedule for ServerName: what is it?
Too few wipes on record for ServerName to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives and every Rust server wipes. The world now in play was created 28 days 11 hours ago.
Server details
What is the hosting location of ServerName?
A region is not published by ServerName. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. You will find it at 89.109.51.117:28015.
Which Rust version is ServerName on?
Rust network protocol 2634 and build 166494 on Windows is the setup for ServerName. Your game must match the protocol to join, and Steam applies that update.
Is ServerName up, and how steady is its uptime?
The current status is offline for ServerName, with the last sighting 28 days 10 hours ago. Uptime over the last full days (7) was 0%, or 0 of 168 hours. The first sighting of it by Rust Server Analytics was on 1 October 2026.
Lists and tags
Which meanings do the tags on ServerName carry?
The game's server browser reads the tags ServerName publishes: gmrust (Game mode): Rust survival, standard ruleset; mp2 (Max players): Capacity of 2 slots; ts8 (Group limit): Team cap of 8, the stock game setting; v2634 (Protocol): Joining needs your game on protocol 2634; cs166494 (Build): Build number 166494; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region code has been set. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
Where does ServerName appear across Rust Server Analytics's lists and filters?
Among the Rust Server Analytics lists ServerName fits are: Community Rust servers, live. On the server list, the filters that return it are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player numbers
What position does ServerName hold in the server rankings?
On player hours over seven days, ServerName ranks #14,534, within the top 62% of ranked servers.
What is the population of ServerName?
The last sighting of ServerName was 28 days 10 hours ago; it is offline at this refresh.
Settings
What are the settings on ServerName, and its rules?
No gather rate is given in the name of ServerName. The game's default 8-player group limit is in force. survival is the game mode, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. The Community category in the server browser lists it. VAC, Valve's anti-cheat, is enabled.
Connection
How can a player join ServerName?
In the Rust console (F1), enter client.connect 89.109.51.117:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.